Lasse Öörni c1205473d4 Tabs to spaces + other code formatting. 12 years ago
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APITemplates.h 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
Addons.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
Addons.h 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
AudioAPI.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
CMakeLists.txt 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
CoreAPI.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
EngineAPI.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
GraphicsAPI.cpp 809efdb4c6 Added the concept of persistent target in renderpath, which are not mixed in the rendertarget pool with other textures of same size & format. Used for the AutoExposure previous frame luminance. 12 years ago
IOAPI.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
InputAPI.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
MathAPI.cpp c1205473d4 Tabs to spaces + other code formatting. 12 years ago
NavigationAPI.cpp 33b2244204 Fixed FindNearestPoint() and MoveAlongSurface() for angel script 12 years ago
NetworkAPI.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
PhysicsAPI.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
ResourceAPI.cpp 1c0cc050a1 Added Image pixel manipulation, resize and clear functions. Added Image profiling blocks. Closes #171. 12 years ago
SceneAPI.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
Script.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
Script.h 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
ScriptAPI.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
ScriptAPI.h 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
ScriptEventListener.h 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
ScriptFile.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
ScriptFile.h 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
ScriptInstance.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
ScriptInstance.h 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
UIAPI.cpp 8cc5ad7fd2 Improved and unified API for Text & Text3D: get number of Unicode characters, get width of row by index, get position of character by index, get size of character by index. Store positions & sizes in the same vector to reduce amount of dynamic memory allocations. 12 years ago