APITemplates.h 79 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119
  1. //
  2. // Copyright (c) 2008-2014 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #pragma once
  23. #include "Addons.h"
  24. #include "BorderImage.h"
  25. #include "Context.h"
  26. #include "Drawable.h"
  27. #include "File.h"
  28. #include "HashSet.h"
  29. #include "Node.h"
  30. #include "Renderer.h"
  31. #include "Resource.h"
  32. #include "Script.h"
  33. #include "ScriptInstance.h"
  34. #include "Sort.h"
  35. #include "SoundSource.h"
  36. #include "StaticModel.h"
  37. #include "Texture.h"
  38. #include <angelscript.h>
  39. #include <cstring>
  40. namespace Urho3D
  41. {
  42. /// Template function for dynamic cast between two script classes.
  43. template <class T, class U> U* RefCast(T* t)
  44. {
  45. if (!t)
  46. return 0;
  47. return dynamic_cast<U*>(t);
  48. }
  49. /// Template function for returning a Variant pointer type cast to specific class.
  50. template <class T> T* GetVariantPtr(Variant* ptr)
  51. {
  52. // An attempt at type safety. Probably can not guarantee that this could not be made to invoke UDB
  53. T* ptrA = static_cast<T*>(ptr->GetPtr());
  54. RefCounted* ptrB = static_cast<RefCounted*>(ptrA);
  55. if (dynamic_cast<T*>(ptrB) == ptrA)
  56. return ptrA;
  57. else
  58. return 0;
  59. }
  60. /// Template function for Vector to array conversion.
  61. template <class T> CScriptArray* VectorToArray(const Vector<T>& vector, const char* arrayName)
  62. {
  63. asIScriptContext *context = asGetActiveContext();
  64. if (context)
  65. {
  66. asIObjectType* type = GetScriptContext()->GetSubsystem<Script>()->GetObjectType(arrayName);
  67. CScriptArray* arr = new CScriptArray(vector.Size(), type);
  68. for (unsigned i = 0; i < arr->GetSize(); ++i)
  69. *(static_cast<T*>(arr->At(i))) = vector[i];
  70. return arr;
  71. }
  72. else
  73. return 0;
  74. }
  75. /// Template function for PODVector to array conversion.
  76. template <class T> CScriptArray* VectorToArray(const PODVector<T>& vector, const char* arrayName)
  77. {
  78. asIScriptContext *context = asGetActiveContext();
  79. if (context)
  80. {
  81. asIObjectType* type = GetScriptContext()->GetSubsystem<Script>()->GetObjectType(arrayName);
  82. CScriptArray* arr = new CScriptArray(vector.Size(), type);
  83. for (unsigned i = 0; i < arr->GetSize(); ++i)
  84. *(static_cast<T*>(arr->At(i))) = vector[i];
  85. return arr;
  86. }
  87. else
  88. return 0;
  89. }
  90. /// Template function for data buffer to array conversion.
  91. template <class T> CScriptArray* BufferToArray(const T* buffer, unsigned size, const char* arrayName)
  92. {
  93. asIScriptContext *context = asGetActiveContext();
  94. if (context)
  95. {
  96. asIObjectType* type = GetScriptContext()->GetSubsystem<Script>()->GetObjectType(arrayName);
  97. CScriptArray* arr = new CScriptArray(size, type);
  98. for (unsigned i = 0; i < arr->GetSize(); ++i)
  99. *(static_cast<T*>(arr->At(i))) = buffer[i];
  100. return arr;
  101. }
  102. else
  103. return 0;
  104. }
  105. /// Template function for Vector to handle array conversion.
  106. template <class T> CScriptArray* VectorToHandleArray(const Vector<T*>& vector, const char* arrayName)
  107. {
  108. asIScriptContext *context = asGetActiveContext();
  109. if (context)
  110. {
  111. asIObjectType* type = GetScriptContext()->GetSubsystem<Script>()->GetObjectType(arrayName);
  112. CScriptArray* arr = new CScriptArray(vector.Size(), type);
  113. for (unsigned i = 0; i < arr->GetSize(); ++i)
  114. {
  115. // Increment reference count for storing in the array
  116. T* ptr = vector[i];
  117. if (ptr)
  118. ptr->AddRef();
  119. *(static_cast<T**>(arr->At(i))) = ptr;
  120. }
  121. return arr;
  122. }
  123. else
  124. return 0;
  125. }
  126. /// Template function for PODVector to handle array conversion.
  127. template <class T> CScriptArray* VectorToHandleArray(const PODVector<T*>& vector, const char* arrayName)
  128. {
  129. asIScriptContext *context = asGetActiveContext();
  130. if (context)
  131. {
  132. asIObjectType* type = GetScriptContext()->GetSubsystem<Script>()->GetObjectType(arrayName);
  133. CScriptArray* arr = new CScriptArray(vector.Size(), type);
  134. for (unsigned i = 0; i < arr->GetSize(); ++i)
  135. {
  136. // Increment reference count for storing in the array
  137. T* ptr = vector[i];
  138. if (ptr)
  139. ptr->AddRef();
  140. *(static_cast<T**>(arr->At(i))) = ptr;
  141. }
  142. return arr;
  143. }
  144. else
  145. return 0;
  146. }
  147. /// Template function for shared pointer Vector to handle array conversion.
  148. template <class T> CScriptArray* VectorToHandleArray(const Vector<SharedPtr<T> >& vector, const char* arrayName)
  149. {
  150. asIScriptContext *context = asGetActiveContext();
  151. if (context)
  152. {
  153. asIObjectType* type = GetScriptContext()->GetSubsystem<Script>()->GetObjectType(arrayName);
  154. CScriptArray* arr = new CScriptArray(vector.Size(), type);
  155. for (unsigned i = 0; i < arr->GetSize(); ++i)
  156. {
  157. // Increment reference count for storing in the array
  158. T* ptr = vector[i];
  159. if (ptr)
  160. ptr->AddRef();
  161. *(static_cast<T**>(arr->At(i))) = ptr;
  162. }
  163. return arr;
  164. }
  165. else
  166. return 0;
  167. }
  168. /// Template function for array to Vector conversion.
  169. template <class T> Vector<T> ArrayToVector(CScriptArray* arr)
  170. {
  171. Vector<T> dest(arr ? arr->GetSize() : 0);
  172. if (arr)
  173. {
  174. for (unsigned i = 0; i < arr->GetSize(); ++i)
  175. dest[i] = *static_cast<T*>(arr->At(i));
  176. }
  177. return dest;
  178. }
  179. /// Template function for registering implicit casts between base and subclass.
  180. template <class T, class U> void RegisterSubclass(asIScriptEngine* engine, const char* classNameT, const char* classNameU)
  181. {
  182. if (!strcmp(classNameT, classNameU))
  183. return;
  184. String declReturnT(String(classNameT) + "@+ f()");
  185. String declReturnU(String(classNameU) + "@+ f()");
  186. engine->RegisterObjectBehaviour(classNameT, asBEHAVE_IMPLICIT_REF_CAST, declReturnU.CString(), asFUNCTION((RefCast<T, U>)), asCALL_CDECL_OBJLAST);
  187. engine->RegisterObjectBehaviour(classNameU, asBEHAVE_IMPLICIT_REF_CAST, declReturnT.CString(), asFUNCTION((RefCast<U, T>)), asCALL_CDECL_OBJLAST);
  188. }
  189. /// Template function for writing to a serializer from an array.
  190. template <class T> unsigned SerializerWrite(CScriptArray* arr, T* ptr)
  191. {
  192. unsigned bytesToWrite = arr->GetSize();
  193. return bytesToWrite ? ptr->Write(arr->At(0), bytesToWrite) : 0;
  194. }
  195. /// Template function for registering a class derived from Serializer.
  196. template <class T> void RegisterSerializer(asIScriptEngine* engine, const char* className)
  197. {
  198. engine->RegisterObjectMethod(className, "uint Write(Array<uint8>@+)", asFUNCTION(SerializerWrite<T>), asCALL_CDECL_OBJLAST);
  199. engine->RegisterObjectMethod(className, "bool WriteInt(int)", asMETHODPR(T, WriteInt, (int), bool), asCALL_THISCALL);
  200. engine->RegisterObjectMethod(className, "bool WriteShort(int16)", asMETHODPR(T, WriteShort, (short), bool), asCALL_THISCALL);
  201. engine->RegisterObjectMethod(className, "bool WriteByte(int8)", asMETHODPR(T, WriteByte, (signed char), bool), asCALL_THISCALL);
  202. engine->RegisterObjectMethod(className, "bool WriteUInt(uint)", asMETHODPR(T, WriteUInt, (unsigned), bool), asCALL_THISCALL);
  203. engine->RegisterObjectMethod(className, "bool WriteUShort(uint16)", asMETHODPR(T, WriteUShort, (unsigned short), bool), asCALL_THISCALL);
  204. engine->RegisterObjectMethod(className, "bool WriteUByte(uint8)", asMETHODPR(T, WriteUByte, (unsigned char), bool), asCALL_THISCALL);
  205. engine->RegisterObjectMethod(className, "bool WriteBool(bool)", asMETHODPR(T, WriteBool, (bool), bool), asCALL_THISCALL);
  206. engine->RegisterObjectMethod(className, "bool WriteFloat(float)", asMETHODPR(T, WriteFloat, (float), bool), asCALL_THISCALL);
  207. engine->RegisterObjectMethod(className, "bool WriteIntRect(const IntRect&in)", asMETHODPR(T, WriteIntRect, (const IntRect&), bool), asCALL_THISCALL);
  208. engine->RegisterObjectMethod(className, "bool WriteIntVector2(const IntVector2&in)", asMETHODPR(T, WriteIntVector2, (const IntVector2&), bool), asCALL_THISCALL);
  209. engine->RegisterObjectMethod(className, "bool WriteVector2(const Vector2&in)", asMETHODPR(T, WriteVector2, (const Vector2&), bool), asCALL_THISCALL);
  210. engine->RegisterObjectMethod(className, "bool WriteVector3(const Vector3&in)", asMETHODPR(T, WriteVector3, (const Vector3&), bool), asCALL_THISCALL);
  211. engine->RegisterObjectMethod(className, "bool WritePackedVector3(const Vector3&in, float)", asMETHODPR(T, WritePackedVector3, (const Vector3&, float), bool), asCALL_THISCALL);
  212. engine->RegisterObjectMethod(className, "bool WriteVector4(const Vector4&in)", asMETHODPR(T, WriteVector4, (const Vector4&), bool), asCALL_THISCALL);
  213. engine->RegisterObjectMethod(className, "bool WriteQuaternion(const Quaternion&in)", asMETHODPR(T, WriteQuaternion, (const Quaternion&), bool), asCALL_THISCALL);
  214. engine->RegisterObjectMethod(className, "bool WritePackedQuaternion(const Quaternion&in)", asMETHODPR(T, WritePackedQuaternion, (const Quaternion&), bool), asCALL_THISCALL);
  215. engine->RegisterObjectMethod(className, "bool WriteColor(const Color&in)", asMETHODPR(T, WriteColor, (const Color&), bool), asCALL_THISCALL);
  216. engine->RegisterObjectMethod(className, "bool WriteBoundingBox(const BoundingBox&in)", asMETHODPR(T, WriteBoundingBox, (const BoundingBox&), bool), asCALL_THISCALL);
  217. engine->RegisterObjectMethod(className, "bool WriteString(const String&in)", asMETHODPR(T, WriteString, (const String&), bool), asCALL_THISCALL);
  218. engine->RegisterObjectMethod(className, "bool WriteFileID(const String&in)", asMETHODPR(T, WriteFileID, (const String&), bool), asCALL_THISCALL);
  219. engine->RegisterObjectMethod(className, "bool WriteStringHash(const StringHash&in)", asMETHODPR(T, WriteStringHash, (const StringHash&), bool), asCALL_THISCALL);
  220. engine->RegisterObjectMethod(className, "bool WriteShortStringHash(const ShortStringHash&in)", asMETHODPR(T, WriteShortStringHash, (const ShortStringHash&), bool), asCALL_THISCALL);
  221. engine->RegisterObjectMethod(className, "bool WriteVariant(const Variant&in)", asMETHODPR(T, WriteVariant, (const Variant&), bool), asCALL_THISCALL);
  222. engine->RegisterObjectMethod(className, "bool WriteVariantMap(const VariantMap&in)", asMETHODPR(T, WriteVariantMap, (const VariantMap&), bool), asCALL_THISCALL);
  223. engine->RegisterObjectMethod(className, "bool WriteVLE(uint)", asMETHODPR(T, WriteVLE, (unsigned), bool), asCALL_THISCALL);
  224. engine->RegisterObjectMethod(className, "bool WriteNetID(uint)", asMETHODPR(T, WriteNetID, (unsigned), bool), asCALL_THISCALL);
  225. engine->RegisterObjectMethod(className, "bool WriteLine(const String&in)", asMETHODPR(T, WriteLine, (const String&), bool), asCALL_THISCALL);
  226. }
  227. /// Template function for reading from a serializer into an array.
  228. template <class T> CScriptArray* DeserializerRead(unsigned size, T* ptr)
  229. {
  230. PODVector<unsigned char> vector(size);
  231. unsigned bytesRead = size ? ptr->Read(&vector[0], size) : 0;
  232. vector.Resize(bytesRead);
  233. return VectorToArray(vector, "Array<uint8>");
  234. }
  235. /// Template function for registering a class derived from Deserializer.
  236. template <class T> void RegisterDeserializer(asIScriptEngine* engine, const char* className)
  237. {
  238. engine->RegisterObjectMethod(className, "Array<uint8>@ Read(uint)", asFUNCTION(DeserializerRead<T>), asCALL_CDECL_OBJLAST);
  239. engine->RegisterObjectMethod(className, "int ReadInt()", asMETHODPR(T, ReadInt, (), int), asCALL_THISCALL);
  240. engine->RegisterObjectMethod(className, "int16 ReadShort()", asMETHODPR(T, ReadShort, (), short), asCALL_THISCALL);
  241. engine->RegisterObjectMethod(className, "int8 ReadByte()", asMETHODPR(T, ReadByte, (), signed char), asCALL_THISCALL);
  242. engine->RegisterObjectMethod(className, "uint ReadUInt()", asMETHODPR(T, ReadUInt, (), unsigned), asCALL_THISCALL);
  243. engine->RegisterObjectMethod(className, "uint16 ReadUShort()", asMETHODPR(T, ReadUShort, (), unsigned short), asCALL_THISCALL);
  244. engine->RegisterObjectMethod(className, "uint8 ReadUByte()", asMETHODPR(T, ReadUByte, (), unsigned char), asCALL_THISCALL);
  245. engine->RegisterObjectMethod(className, "bool ReadBool()", asMETHODPR(T, ReadBool, (), bool), asCALL_THISCALL);
  246. engine->RegisterObjectMethod(className, "float ReadFloat()", asMETHODPR(T, ReadFloat, (), float), asCALL_THISCALL);
  247. engine->RegisterObjectMethod(className, "IntRect ReadIntRect()", asMETHODPR(T, ReadIntRect, (), IntRect), asCALL_THISCALL);
  248. engine->RegisterObjectMethod(className, "IntVector2 ReadIntVector2()", asMETHODPR(T, ReadIntVector2, (), IntVector2), asCALL_THISCALL);
  249. engine->RegisterObjectMethod(className, "Vector2 ReadVector2()", asMETHODPR(T, ReadVector2, (), Vector2), asCALL_THISCALL);
  250. engine->RegisterObjectMethod(className, "Vector3 ReadVector3()", asMETHODPR(T, ReadVector3, (), Vector3), asCALL_THISCALL);
  251. engine->RegisterObjectMethod(className, "Vector3 ReadPackedVector3(float)", asMETHODPR(T, ReadPackedVector3, (float), Vector3), asCALL_THISCALL);
  252. engine->RegisterObjectMethod(className, "Vector4 ReadVector4()", asMETHODPR(T, ReadVector4, (), Vector4), asCALL_THISCALL);
  253. engine->RegisterObjectMethod(className, "Quaternion ReadQuaternion()", asMETHODPR(T, ReadQuaternion, (), Quaternion), asCALL_THISCALL);
  254. engine->RegisterObjectMethod(className, "Quaternion ReadPackedQuaternion()", asMETHODPR(T, ReadPackedQuaternion, (), Quaternion), asCALL_THISCALL);
  255. engine->RegisterObjectMethod(className, "Color ReadColor()", asMETHODPR(T, ReadColor, (), Color), asCALL_THISCALL);
  256. engine->RegisterObjectMethod(className, "BoundingBox ReadBoundingBox()", asMETHODPR(T, ReadBoundingBox, (), BoundingBox), asCALL_THISCALL);
  257. engine->RegisterObjectMethod(className, "String ReadString()", asMETHODPR(T, ReadString, (), String), asCALL_THISCALL);
  258. engine->RegisterObjectMethod(className, "String ReadFileID()", asMETHODPR(T, ReadFileID, (), String), asCALL_THISCALL);
  259. engine->RegisterObjectMethod(className, "StringHash ReadStringHash()", asMETHODPR(T, ReadStringHash, (), StringHash), asCALL_THISCALL);
  260. engine->RegisterObjectMethod(className, "ShortStringHash ReadShortStringHash()", asMETHODPR(T, ReadShortStringHash, (), ShortStringHash), asCALL_THISCALL);
  261. engine->RegisterObjectMethod(className, "Variant ReadVariant()", asMETHODPR(T, ReadVariant, (), Variant), asCALL_THISCALL);
  262. engine->RegisterObjectMethod(className, "VariantMap ReadVariantMap()", asMETHODPR(T, ReadVariantMap, (), VariantMap), asCALL_THISCALL);
  263. engine->RegisterObjectMethod(className, "uint ReadVLE()", asMETHODPR(T, ReadVLE, (), unsigned), asCALL_THISCALL);
  264. engine->RegisterObjectMethod(className, "uint ReadNetID()", asMETHODPR(T, ReadNetID, (), unsigned), asCALL_THISCALL);
  265. engine->RegisterObjectMethod(className, "String ReadLine()", asMETHODPR(T, ReadLine, (), String), asCALL_THISCALL);
  266. engine->RegisterObjectMethod(className, "uint Seek(uint)", asMETHODPR(T, Seek, (unsigned), unsigned), asCALL_THISCALL);
  267. engine->RegisterObjectMethod(className, "const String& get_name() const", asMETHODPR(T, GetName, () const, const String&), asCALL_THISCALL);
  268. engine->RegisterObjectMethod(className, "uint get_checksum()", asMETHODPR(T, GetChecksum, (), unsigned), asCALL_THISCALL);
  269. engine->RegisterObjectMethod(className, "uint get_position() const", asMETHODPR(T, GetPosition, () const, unsigned), asCALL_THISCALL);
  270. engine->RegisterObjectMethod(className, "uint get_size() const", asMETHODPR(T, GetSize, () const, unsigned), asCALL_THISCALL);
  271. engine->RegisterObjectMethod(className, "bool get_eof() const", asMETHODPR(T, IsEof, () const, bool), asCALL_THISCALL);
  272. }
  273. /// Template function for registering a class derived from RefCounted.
  274. template <class T> void RegisterRefCounted(asIScriptEngine* engine, const char* className)
  275. {
  276. engine->RegisterObjectType(className, 0, asOBJ_REF);
  277. engine->RegisterObjectBehaviour(className, asBEHAVE_ADDREF, "void f()", asMETHODPR(T, AddRef, (), void), asCALL_THISCALL);
  278. engine->RegisterObjectBehaviour(className, asBEHAVE_RELEASE, "void f()", asMETHODPR(T, ReleaseRef, (), void), asCALL_THISCALL);
  279. engine->RegisterObjectMethod(className, "int get_refs() const", asMETHODPR(T, Refs, () const, int), asCALL_THISCALL);
  280. engine->RegisterObjectMethod(className, "int get_weakRefs() const", asMETHODPR(T, WeakRefs, () const, int), asCALL_THISCALL);
  281. RegisterSubclass<RefCounted, T>(engine, "RefCounted", className);
  282. }
  283. template <class T> void ObjectSendEvent(const String& eventType, VariantMap& eventData, T* ptr)
  284. {
  285. if (ptr)
  286. ptr->SendEvent(StringHash(eventType), eventData);
  287. }
  288. /// Template function for registering a class derived from Object.
  289. template <class T> void RegisterObject(asIScriptEngine* engine, const char* className)
  290. {
  291. RegisterRefCounted<T>(engine, className);
  292. engine->RegisterObjectMethod(className, "ShortStringHash get_type() const", asMETHODPR(T, GetType, () const, ShortStringHash), asCALL_THISCALL);
  293. engine->RegisterObjectMethod(className, "ShortStringHash get_baseType() const", asMETHODPR(T, GetBaseType, () const, ShortStringHash), asCALL_THISCALL);
  294. engine->RegisterObjectMethod(className, "const String& get_typeName() const", asMETHODPR(T, GetTypeName, () const, const String&), asCALL_THISCALL);
  295. engine->RegisterObjectMethod(className, "const String& get_category() const", asMETHODPR(T, GetCategory, () const, const String&), asCALL_THISCALL);
  296. engine->RegisterObjectMethod(className, "void SendEvent(const String&in, VariantMap& eventData = VariantMap())", asFUNCTION(ObjectSendEvent<T>), asCALL_CDECL_OBJLAST);
  297. RegisterSubclass<Object, T>(engine, "Object", className);
  298. }
  299. template <class T> T* ConstructObject()
  300. {
  301. return new T(GetScriptContext());
  302. }
  303. template <class T> T* ConstructNamedObject(const String& name)
  304. {
  305. T* object = new T(GetScriptContext());
  306. object->SetName(name);
  307. return object;
  308. }
  309. /// Template function for registering a default constructor for a class derived from Object.
  310. template <class T> void RegisterObjectConstructor(asIScriptEngine* engine, const char* className)
  311. {
  312. String declFactory(String(className) + "@+ f()");
  313. engine->RegisterObjectBehaviour(className, asBEHAVE_FACTORY, declFactory.CString(), asFUNCTION(ConstructObject<T>), asCALL_CDECL);
  314. }
  315. /// Template function for registering a named constructor for a class derived from Object.
  316. template <class T> void RegisterNamedObjectConstructor(asIScriptEngine* engine, const char* className)
  317. {
  318. String declFactoryWithName(String(className) + "@+ f(const String&in)");
  319. engine->RegisterObjectBehaviour(className, asBEHAVE_FACTORY, declFactoryWithName.CString(), asFUNCTION(ConstructNamedObject<T>), asCALL_CDECL);
  320. }
  321. static const AttributeInfo noAttributeInfo;
  322. // To keep Xcode LLVM/Clang happy - it erroneosly warns on unused functions defined below which are actually being referenced in the code
  323. #if __clang__
  324. #pragma clang diagnostic push
  325. #pragma clang diagnostic ignored "-Wunused-function"
  326. #endif
  327. static const AttributeInfo& SerializableGetAttributeInfo(unsigned index, Serializable* ptr)
  328. {
  329. const Vector<AttributeInfo>* attributes = ptr->GetAttributes();
  330. if (!attributes || index >= attributes->Size())
  331. {
  332. asGetActiveContext()->SetException("Index out of bounds");
  333. return noAttributeInfo;
  334. }
  335. else
  336. return attributes->At(index);
  337. }
  338. static bool SerializableLoad(File* file, bool setInstanceDefault, Serializable* ptr)
  339. {
  340. if (file)
  341. return ptr->Load(*file, setInstanceDefault);
  342. else
  343. return false;
  344. }
  345. static bool SerializableSave(File* file, Serializable* ptr)
  346. {
  347. if (file)
  348. return ptr->Save(*file);
  349. else
  350. return false;
  351. }
  352. /// Template function for registering a class derived from Serializable.
  353. template <class T> void RegisterSerializable(asIScriptEngine* engine, const char* className)
  354. {
  355. RegisterObject<T>(engine, className);
  356. engine->RegisterObjectMethod(className, "bool Load(File@+, bool setInstanceDefault = false)", asFUNCTION(SerializableLoad), asCALL_CDECL_OBJLAST);
  357. engine->RegisterObjectMethod(className, "bool Save(File@+) const", asFUNCTION(SerializableSave), asCALL_CDECL_OBJLAST);
  358. engine->RegisterObjectMethod(className, "bool LoadXML(const XMLElement&, bool setInstanceDefault = false)", asMETHODPR(T, LoadXML, (const XMLElement&, bool), bool), asCALL_THISCALL);
  359. engine->RegisterObjectMethod(className, "bool SaveXML(XMLElement&) const", asMETHODPR(T, SaveXML, (XMLElement&) const, bool), asCALL_THISCALL);
  360. engine->RegisterObjectMethod(className, "void ApplyAttributes()", asMETHODPR(T, ApplyAttributes, (), void), asCALL_THISCALL);
  361. engine->RegisterObjectMethod(className, "bool SetAttribute(const String&in, const Variant&in)", asMETHODPR(T, SetAttribute, (const String&, const Variant&), bool), asCALL_THISCALL);
  362. engine->RegisterObjectMethod(className, "void ResetToDefault()", asMETHOD(T, ResetToDefault), asCALL_THISCALL);
  363. engine->RegisterObjectMethod(className, "void RemoveInstanceDefault()", asMETHOD(T, RemoveInstanceDefault), asCALL_THISCALL);
  364. engine->RegisterObjectMethod(className, "Variant GetAttribute(const String&in) const", asMETHODPR(T, GetAttribute, (const String&) const, Variant), asCALL_THISCALL);
  365. engine->RegisterObjectMethod(className, "Variant GetAttributeDefault(const String&in) const", asMETHODPR(T, GetAttributeDefault, (const String&) const, Variant), asCALL_THISCALL);
  366. engine->RegisterObjectMethod(className, "uint get_numAttributes() const", asMETHODPR(T, GetNumAttributes, () const, unsigned), asCALL_THISCALL);
  367. engine->RegisterObjectMethod(className, "bool set_attributes(uint, const Variant&in) const", asMETHODPR(T, SetAttribute, (unsigned, const Variant&), bool), asCALL_THISCALL);
  368. engine->RegisterObjectMethod(className, "Variant get_attributes(uint) const", asMETHODPR(T, GetAttribute, (unsigned) const, Variant), asCALL_THISCALL);
  369. engine->RegisterObjectMethod(className, "Variant get_attributeDefaults(uint) const", asMETHODPR(T, GetAttributeDefault, (unsigned) const, Variant), asCALL_THISCALL);
  370. engine->RegisterObjectMethod(className, "const AttributeInfo& get_attributeInfos(uint) const", asFUNCTION(SerializableGetAttributeInfo), asCALL_CDECL_OBJLAST);
  371. engine->RegisterObjectMethod(className, "void set_temporary(bool)", asMETHODPR(T, SetTemporary, (bool), void), asCALL_THISCALL);
  372. engine->RegisterObjectMethod(className, "bool get_temporary() const", asMETHODPR(T, IsTemporary, () const, bool), asCALL_THISCALL);
  373. RegisterSubclass<Object, T>(engine, "Serializable", className);
  374. }
  375. /// Template function for registering a class derived from Component.
  376. template <class T> void RegisterComponent(asIScriptEngine* engine, const char* className, bool nodeRegistered = true, bool debugRendererRegistered = true)
  377. {
  378. RegisterSerializable<T>(engine, className);
  379. RegisterSubclass<Component, T>(engine, "Component", className);
  380. engine->RegisterObjectMethod(className, "void Remove()", asMETHODPR(T, Remove, (), void), asCALL_THISCALL);
  381. engine->RegisterObjectMethod(className, "void MarkNetworkUpdate() const", asMETHODPR(T, MarkNetworkUpdate, (), void), asCALL_THISCALL);
  382. engine->RegisterObjectMethod(className, "void set_enabled(bool)", asMETHODPR(T, SetEnabled, (bool), void), asCALL_THISCALL);
  383. engine->RegisterObjectMethod(className, "bool get_enabled() const", asMETHODPR(T, IsEnabled, () const, bool), asCALL_THISCALL);
  384. engine->RegisterObjectMethod(className, "bool get_enabledEffective() const", asMETHODPR(T, IsEnabledEffective, () const, bool), asCALL_THISCALL);
  385. engine->RegisterObjectMethod(className, "uint get_id()", asMETHODPR(T, GetID, () const, unsigned), asCALL_THISCALL);
  386. if (nodeRegistered)
  387. engine->RegisterObjectMethod(className, "Node@+ get_node() const", asMETHODPR(T, GetNode, () const, Node*), asCALL_THISCALL);
  388. if (debugRendererRegistered)
  389. engine->RegisterObjectMethod(className, "void DrawDebugGeometry(DebugRenderer@+, bool)", asMETHODPR(T, DrawDebugGeometry, (DebugRenderer*, bool), void), asCALL_THISCALL);
  390. }
  391. static Component* NodeCreateComponent(const String& typeName, CreateMode mode, unsigned id, Node* ptr)
  392. {
  393. return ptr->CreateComponent(typeName, mode, id);
  394. }
  395. static Component* NodeGetOrCreateComponent(const String& typeName, CreateMode mode, unsigned id, Node* ptr)
  396. {
  397. return ptr->GetOrCreateComponent(typeName, mode, id);
  398. }
  399. static void NodeRemoveComponent(const String& typeName, Node* ptr)
  400. {
  401. ptr->RemoveComponent(typeName);
  402. }
  403. static Component* NodeGetComponent(unsigned index, Node* ptr)
  404. {
  405. const Vector<SharedPtr<Component> >& components = ptr->GetComponents();
  406. if (index >= components.Size())
  407. {
  408. asGetActiveContext()->SetException("Index out of bounds");
  409. return 0;
  410. }
  411. else
  412. return components[index];
  413. }
  414. static Component* NodeGetComponentWithType(const String& typeName, Node* ptr)
  415. {
  416. return ptr->GetComponent(typeName);
  417. }
  418. static CScriptArray* NodeGetComponents(Node* ptr)
  419. {
  420. return VectorToHandleArray<Component>(ptr->GetComponents(), "Array<Component@>");
  421. }
  422. static CScriptArray* NodeGetComponentsWithType(const String& typeName, bool recursive, Node* ptr)
  423. {
  424. PODVector<Component*> components;
  425. ptr->GetComponents(components, typeName, recursive);
  426. return VectorToHandleArray<Component>(components, "Array<Component@>");
  427. }
  428. static bool NodeHasComponent(const String& typeName, Node* ptr)
  429. {
  430. return ptr->HasComponent(typeName);
  431. }
  432. static CScriptArray* NodeGetChildren(bool recursive, Node* ptr)
  433. {
  434. PODVector<Node*> nodes;
  435. ptr->GetChildren(nodes, recursive);
  436. return VectorToHandleArray<Node>(nodes, "Array<Node@>");
  437. }
  438. static CScriptArray* NodeGetChildrenWithComponent(const String& typeName, bool recursive, Node* ptr)
  439. {
  440. PODVector<Node*> nodes;
  441. ptr->GetChildrenWithComponent(nodes, typeName, recursive);
  442. return VectorToHandleArray<Node>(nodes, "Array<Node@>");
  443. }
  444. static unsigned NodeGetNumChildrenNonRecursive(Node* ptr)
  445. {
  446. return ptr->GetNumChildren(false);
  447. }
  448. static unsigned NodeGetNumChildrenRecursive(Node* ptr)
  449. {
  450. return ptr->GetNumChildren(true);
  451. }
  452. static Node* NodeGetChild(unsigned index, Node* ptr)
  453. {
  454. const Vector<SharedPtr<Node> >& children = ptr->GetChildren();
  455. if (index >= children.Size())
  456. {
  457. asGetActiveContext()->SetException("Index out of bounds");
  458. return 0;
  459. }
  460. else
  461. return children[index].Get();
  462. }
  463. static CScriptArray* NodeGetChildrenWithScript(bool recursive, Node* ptr)
  464. {
  465. PODVector<Node*> nodes;
  466. ptr->GetChildrenWithComponent<ScriptInstance>(nodes, recursive);
  467. return VectorToHandleArray<Node>(nodes, "Array<Node@>");
  468. }
  469. static CScriptArray* NodeGetChildrenWithClassName(const String& className, bool recursive, Node* ptr)
  470. {
  471. PODVector<Node*> nodes;
  472. PODVector<Node*> result;
  473. ptr->GetChildrenWithComponent<ScriptInstance>(nodes, recursive);
  474. for (PODVector<Node*>::Iterator i = nodes.Begin(); i != nodes.End(); ++i)
  475. {
  476. Node* node = *i;
  477. const Vector<SharedPtr<Component> >& components = node->GetComponents();
  478. for (Vector<SharedPtr<Component> >::ConstIterator j = components.Begin(); j != components.End(); ++j)
  479. {
  480. if ((*j)->GetType() == ScriptInstance::GetTypeStatic())
  481. {
  482. ScriptInstance* instance = static_cast<ScriptInstance*>(j->Get());
  483. if (instance->GetClassName() == className)
  484. result.Push(node);
  485. }
  486. }
  487. }
  488. return VectorToHandleArray<Node>(result, "Array<Node@>");
  489. }
  490. static VariantMap& NodeGetVars(Node* ptr)
  491. {
  492. // Assume that the vars will be modified and queue a network update attribute check
  493. ptr->MarkNetworkUpdate();
  494. return const_cast<VariantMap&>(ptr->GetVars());
  495. }
  496. /// Template function for registering a class derived from Node.
  497. template <class T> void RegisterNode(asIScriptEngine* engine, const char* className)
  498. {
  499. RegisterSerializable<T>(engine, className);
  500. RegisterSubclass<Node, T>(engine, "Node", className);
  501. engine->RegisterObjectMethod(className, "void SetScale(float)", asMETHODPR(T, SetScale, (float), void), asCALL_THISCALL);
  502. engine->RegisterObjectMethod(className, "void SetTransform(const Vector3&in, const Quaternion&in)", asMETHODPR(T, SetTransform, (const Vector3&, const Quaternion&), void), asCALL_THISCALL);
  503. engine->RegisterObjectMethod(className, "void SetTransform(const Vector3&in, const Quaternion&in, float)", asMETHODPR(T, SetTransform, (const Vector3&, const Quaternion&, float), void), asCALL_THISCALL);
  504. engine->RegisterObjectMethod(className, "void SetTransform(const Vector3&in, const Quaternion&in, const Vector3&in)", asMETHODPR(T, SetTransform, (const Vector3&, const Quaternion&, const Vector3&), void), asCALL_THISCALL);
  505. engine->RegisterObjectMethod(className, "void SetWorldTransform(const Vector3&in, const Quaternion&in)", asMETHODPR(T, SetWorldTransform, (const Vector3&, const Quaternion&), void), asCALL_THISCALL);
  506. engine->RegisterObjectMethod(className, "void SetWorldTransform(const Vector3&in, const Quaternion&in, float)", asMETHODPR(T, SetWorldTransform, (const Vector3&, const Quaternion&, float), void), asCALL_THISCALL);
  507. engine->RegisterObjectMethod(className, "void SetWorldTransform(const Vector3&in, const Quaternion&in, const Vector3&in)", asMETHODPR(T, SetWorldTransform, (const Vector3&, const Quaternion&, const Vector3&), void), asCALL_THISCALL);
  508. engine->RegisterObjectMethod(className, "void Translate(const Vector3&in)", asMETHOD(T, Translate), asCALL_THISCALL);
  509. engine->RegisterObjectMethod(className, "void TranslateRelative(const Vector3&in)", asMETHOD(T, TranslateRelative), asCALL_THISCALL);
  510. engine->RegisterObjectMethod(className, "void Rotate(const Quaternion&in, bool fixedAxis = false)", asMETHOD(T, Rotate), asCALL_THISCALL);
  511. engine->RegisterObjectMethod(className, "void Pitch(float, bool fixedAxis = false)", asMETHOD(T, Pitch), asCALL_THISCALL);
  512. engine->RegisterObjectMethod(className, "void Yaw(float, bool fixedAxis = false)", asMETHOD(T, Yaw), asCALL_THISCALL);
  513. engine->RegisterObjectMethod(className, "void Roll(float, bool fixedAxis = false)", asMETHOD(T, Roll), asCALL_THISCALL);
  514. engine->RegisterObjectMethod(className, "void LookAt(const Vector3&in, const Vector3&in upAxis = Vector3(0, 1, 0))", asMETHOD(T, LookAt), asCALL_THISCALL);
  515. engine->RegisterObjectMethod(className, "void Scale(float)", asMETHODPR(T, Scale, (float), void), asCALL_THISCALL);
  516. engine->RegisterObjectMethod(className, "void Scale(const Vector3&in)", asMETHODPR(T, Scale, (const Vector3&), void), asCALL_THISCALL);
  517. engine->RegisterObjectMethod(className, "Node@+ CreateChild(const String&in name = String(), CreateMode mode = REPLICATED, uint id = 0)", asMETHODPR(T, CreateChild, (const String&, CreateMode, unsigned), Node*), asCALL_THISCALL);
  518. engine->RegisterObjectMethod(className, "void AddChild(Node@+)", asMETHOD(T, AddChild), asCALL_THISCALL);
  519. engine->RegisterObjectMethod(className, "void RemoveChild(Node@+)", asMETHODPR(T, RemoveChild, (Node*), void), asCALL_THISCALL);
  520. engine->RegisterObjectMethod(className, "void RemoveAllChildren()", asMETHOD(T, RemoveAllChildren), asCALL_THISCALL);
  521. engine->RegisterObjectMethod(className, "void RemoveChildren(bool, bool, bool)", asMETHOD(T, RemoveChildren), asCALL_THISCALL);
  522. engine->RegisterObjectMethod(className, "void Remove()", asMETHOD(T, Remove), asCALL_THISCALL);
  523. engine->RegisterObjectMethod(className, "Component@+ CreateComponent(const String&in, CreateMode mode = REPLICATED, uint id = 0)", asFUNCTION(NodeCreateComponent), asCALL_CDECL_OBJLAST);
  524. engine->RegisterObjectMethod(className, "Component@+ GetOrCreateComponent(const String&in, CreateMode mode = REPLICATED, uint id = 0)", asFUNCTION(NodeGetOrCreateComponent), asCALL_CDECL_OBJLAST);
  525. engine->RegisterObjectMethod(className, "void RemoveComponent(Component@+)", asMETHODPR(T, RemoveComponent, (Component*), void), asCALL_THISCALL);
  526. engine->RegisterObjectMethod(className, "void RemoveComponent(const String&in)", asFUNCTION(NodeRemoveComponent), asCALL_CDECL_OBJLAST);
  527. engine->RegisterObjectMethod(className, "void RemoveAllComponents()", asMETHOD(T, RemoveAllComponents), asCALL_THISCALL);
  528. engine->RegisterObjectMethod(className, "void RemoveComponents(bool, bool)", asMETHOD(T, RemoveComponents), asCALL_THISCALL);
  529. engine->RegisterObjectMethod(className, "Array<Node@>@ GetChildren(bool recursive = false) const", asFUNCTION(NodeGetChildren), asCALL_CDECL_OBJLAST);
  530. engine->RegisterObjectMethod(className, "Array<Node@>@ GetChildrenWithComponent(const String&in, bool recursive = false) const", asFUNCTION(NodeGetChildrenWithComponent), asCALL_CDECL_OBJLAST);
  531. engine->RegisterObjectMethod(className, "Array<Node@>@ GetChildrenWithScript(bool recursive = false) const", asFUNCTION(NodeGetChildrenWithScript), asCALL_CDECL_OBJLAST);
  532. engine->RegisterObjectMethod(className, "Array<Node@>@ GetChildrenWithScript(const String&in, bool recursive = false) const", asFUNCTION(NodeGetChildrenWithClassName), asCALL_CDECL_OBJLAST);
  533. engine->RegisterObjectMethod(className, "Node@+ GetChild(const String&in, bool recursive = false) const", asMETHODPR(T, GetChild, (const String&, bool) const, Node*), asCALL_THISCALL);
  534. engine->RegisterObjectMethod(className, "Array<Component@>@ GetComponents() const", asFUNCTION(NodeGetComponents), asCALL_CDECL_OBJLAST);
  535. engine->RegisterObjectMethod(className, "Array<Component@>@ GetComponents(const String&in, bool recursive = false) const", asFUNCTION(NodeGetComponentsWithType), asCALL_CDECL_OBJLAST);
  536. engine->RegisterObjectMethod(className, "Component@+ GetComponent(const String&in) const", asFUNCTION(NodeGetComponentWithType), asCALL_CDECL_OBJLAST);
  537. engine->RegisterObjectMethod(className, "bool HasComponent(const String&in) const", asFUNCTION(NodeHasComponent), asCALL_CDECL_OBJLAST);
  538. engine->RegisterObjectMethod(className, "Vector3 LocalToWorld(const Vector3&in) const", asMETHODPR(T, LocalToWorld, (const Vector3&) const, Vector3), asCALL_THISCALL);
  539. engine->RegisterObjectMethod(className, "Vector3 LocalToWorld(const Vector4&in) const", asMETHODPR(T, LocalToWorld, (const Vector4&) const, Vector3), asCALL_THISCALL);
  540. engine->RegisterObjectMethod(className, "Vector3 WorldToLocal(const Vector3&in) const", asMETHODPR(T, WorldToLocal, (const Vector3&) const, Vector3), asCALL_THISCALL);
  541. engine->RegisterObjectMethod(className, "Vector3 WorldToLocal(const Vector4&in) const", asMETHODPR(T, WorldToLocal, (const Vector4&) const, Vector3), asCALL_THISCALL);
  542. engine->RegisterObjectMethod(className, "void set_position(const Vector3&in)", asMETHOD(T, SetPosition), asCALL_THISCALL);
  543. engine->RegisterObjectMethod(className, "const Vector3& get_position() const", asMETHOD(T, GetPosition), asCALL_THISCALL);
  544. engine->RegisterObjectMethod(className, "void set_rotation(const Quaternion&in)", asMETHOD(T, SetRotation), asCALL_THISCALL);
  545. engine->RegisterObjectMethod(className, "const Quaternion& get_rotation() const", asMETHOD(T, GetRotation), asCALL_THISCALL);
  546. engine->RegisterObjectMethod(className, "void set_direction(const Vector3&in)", asMETHOD(T, SetDirection), asCALL_THISCALL);
  547. engine->RegisterObjectMethod(className, "Vector3 get_direction() const", asMETHOD(T, GetDirection), asCALL_THISCALL);
  548. engine->RegisterObjectMethod(className, "Vector3 get_up() const", asMETHOD(T, GetUp), asCALL_THISCALL);
  549. engine->RegisterObjectMethod(className, "Vector3 get_right() const", asMETHOD(T, GetRight), asCALL_THISCALL);
  550. engine->RegisterObjectMethod(className, "void set_scale(const Vector3&in)", asMETHODPR(T, SetScale, (const Vector3&), void), asCALL_THISCALL);
  551. engine->RegisterObjectMethod(className, "const Vector3& get_scale() const", asMETHOD(T, GetScale), asCALL_THISCALL);
  552. engine->RegisterObjectMethod(className, "void set_worldPosition(const Vector3&in)", asMETHOD(T, SetWorldPosition), asCALL_THISCALL);
  553. engine->RegisterObjectMethod(className, "Vector3 get_worldPosition()", asMETHOD(T, GetWorldPosition), asCALL_THISCALL);
  554. engine->RegisterObjectMethod(className, "void set_worldRotation(const Quaternion&in)", asMETHOD(T, SetWorldRotation), asCALL_THISCALL);
  555. engine->RegisterObjectMethod(className, "Quaternion get_worldRotation()", asMETHOD(T, GetWorldRotation), asCALL_THISCALL);
  556. engine->RegisterObjectMethod(className, "void set_worldDirection(const Vector3&in)", asMETHOD(T, SetWorldDirection), asCALL_THISCALL);
  557. engine->RegisterObjectMethod(className, "Vector3 get_worldDirection()", asMETHOD(T, GetWorldDirection), asCALL_THISCALL);
  558. engine->RegisterObjectMethod(className, "Vector3 get_worldUp()", asMETHOD(T, GetWorldUp), asCALL_THISCALL);
  559. engine->RegisterObjectMethod(className, "Vector3 get_worldRight()", asMETHOD(T, GetWorldRight), asCALL_THISCALL);
  560. engine->RegisterObjectMethod(className, "void set_worldScale(const Vector3&in)", asMETHODPR(T, SetWorldScale, (const Vector3&), void), asCALL_THISCALL);
  561. engine->RegisterObjectMethod(className, "Vector3 get_worldScale()", asMETHOD(T, GetWorldScale), asCALL_THISCALL);
  562. engine->RegisterObjectMethod(className, "Matrix3x4 get_transform() const", asMETHOD(T, GetTransform), asCALL_THISCALL);
  563. engine->RegisterObjectMethod(className, "const Matrix3x4& get_worldTransform() const", asMETHOD(T, GetWorldTransform), asCALL_THISCALL);
  564. engine->RegisterObjectMethod(className, "uint get_id()", asMETHOD(T, GetID), asCALL_THISCALL);
  565. engine->RegisterObjectMethod(className, "uint get_numChildren() const", asFUNCTION(NodeGetNumChildrenNonRecursive), asCALL_CDECL_OBJLAST);
  566. engine->RegisterObjectMethod(className, "uint get_numAllChildren() const", asFUNCTION(NodeGetNumChildrenRecursive), asCALL_CDECL_OBJLAST);
  567. engine->RegisterObjectMethod(className, "Node@+ get_children(uint) const", asFUNCTION(NodeGetChild), asCALL_CDECL_OBJLAST);
  568. engine->RegisterObjectMethod(className, "uint get_numComponents() const", asMETHOD(T, GetNumComponents), asCALL_THISCALL);
  569. engine->RegisterObjectMethod(className, "Component@+ get_components(uint) const", asFUNCTION(NodeGetComponent), asCALL_CDECL_OBJLAST);
  570. engine->RegisterObjectMethod(className, "void set_name(const String&in)", asMETHOD(T, SetName), asCALL_THISCALL);
  571. engine->RegisterObjectMethod(className, "const String& get_name() const", asMETHOD(T, GetName), asCALL_THISCALL);
  572. engine->RegisterObjectMethod(className, "void set_parent(Node@+)", asMETHOD(T, SetParent), asCALL_THISCALL);
  573. engine->RegisterObjectMethod(className, "Node@+ get_parent() const", asMETHOD(T, GetParent), asCALL_THISCALL);
  574. engine->RegisterObjectMethod(className, "VariantMap& get_vars()", asFUNCTION(NodeGetVars), asCALL_CDECL_OBJLAST);
  575. }
  576. static bool ResourceLoad(File* file, XMLFile* ptr)
  577. {
  578. return file && ptr->Load(*file);
  579. }
  580. static bool ResourceSave(File* file, XMLFile* ptr)
  581. {
  582. return file && ptr->Save(*file);
  583. }
  584. /// Template function for registering a class derived from Resource.
  585. template <class T> void RegisterResource(asIScriptEngine* engine, const char* className)
  586. {
  587. RegisterObject<T>(engine, className);
  588. RegisterSubclass<Resource, T>(engine, "Resource", className);
  589. // Do not register factory for the base class
  590. if (strcmp("Resource", className))
  591. {
  592. RegisterObjectConstructor<T>(engine, className);
  593. RegisterNamedObjectConstructor<T>(engine, className);
  594. }
  595. engine->RegisterObjectMethod(className, "bool Load(File@+)", asFUNCTION(ResourceLoad), asCALL_CDECL_OBJLAST);
  596. engine->RegisterObjectMethod(className, "bool Save(File@+) const", asFUNCTION(ResourceSave), asCALL_CDECL_OBJLAST);
  597. engine->RegisterObjectMethod(className, "void set_name(const String&in) const", asMETHODPR(T, SetName, (const String&), void), asCALL_THISCALL);
  598. engine->RegisterObjectMethod(className, "const String& get_name() const", asMETHODPR(T, GetName, () const, const String&), asCALL_THISCALL);
  599. engine->RegisterObjectMethod(className, "uint get_memoryUse() const", asMETHODPR(T, GetMemoryUse, () const, unsigned), asCALL_THISCALL);
  600. engine->RegisterObjectMethod(className, "uint get_useTimer()" ,asMETHODPR(T, GetUseTimer, (), unsigned), asCALL_THISCALL);
  601. }
  602. static bool DrawableIsInView(Drawable* ptr)
  603. {
  604. // Get the last frame number processed by the Renderer to be able to check
  605. Renderer* renderer = GetScriptContext()->GetSubsystem<Renderer>();
  606. if (!renderer)
  607. return false;
  608. const FrameInfo& frame = renderer->GetFrameInfo();
  609. return ptr->IsInView(frame.frameNumber_);
  610. }
  611. /// Template function for registering a class derived from Drawable.
  612. template <class T> void RegisterDrawable(asIScriptEngine* engine, const char* className)
  613. {
  614. RegisterComponent<T>(engine, className);
  615. RegisterSubclass<Drawable, T>(engine, "Drawable", className);
  616. engine->RegisterObjectMethod(className, "bool get_inView() const", asFUNCTION(DrawableIsInView), asCALL_CDECL_OBJLAST);
  617. engine->RegisterObjectMethod(className, "void set_castShadows(bool)", asMETHOD(T, SetCastShadows), asCALL_THISCALL);
  618. engine->RegisterObjectMethod(className, "bool get_castShadows() const", asMETHOD(T, GetCastShadows), asCALL_THISCALL);
  619. engine->RegisterObjectMethod(className, "void set_occluder(bool)", asMETHOD(T, SetOccluder), asCALL_THISCALL);
  620. engine->RegisterObjectMethod(className, "bool get_occluder() const", asMETHOD(T, IsOccluder), asCALL_THISCALL);
  621. engine->RegisterObjectMethod(className, "void set_occludee(bool)", asMETHOD(T, SetOccludee), asCALL_THISCALL);
  622. engine->RegisterObjectMethod(className, "bool get_occludee() const", asMETHOD(T, IsOccludee), asCALL_THISCALL);
  623. engine->RegisterObjectMethod(className, "void set_drawDistance(float)", asMETHOD(T, SetDrawDistance), asCALL_THISCALL);
  624. engine->RegisterObjectMethod(className, "float get_drawDistance() const", asMETHOD(T, GetDrawDistance), asCALL_THISCALL);
  625. engine->RegisterObjectMethod(className, "void set_shadowDistance(float)", asMETHOD(T, SetShadowDistance), asCALL_THISCALL);
  626. engine->RegisterObjectMethod(className, "float get_shadowDistance() const", asMETHOD(T, GetShadowDistance), asCALL_THISCALL);
  627. engine->RegisterObjectMethod(className, "void set_lodBias(float)", asMETHOD(T, SetLodBias), asCALL_THISCALL);
  628. engine->RegisterObjectMethod(className, "float get_lodBias() const", asMETHOD(T, GetLodBias), asCALL_THISCALL);
  629. engine->RegisterObjectMethod(className, "void set_viewMask(uint)", asMETHOD(T, SetViewMask), asCALL_THISCALL);
  630. engine->RegisterObjectMethod(className, "uint get_viewMask() const", asMETHOD(T, GetViewMask), asCALL_THISCALL);
  631. engine->RegisterObjectMethod(className, "void set_lightMask(uint)", asMETHOD(T, SetLightMask), asCALL_THISCALL);
  632. engine->RegisterObjectMethod(className, "uint get_lightMask() const", asMETHOD(T, GetLightMask), asCALL_THISCALL);
  633. engine->RegisterObjectMethod(className, "void set_shadowMask(uint)", asMETHOD(T, SetShadowMask), asCALL_THISCALL);
  634. engine->RegisterObjectMethod(className, "uint get_shadowMask() const", asMETHOD(T, GetShadowMask), asCALL_THISCALL);
  635. engine->RegisterObjectMethod(className, "void set_zoneMask(uint)", asMETHOD(T, SetZoneMask), asCALL_THISCALL);
  636. engine->RegisterObjectMethod(className, "uint get_zoneMask() const", asMETHOD(T, GetZoneMask), asCALL_THISCALL);
  637. engine->RegisterObjectMethod(className, "void set_maxLights(uint)", asMETHOD(T, SetMaxLights), asCALL_THISCALL);
  638. engine->RegisterObjectMethod(className, "uint get_maxLights() const", asMETHOD(T, GetMaxLights), asCALL_THISCALL);
  639. engine->RegisterObjectMethod(className, "const BoundingBox& get_boundingBox() const", asMETHOD(T, GetBoundingBox), asCALL_THISCALL);
  640. engine->RegisterObjectMethod(className, "const BoundingBox& get_worldBoundingBox()", asMETHOD(T, GetWorldBoundingBox), asCALL_THISCALL);
  641. }
  642. /// Template function for registering a class derived from SoundSource.
  643. template <class T> void RegisterSoundSource(asIScriptEngine* engine, const char* className)
  644. {
  645. RegisterComponent<T>(engine, className);
  646. RegisterSubclass<SoundSource, T>(engine, "SoundSource", className);
  647. engine->RegisterObjectMethod(className, "void Play(Sound@+)", asMETHODPR(T, Play, (Sound*), void), asCALL_THISCALL);
  648. engine->RegisterObjectMethod(className, "void Play(Sound@+, float)", asMETHODPR(T, Play, (Sound*, float), void), asCALL_THISCALL);
  649. engine->RegisterObjectMethod(className, "void Play(Sound@+, float, float)", asMETHODPR(T, Play, (Sound*, float, float), void), asCALL_THISCALL);
  650. engine->RegisterObjectMethod(className, "void Play(Sound@+, float, float, float)", asMETHODPR(T, Play, (Sound*, float, float, float), void), asCALL_THISCALL);
  651. engine->RegisterObjectMethod(className, "void Stop()", asMETHOD(T, Stop), asCALL_THISCALL);
  652. engine->RegisterObjectMethod(className, "void set_soundType(SoundType)", asMETHOD(T, SetSoundType), asCALL_THISCALL);
  653. engine->RegisterObjectMethod(className, "SoundType get_soundType() const", asMETHOD(T, GetSoundType), asCALL_THISCALL);
  654. engine->RegisterObjectMethod(className, "void set_frequency(float)", asMETHOD(T, SetFrequency), asCALL_THISCALL);
  655. engine->RegisterObjectMethod(className, "float get_frequency() const", asMETHOD(T, GetFrequency), asCALL_THISCALL);
  656. engine->RegisterObjectMethod(className, "void set_gain(float)", asMETHOD(T, SetGain), asCALL_THISCALL);
  657. engine->RegisterObjectMethod(className, "float get_gain() const", asMETHOD(T, GetGain), asCALL_THISCALL);
  658. engine->RegisterObjectMethod(className, "void set_panning(float)", asMETHOD(T, SetPanning), asCALL_THISCALL);
  659. engine->RegisterObjectMethod(className, "float get_panning() const", asMETHOD(T, GetPanning), asCALL_THISCALL);
  660. engine->RegisterObjectMethod(className, "Sound@+ get_sound() const", asMETHOD(T, GetSound), asCALL_THISCALL);
  661. engine->RegisterObjectMethod(className, "float get_timePosition() const", asMETHOD(T, GetTimePosition), asCALL_THISCALL);
  662. engine->RegisterObjectMethod(className, "float get_attenuation() const", asMETHOD(T, GetAttenuation), asCALL_THISCALL);
  663. engine->RegisterObjectMethod(className, "void set_autoRemove(bool)", asMETHOD(T, SetAutoRemove), asCALL_THISCALL);
  664. engine->RegisterObjectMethod(className, "bool get_autoRemove() const", asMETHOD(T, GetAutoRemove), asCALL_THISCALL);
  665. engine->RegisterObjectMethod(className, "bool get_playing() const", asMETHOD(T, IsPlaying), asCALL_THISCALL);
  666. }
  667. /// Template function for registering a class derived from Texture.
  668. template <class T> void RegisterTexture(asIScriptEngine* engine, const char* className)
  669. {
  670. RegisterResource<T>(engine, className);
  671. RegisterSubclass<Texture, T>(engine, "Texture", className);
  672. engine->RegisterObjectMethod(className, "void SetNumLevels(uint)", asMETHOD(T, SetNumLevels), asCALL_THISCALL);
  673. engine->RegisterObjectMethod(className, "void ClearDataLost()", asMETHODPR(T, ClearDataLost, (), void), asCALL_THISCALL);
  674. engine->RegisterObjectMethod(className, "TextureUsage get_usage() const", asMETHOD(T, GetUsage), asCALL_THISCALL);
  675. engine->RegisterObjectMethod(className, "uint get_format() const", asMETHOD(T, GetFormat), asCALL_THISCALL);
  676. engine->RegisterObjectMethod(className, "bool get_compressed() const", asMETHOD(T, IsCompressed), asCALL_THISCALL);
  677. engine->RegisterObjectMethod(className, "uint get_levels() const", asMETHOD(T, GetLevels), asCALL_THISCALL);
  678. engine->RegisterObjectMethod(className, "int get_width() const", asMETHOD(T, GetWidth), asCALL_THISCALL);
  679. engine->RegisterObjectMethod(className, "int get_height() const", asMETHOD(T, GetHeight), asCALL_THISCALL);
  680. engine->RegisterObjectMethod(className, "int get_levelWidth(uint) const", asMETHOD(T, GetLevelWidth), asCALL_THISCALL);
  681. engine->RegisterObjectMethod(className, "int get_levelHeight(uint) const", asMETHOD(T, GetLevelHeight), asCALL_THISCALL);
  682. engine->RegisterObjectMethod(className, "void set_filterMode(TextureFilterMode)", asMETHOD(T, SetFilterMode), asCALL_THISCALL);
  683. engine->RegisterObjectMethod(className, "TextureFilterMode get_filterMode() const", asMETHOD(T, GetFilterMode), asCALL_THISCALL);
  684. engine->RegisterObjectMethod(className, "void set_addressMode(TextureCoordinate, TextureAddressMode)", asMETHOD(T, SetAddressMode), asCALL_THISCALL);
  685. engine->RegisterObjectMethod(className, "TextureAddressMode get_addressMode(TextureCoordinate) const", asMETHOD(T, GetAddressMode), asCALL_THISCALL);
  686. engine->RegisterObjectMethod(className, "void set_borderColor(const Color&in)", asMETHOD(T, SetBorderColor), asCALL_THISCALL);
  687. engine->RegisterObjectMethod(className, "const Color& get_borderColor() const", asMETHOD(T, GetBorderColor), asCALL_THISCALL);
  688. engine->RegisterObjectMethod(className, "void set_sRGB(bool)", asMETHOD(T, SetSRGB), asCALL_THISCALL);
  689. engine->RegisterObjectMethod(className, "bool get_sRGB() const", asMETHOD(T, GetSRGB), asCALL_THISCALL);
  690. engine->RegisterObjectMethod(className, "void set_backupTexture(Texture@+)", asMETHOD(T, SetBackupTexture), asCALL_THISCALL);
  691. engine->RegisterObjectMethod(className, "Texture@+ get_backupTexture() const", asMETHOD(T, GetBackupTexture), asCALL_THISCALL);
  692. engine->RegisterObjectMethod(className, "void set_mipsToSkip(int, int)", asMETHOD(T, SetMipsToSkip), asCALL_THISCALL);
  693. engine->RegisterObjectMethod(className, "int get_mipsToSkip(int) const", asMETHOD(T, GetMipsToSkip), asCALL_THISCALL);
  694. engine->RegisterObjectMethod(className, "bool get_dataLost() const", asMETHODPR(T, IsDataLost, () const, bool), asCALL_THISCALL);
  695. }
  696. /// Template function for registering a class derived from StaticModel.
  697. template <class T> void RegisterStaticModel(asIScriptEngine* engine, const char* className, bool registerSetModel)
  698. {
  699. RegisterDrawable<T>(engine, className);
  700. RegisterSubclass<StaticModel, T>(engine, "StaticModel", className);
  701. engine->RegisterObjectMethod(className, "void ApplyMaterialList(const String&in fileName = String())", asMETHOD(T, ApplyMaterialList), asCALL_THISCALL);
  702. if (registerSetModel)
  703. engine->RegisterObjectMethod(className, "void set_model(Model@+)", asMETHOD(T, SetModel), asCALL_THISCALL);
  704. engine->RegisterObjectMethod(className, "Model@+ get_model() const", asMETHOD(T, GetModel), asCALL_THISCALL);
  705. engine->RegisterObjectMethod(className, "void set_material(Material@+)", asMETHODPR(T, SetMaterial, (Material*), void), asCALL_THISCALL);
  706. engine->RegisterObjectMethod(className, "bool set_materials(uint, Material@+)", asMETHODPR(T, SetMaterial, (unsigned, Material*), bool), asCALL_THISCALL);
  707. engine->RegisterObjectMethod(className, "Material@+ get_materials(uint) const", asMETHOD(T, GetMaterial), asCALL_THISCALL);
  708. engine->RegisterObjectMethod(className, "uint get_numGeometries() const", asMETHOD(T, GetNumGeometries), asCALL_THISCALL);
  709. engine->RegisterObjectMethod(className, "Zone@+ get_zone() const", asMETHOD(T, GetZone), asCALL_THISCALL);
  710. }
  711. static bool UIElementLoadXML(File* file, UIElement* ptr)
  712. {
  713. return file && ptr->LoadXML(*file);
  714. }
  715. static bool UIElementLoadXML(XMLFile* file, XMLFile* styleFile, UIElement* ptr)
  716. {
  717. if (file)
  718. {
  719. XMLElement rootElem = file->GetRoot("element");
  720. return rootElem && ptr->LoadXML(rootElem, styleFile);
  721. }
  722. else
  723. return false;
  724. }
  725. static bool UIElementLoadChildXML(XMLFile* file, XMLFile* styleFile, UIElement* ptr)
  726. {
  727. if (file)
  728. {
  729. XMLElement rootElem = file->GetRoot("element");
  730. return rootElem && ptr->LoadChildXML(rootElem, styleFile);
  731. }
  732. else
  733. return false;
  734. }
  735. static bool UIElementSaveXML(File* file, UIElement* ptr)
  736. {
  737. return file && ptr->SaveXML(*file);
  738. }
  739. static UIElement* UIElementCreateChild(const String& typeName, const String& name, unsigned index, UIElement* ptr)
  740. {
  741. return ptr->CreateChild(typeName, name, index);
  742. }
  743. static void UIElementRemoveChild(UIElement* child, unsigned index, UIElement* ptr)
  744. {
  745. ptr->RemoveChild(child, index);
  746. }
  747. static void UIElementRemoveChild(unsigned index, UIElement* ptr)
  748. {
  749. ptr->RemoveChildAtIndex(index);
  750. }
  751. static CScriptArray* UIElementGetChildren(bool recursive, UIElement* ptr)
  752. {
  753. PODVector<UIElement*> elements;
  754. ptr->GetChildren(elements, recursive);
  755. return VectorToHandleArray<UIElement>(elements, "Array<UIElement@>");
  756. }
  757. static unsigned UIElementGetNumChildrenNonRecursive(UIElement* ptr)
  758. {
  759. return ptr->GetNumChildren(false);
  760. }
  761. static unsigned UIElementGetNumChildrenRecursive(UIElement* ptr)
  762. {
  763. return ptr->GetNumChildren(true);
  764. }
  765. static void UIElementSetParent(UIElement* parent, UIElement* ptr)
  766. {
  767. ptr->SetParent(parent);
  768. }
  769. static VariantMap& UIElementGetVars(UIElement* ptr)
  770. {
  771. return const_cast<VariantMap&>(ptr->GetVars());
  772. }
  773. static void UIElementSetStyle(const String& styleName, UIElement* ptr)
  774. {
  775. if (styleName.Empty())
  776. ptr->SetStyleAuto();
  777. else
  778. ptr->SetStyle(styleName);
  779. }
  780. static XMLFile* UIElementGetDefaultStyle(UIElement* ptr)
  781. {
  782. return ptr->GetDefaultStyle();
  783. }
  784. #if __clang__
  785. #pragma clang diagnostic pop
  786. #endif
  787. /// Template function for registering a class derived from UIElement.
  788. template <class T> void RegisterUIElement(asIScriptEngine* engine, const char* className, bool isSprite = false)
  789. {
  790. RegisterSerializable<T>(engine, className);
  791. RegisterObjectConstructor<T>(engine, className);
  792. RegisterNamedObjectConstructor<T>(engine, className);
  793. RegisterSubclass<UIElement, T>(engine, "UIElement", className);
  794. engine->RegisterObjectMethod(className, "bool LoadXML(const XMLElement&in, XMLFile@+, bool arg2 = false)", asMETHODPR(T, LoadXML, (const XMLElement&, XMLFile*, bool), bool), asCALL_THISCALL);
  795. engine->RegisterObjectMethod(className, "bool LoadXML(File@+)", asFUNCTIONPR(UIElementLoadXML, (File*, UIElement*), bool), asCALL_CDECL_OBJLAST);
  796. engine->RegisterObjectMethod(className, "bool LoadXML(XMLFile@+, XMLFile@+)", asFUNCTIONPR(UIElementLoadXML, (XMLFile*, XMLFile*, UIElement*), bool), asCALL_CDECL_OBJLAST);
  797. engine->RegisterObjectMethod(className, "bool LoadChildXML(const XMLElement&in, XMLFile@+ arg1 = null, bool arg2 = false)", asMETHOD(T, LoadChildXML), asCALL_THISCALL);
  798. engine->RegisterObjectMethod(className, "bool LoadChildXML(XMLFile@+, XMLFile@+ arg1 = null)", asFUNCTION(UIElementLoadChildXML), asCALL_CDECL_OBJLAST);
  799. engine->RegisterObjectMethod(className, "bool SaveXML(File@+)", asFUNCTION(UIElementSaveXML), asCALL_CDECL_OBJLAST);
  800. engine->RegisterObjectMethod(className, "bool SetStyle(const XMLElement&in)", asMETHODPR(T, SetStyle, (const XMLElement&), bool), asCALL_THISCALL);
  801. engine->RegisterObjectMethod(className, "bool SetStyle(const String&in, XMLFile@+ arg1 = null)", asMETHODPR(T, SetStyle, (const String&, XMLFile*), bool), asCALL_THISCALL);
  802. engine->RegisterObjectMethod(className, "bool SetStyleAuto(XMLFile@+ arg0 = null)", asMETHOD(T, SetStyleAuto), asCALL_THISCALL);
  803. if (!isSprite)
  804. engine->RegisterObjectMethod(className, "void SetPosition(int, int)", asMETHODPR(UIElement, SetPosition, (int, int), void), asCALL_THISCALL);
  805. engine->RegisterObjectMethod(className, "void SetSize(int, int)", asMETHODPR(T, SetSize, (int, int), void), asCALL_THISCALL);
  806. engine->RegisterObjectMethod(className, "void SetMinSize(int, int)", asMETHODPR(T, SetMinSize, (int, int), void), asCALL_THISCALL);
  807. engine->RegisterObjectMethod(className, "void SetMaxSize(int, int)", asMETHODPR(T, SetMaxSize, (int, int), void), asCALL_THISCALL);
  808. engine->RegisterObjectMethod(className, "void SetFixedSize(int, int)", asMETHODPR(T, SetFixedSize, (int, int), void), asCALL_THISCALL);
  809. engine->RegisterObjectMethod(className, "void SetFixedWidth(int)", asMETHOD(T, SetFixedWidth), asCALL_THISCALL);
  810. engine->RegisterObjectMethod(className, "void SetFixedHeight(int)", asMETHOD(T, SetFixedHeight), asCALL_THISCALL);
  811. engine->RegisterObjectMethod(className, "void SetAlignment(HorizontalAlignment, VerticalAlignment)", asMETHOD(T, SetAlignment), asCALL_THISCALL);
  812. if (!isSprite)
  813. {
  814. engine->RegisterObjectMethod(className, "void SetLayout(LayoutMode, int spacing = 0, const IntRect& border = IntRect(0, 0, 0, 0))", asMETHOD(T, SetLayout), asCALL_THISCALL);
  815. engine->RegisterObjectMethod(className, "void UpdateLayout()", asMETHOD(T, UpdateLayout), asCALL_THISCALL);
  816. engine->RegisterObjectMethod(className, "void DisableLayoutUpdate()", asMETHOD(T, DisableLayoutUpdate), asCALL_THISCALL);
  817. engine->RegisterObjectMethod(className, "void EnableLayoutUpdate()", asMETHOD(T, EnableLayoutUpdate), asCALL_THISCALL);
  818. }
  819. engine->RegisterObjectMethod(className, "void BringToFront()", asMETHOD(T, BringToFront), asCALL_THISCALL);
  820. engine->RegisterObjectMethod(className, "UIElement@+ CreateChild(const String&in, const String&in name = String(), uint index = M_MAX_UNSIGNED)", asFUNCTION(UIElementCreateChild), asCALL_CDECL_OBJLAST);
  821. engine->RegisterObjectMethod(className, "void AddChild(UIElement@+)", asMETHOD(T, AddChild), asCALL_THISCALL);
  822. engine->RegisterObjectMethod(className, "void InsertChild(uint, UIElement@+)", asMETHOD(T, InsertChild), asCALL_THISCALL);
  823. engine->RegisterObjectMethod(className, "void RemoveChild(UIElement@+, uint arg1 = 0)", asFUNCTIONPR(UIElementRemoveChild, (UIElement*, unsigned, UIElement*), void), asCALL_CDECL_OBJLAST);
  824. engine->RegisterObjectMethod(className, "void RemoveChild(uint)", asFUNCTIONPR(UIElementRemoveChild, (unsigned, UIElement*), void), asCALL_CDECL_OBJLAST);
  825. engine->RegisterObjectMethod(className, "void RemoveAllChildren()", asMETHOD(T, RemoveAllChildren), asCALL_THISCALL);
  826. engine->RegisterObjectMethod(className, "void Remove()", asMETHOD(T, Remove), asCALL_THISCALL);
  827. engine->RegisterObjectMethod(className, "uint FindChild(UIElement@+) const", asMETHOD(T, FindChild), asCALL_THISCALL);
  828. engine->RegisterObjectMethod(className, "void SetParent(UIElement@+, uint index = M_MAX_UNSIGNED)", asMETHOD(T, SetParent), asCALL_THISCALL);
  829. engine->RegisterObjectMethod(className, "UIElement@+ GetChild(const String&in, bool recursive = false) const", asMETHODPR(T, GetChild, (const String&, bool) const, UIElement*), asCALL_THISCALL);
  830. engine->RegisterObjectMethod(className, "UIElement@+ GetChild(const ShortStringHash&in, const Variant&in value = Variant(), bool recursive = false) const", asMETHODPR(T, GetChild, (const ShortStringHash&, const Variant&, bool) const, UIElement*), asCALL_THISCALL);
  831. engine->RegisterObjectMethod(className, "Array<UIElement@>@ GetChildren(bool recursive = false) const", asFUNCTION(UIElementGetChildren), asCALL_CDECL_OBJLAST);
  832. engine->RegisterObjectMethod(className, "UIElement@+ GetElementEventSender() const", asMETHOD(T, GetElementEventSender), asCALL_THISCALL);
  833. engine->RegisterObjectMethod(className, "const Variant& GetVar(const ShortStringHash&in)", asMETHOD(T, GetVar), asCALL_THISCALL);
  834. if (!isSprite)
  835. {
  836. engine->RegisterObjectMethod(className, "IntVector2 ScreenToElement(const IntVector2&in)", asMETHOD(T, ScreenToElement), asCALL_THISCALL);
  837. engine->RegisterObjectMethod(className, "IntVector2 ElementToScreen(const IntVector2&in)", asMETHOD(T, ElementToScreen), asCALL_THISCALL);
  838. engine->RegisterObjectMethod(className, "bool IsInside(IntVector2, bool)", asMETHOD(T, IsInside), asCALL_THISCALL);
  839. engine->RegisterObjectMethod(className, "bool IsInsideCombined(IntVector2, bool)", asMETHOD(T, IsInsideCombined), asCALL_THISCALL);
  840. }
  841. engine->RegisterObjectMethod(className, "void set_style(const String&in)", asFUNCTION(UIElementSetStyle), asCALL_CDECL_OBJLAST);
  842. engine->RegisterObjectMethod(className, "const String& get_style() const", asMETHOD(T, GetAppliedStyle), asCALL_THISCALL);
  843. engine->RegisterObjectMethod(className, "void set_name(const String&in)", asMETHOD(T, SetName), asCALL_THISCALL);
  844. engine->RegisterObjectMethod(className, "const String& get_name() const", asMETHOD(T, GetName), asCALL_THISCALL);
  845. if (!isSprite)
  846. {
  847. engine->RegisterObjectMethod(className, "void set_position(const IntVector2&in)", asMETHODPR(UIElement, SetPosition, (const IntVector2&), void), asCALL_THISCALL);
  848. engine->RegisterObjectMethod(className, "const IntVector2& get_position() const", asMETHOD(T, GetPosition), asCALL_THISCALL);
  849. }
  850. engine->RegisterObjectMethod(className, "void set_size(const IntVector2&in)", asMETHODPR(T, SetSize, (const IntVector2&), void), asCALL_THISCALL);
  851. engine->RegisterObjectMethod(className, "const IntVector2& get_size() const", asMETHOD(T, GetSize), asCALL_THISCALL);
  852. engine->RegisterObjectMethod(className, "void set_width(int)", asMETHOD(T, SetWidth), asCALL_THISCALL);
  853. engine->RegisterObjectMethod(className, "int get_width() const", asMETHOD(T, GetWidth), asCALL_THISCALL);
  854. engine->RegisterObjectMethod(className, "void set_height(int)", asMETHOD(T, SetHeight), asCALL_THISCALL);
  855. engine->RegisterObjectMethod(className, "int get_height() const", asMETHOD(T, GetHeight), asCALL_THISCALL);
  856. if (!isSprite)
  857. {
  858. engine->RegisterObjectMethod(className, "void set_minSize(const IntVector2&in)", asMETHODPR(T, SetMinSize, (const IntVector2&), void), asCALL_THISCALL);
  859. engine->RegisterObjectMethod(className, "const IntVector2& get_minSize() const", asMETHOD(T, GetMinSize), asCALL_THISCALL);
  860. engine->RegisterObjectMethod(className, "void set_minWidth(int)", asMETHOD(T, SetMinWidth), asCALL_THISCALL);
  861. engine->RegisterObjectMethod(className, "int get_minWidth() const", asMETHOD(T, GetMinWidth), asCALL_THISCALL);
  862. engine->RegisterObjectMethod(className, "void set_minHeight(int)", asMETHOD(T, SetMinHeight), asCALL_THISCALL);
  863. engine->RegisterObjectMethod(className, "int get_minHeight() const", asMETHOD(T, GetMinHeight), asCALL_THISCALL);
  864. engine->RegisterObjectMethod(className, "void set_maxSize(const IntVector2&in)", asMETHODPR(T, SetMaxSize, (const IntVector2&), void), asCALL_THISCALL);
  865. engine->RegisterObjectMethod(className, "const IntVector2& get_maxSize() const", asMETHOD(T, GetMaxSize), asCALL_THISCALL);
  866. engine->RegisterObjectMethod(className, "void set_maxWidth(int)", asMETHOD(T, SetMaxWidth), asCALL_THISCALL);
  867. engine->RegisterObjectMethod(className, "int get_maxWidth() const", asMETHOD(T, GetMaxWidth), asCALL_THISCALL);
  868. engine->RegisterObjectMethod(className, "void set_maxHeight(int)", asMETHOD(T, SetMaxHeight), asCALL_THISCALL);
  869. engine->RegisterObjectMethod(className, "int get_maxHeight() const", asMETHOD(T, GetMaxHeight), asCALL_THISCALL);
  870. engine->RegisterObjectMethod(className, "bool get_fixedSize() const", asMETHOD(T, IsFixedSize), asCALL_THISCALL);
  871. engine->RegisterObjectMethod(className, "bool get_fixedWidth() const", asMETHOD(T, IsFixedWidth), asCALL_THISCALL);
  872. engine->RegisterObjectMethod(className, "bool get_fixedHeight() const", asMETHOD(T, IsFixedHeight), asCALL_THISCALL);
  873. }
  874. engine->RegisterObjectMethod(className, "void set_horizontalAlignment(HorizontalAlignment)", asMETHOD(T, SetHorizontalAlignment), asCALL_THISCALL);
  875. engine->RegisterObjectMethod(className, "HorizontalAlignment get_horizontalAlignment() const", asMETHOD(T, GetHorizontalAlignment), asCALL_THISCALL);
  876. engine->RegisterObjectMethod(className, "void set_verticalAlignment(VerticalAlignment)", asMETHOD(T, SetVerticalAlignment), asCALL_THISCALL);
  877. engine->RegisterObjectMethod(className, "VerticalAlignment get_verticalAlignment() const", asMETHOD(T, GetVerticalAlignment), asCALL_THISCALL);
  878. if (!isSprite)
  879. {
  880. engine->RegisterObjectMethod(className, "void set_clipBorder(const IntRect&in)", asMETHODPR(T, SetClipBorder, (const IntRect&), void), asCALL_THISCALL);
  881. engine->RegisterObjectMethod(className, "const IntRect& get_clipBorder() const", asMETHOD(T, GetClipBorder), asCALL_THISCALL);
  882. }
  883. engine->RegisterObjectMethod(className, "void set_color(const Color&in)", asMETHODPR(T, SetColor, (const Color&), void), asCALL_THISCALL);
  884. engine->RegisterObjectMethod(className, "void set_colors(Corner, const Color&in)", asMETHODPR(T, SetColor, (Corner, const Color&), void), asCALL_THISCALL);
  885. engine->RegisterObjectMethod(className, "const Color& get_colors(Corner) const", asMETHOD(T, GetColor), asCALL_THISCALL);
  886. engine->RegisterObjectMethod(className, "void set_priority(int)", asMETHOD(T, SetPriority), asCALL_THISCALL);
  887. engine->RegisterObjectMethod(className, "int get_priority() const", asMETHOD(T, GetPriority), asCALL_THISCALL);
  888. engine->RegisterObjectMethod(className, "void set_opacity(float)", asMETHOD(T, SetOpacity), asCALL_THISCALL);
  889. engine->RegisterObjectMethod(className, "float get_opacity() const", asMETHOD(T, GetOpacity), asCALL_THISCALL);
  890. engine->RegisterObjectMethod(className, "void set_bringToFront(bool)", asMETHOD(T, SetBringToFront), asCALL_THISCALL);
  891. engine->RegisterObjectMethod(className, "bool get_bringToFront() const", asMETHOD(T, SetBringToFront), asCALL_THISCALL);
  892. engine->RegisterObjectMethod(className, "void set_bringToBack(bool)", asMETHOD(T, SetBringToBack), asCALL_THISCALL);
  893. engine->RegisterObjectMethod(className, "bool get_bringToBack() const", asMETHOD(T, GetBringToBack), asCALL_THISCALL);
  894. if (!isSprite)
  895. {
  896. engine->RegisterObjectMethod(className, "void set_clipChildren(bool)", asMETHOD(T, SetClipChildren), asCALL_THISCALL);
  897. engine->RegisterObjectMethod(className, "bool get_clipChildren() const", asMETHOD(T, GetClipChildren), asCALL_THISCALL);
  898. }
  899. engine->RegisterObjectMethod(className, "void set_sortChildren(bool)", asMETHOD(T, SetSortChildren), asCALL_THISCALL);
  900. engine->RegisterObjectMethod(className, "bool get_sortChildren() const", asMETHOD(T, GetSortChildren), asCALL_THISCALL);
  901. engine->RegisterObjectMethod(className, "void set_useDerivedOpacity(bool)", asMETHOD(T, SetUseDerivedOpacity), asCALL_THISCALL);
  902. engine->RegisterObjectMethod(className, "bool get_useDerivedOpacity() const", asMETHOD(T, GetUseDerivedOpacity), asCALL_THISCALL);
  903. if (!isSprite)
  904. {
  905. engine->RegisterObjectMethod(className, "void set_enabled(bool)", asMETHOD(T, SetEnabled), asCALL_THISCALL);
  906. engine->RegisterObjectMethod(className, "bool get_enabled() const", asMETHOD(T, IsEnabled), asCALL_THISCALL);
  907. engine->RegisterObjectMethod(className, "void set_editable(bool)", asMETHOD(T, SetEditable), asCALL_THISCALL);
  908. engine->RegisterObjectMethod(className, "bool get_editable() const", asMETHOD(T, IsEditable), asCALL_THISCALL);
  909. engine->RegisterObjectMethod(className, "void set_focus(bool)", asMETHOD(T, SetFocus), asCALL_THISCALL);
  910. engine->RegisterObjectMethod(className, "bool get_focus() const", asMETHOD(T, HasFocus), asCALL_THISCALL);
  911. engine->RegisterObjectMethod(className, "void set_selected(bool)", asMETHOD(T, SetSelected), asCALL_THISCALL);
  912. engine->RegisterObjectMethod(className, "bool get_selected() const", asMETHOD(T, IsSelected), asCALL_THISCALL);
  913. }
  914. engine->RegisterObjectMethod(className, "void set_visible(bool)", asMETHOD(T, SetVisible), asCALL_THISCALL);
  915. engine->RegisterObjectMethod(className, "bool get_visible() const", asMETHOD(T, IsVisible), asCALL_THISCALL);
  916. if (!isSprite)
  917. {
  918. engine->RegisterObjectMethod(className, "bool get_hovering() const", asMETHOD(T, IsHovering), asCALL_THISCALL);
  919. engine->RegisterObjectMethod(className, "void set_internal(bool) const", asMETHOD(T, SetInternal), asCALL_THISCALL);
  920. engine->RegisterObjectMethod(className, "bool get_internal() const", asMETHOD(T, IsInternal), asCALL_THISCALL);
  921. }
  922. engine->RegisterObjectMethod(className, "bool get_colorGradient() const", asMETHOD(T, HasColorGradient), asCALL_THISCALL);
  923. if (!isSprite)
  924. {
  925. engine->RegisterObjectMethod(className, "void set_focusMode(FocusMode)", asMETHOD(T, SetFocusMode), asCALL_THISCALL);
  926. engine->RegisterObjectMethod(className, "FocusMode get_focusMode() const", asMETHOD(T, GetFocusMode), asCALL_THISCALL);
  927. engine->RegisterObjectMethod(className, "void set_dragDropMode(uint)", asMETHOD(T, SetDragDropMode), asCALL_THISCALL);
  928. engine->RegisterObjectMethod(className, "uint get_dragDropMode() const", asMETHOD(T, GetDragDropMode), asCALL_THISCALL);
  929. engine->RegisterObjectMethod(className, "void set_traversalMode(TraversalMode)", asMETHOD(T, SetTraversalMode), asCALL_THISCALL);
  930. engine->RegisterObjectMethod(className, "TraversalMode get_traversalMode() const", asMETHOD(T, GetTraversalMode), asCALL_THISCALL);
  931. }
  932. engine->RegisterObjectMethod(className, "void set_defaultStyle(XMLFile@+)", asMETHOD(T, SetDefaultStyle), asCALL_THISCALL);
  933. engine->RegisterObjectMethod(className, "XMLFile@+ get_defaultStyle() const", asFUNCTION(UIElementGetDefaultStyle), asCALL_CDECL_OBJLAST);
  934. if (!isSprite)
  935. {
  936. engine->RegisterObjectMethod(className, "void set_layoutMode(LayoutMode)", asMETHOD(T, SetLayoutMode), asCALL_THISCALL);
  937. engine->RegisterObjectMethod(className, "LayoutMode get_layoutMode() const", asMETHOD(T, GetLayoutMode), asCALL_THISCALL);
  938. engine->RegisterObjectMethod(className, "void set_layoutSpacing(int)", asMETHOD(T, SetLayoutSpacing), asCALL_THISCALL);
  939. engine->RegisterObjectMethod(className, "int get_layoutSpacing() const", asMETHOD(T, GetLayoutSpacing), asCALL_THISCALL);
  940. engine->RegisterObjectMethod(className, "void set_layoutBorder(const IntRect&)", asMETHOD(T, SetLayoutBorder), asCALL_THISCALL);
  941. engine->RegisterObjectMethod(className, "const IntRect& get_layoutBorder() const", asMETHOD(T, GetLayoutBorder), asCALL_THISCALL);
  942. engine->RegisterObjectMethod(className, "void set_indent(int)", asMETHOD(T, SetIndent), asCALL_THISCALL);
  943. engine->RegisterObjectMethod(className, "int get_indent() const", asMETHOD(T, GetIndent), asCALL_THISCALL);
  944. engine->RegisterObjectMethod(className, "void set_indentSpacing(int)", asMETHOD(T, SetIndentSpacing), asCALL_THISCALL);
  945. engine->RegisterObjectMethod(className, "int get_indentSpacing() const", asMETHOD(T, GetIndentSpacing), asCALL_THISCALL);
  946. engine->RegisterObjectMethod(className, "int get_indentWidth() const", asMETHOD(T, GetIndentWidth), asCALL_THISCALL);
  947. engine->RegisterObjectMethod(className, "const IntVector2& get_childOffset() const", asMETHOD(T, GetChildOffset), asCALL_THISCALL);
  948. }
  949. engine->RegisterObjectMethod(className, "void set_elementEventSender(bool)", asMETHOD(T, SetElementEventSender), asCALL_THISCALL);
  950. engine->RegisterObjectMethod(className, "bool get_elementEventSender() const", asMETHOD(T, IsElementEventSender), asCALL_THISCALL);
  951. engine->RegisterObjectMethod(className, "uint get_numChildren() const", asFUNCTION(UIElementGetNumChildrenNonRecursive), asCALL_CDECL_OBJLAST);
  952. engine->RegisterObjectMethod(className, "uint get_numAllChildren() const", asFUNCTION(UIElementGetNumChildrenRecursive), asCALL_CDECL_OBJLAST);
  953. engine->RegisterObjectMethod(className, "uint GetNumChildren(bool) const", asMETHOD(T, GetNumChildren), asCALL_THISCALL);
  954. engine->RegisterObjectMethod(className, "UIElement@+ get_children(uint) const", asMETHODPR(T, GetChild, (unsigned) const, UIElement*), asCALL_THISCALL);
  955. engine->RegisterObjectMethod(className, "void set_parent(UIElement@+)", asFUNCTION(UIElementSetParent), asCALL_CDECL_OBJLAST);
  956. engine->RegisterObjectMethod(className, "UIElement@+ get_parent() const", asMETHOD(T, GetParent), asCALL_THISCALL);
  957. engine->RegisterObjectMethod(className, "UIElement@+ get_root() const", asMETHOD(T, GetRoot), asCALL_THISCALL);
  958. if (!isSprite)
  959. {
  960. engine->RegisterObjectMethod(className, "const IntVector2& get_screenPosition()", asMETHOD(T, GetScreenPosition), asCALL_THISCALL);
  961. engine->RegisterObjectMethod(className, "IntRect get_combinedScreenRect()", asMETHOD(T, GetCombinedScreenRect), asCALL_THISCALL);
  962. }
  963. engine->RegisterObjectMethod(className, "float get_derivedOpacity()", asMETHOD(T, GetDerivedOpacity), asCALL_THISCALL);
  964. engine->RegisterObjectMethod(className, "VariantMap& get_vars()", asFUNCTION(UIElementGetVars), asCALL_CDECL_OBJLAST);
  965. }
  966. /// Template function for registering a class derived from BorderImage.
  967. template <class T> void RegisterBorderImage(asIScriptEngine* engine, const char* className)
  968. {
  969. RegisterUIElement<T>(engine, className);
  970. engine->RegisterObjectMethod(className, "void SetFullImageRect()", asMETHOD(T, SetFullImageRect), asCALL_THISCALL);
  971. engine->RegisterObjectMethod(className, "void SetHoverOffset(int, int)", asMETHODPR(T, SetHoverOffset, (int, int), void), asCALL_THISCALL);
  972. engine->RegisterObjectMethod(className, "void set_texture(Texture@+)", asMETHOD(T, SetTexture), asCALL_THISCALL);
  973. engine->RegisterObjectMethod(className, "Texture@+ get_texture() const", asMETHOD(T, GetTexture), asCALL_THISCALL);
  974. engine->RegisterObjectMethod(className, "void set_imageRect(const IntRect&in)", asMETHODPR(T, SetImageRect, (const IntRect&), void), asCALL_THISCALL);
  975. engine->RegisterObjectMethod(className, "const IntRect& get_imageRect() const", asMETHOD(T, GetImageRect), asCALL_THISCALL);
  976. engine->RegisterObjectMethod(className, "void set_border(const IntRect&in)", asMETHODPR(T, SetBorder, (const IntRect&), void), asCALL_THISCALL);
  977. engine->RegisterObjectMethod(className, "const IntRect& get_border() const", asMETHOD(T, GetBorder), asCALL_THISCALL);
  978. engine->RegisterObjectMethod(className, "void set_hoverOffset(const IntVector2&in)", asMETHODPR(T, SetHoverOffset, (const IntVector2&), void), asCALL_THISCALL);
  979. engine->RegisterObjectMethod(className, "const IntVector2& get_hoverOffset() const", asMETHOD(T, GetHoverOffset), asCALL_THISCALL);
  980. engine->RegisterObjectMethod(className, "void set_blendMode(BlendMode)", asMETHOD(T, SetBlendMode), asCALL_THISCALL);
  981. engine->RegisterObjectMethod(className, "BlendMode get_blendMode() const", asMETHOD(T, GetBlendMode), asCALL_THISCALL);
  982. engine->RegisterObjectMethod(className, "void set_tiled(bool)", asMETHOD(T, SetTiled), asCALL_THISCALL);
  983. engine->RegisterObjectMethod(className, "bool get_tiled() const", asMETHOD(T, IsTiled), asCALL_THISCALL);
  984. }
  985. /// Template function for registering a class derived from Window.
  986. template <class T> void RegisterWindow(asIScriptEngine* engine, const char* className)
  987. {
  988. RegisterUIElement<T>(engine, className);
  989. engine->RegisterObjectMethod(className, "void set_movable(bool)", asMETHOD(T, SetMovable), asCALL_THISCALL);
  990. engine->RegisterObjectMethod(className, "bool get_movable() const", asMETHOD(T, IsMovable), asCALL_THISCALL);
  991. engine->RegisterObjectMethod(className, "void set_resizable(bool)", asMETHOD(T, SetResizable), asCALL_THISCALL);
  992. engine->RegisterObjectMethod(className, "bool get_resizable() const", asMETHOD(T, IsResizable), asCALL_THISCALL);
  993. engine->RegisterObjectMethod(className, "void set_resizeBorder(const IntRect&in)", asMETHODPR(T, SetResizeBorder, (const IntRect&), void), asCALL_THISCALL);
  994. engine->RegisterObjectMethod(className, "const IntRect& get_resizeBorder() const", asMETHOD(T, GetResizeBorder), asCALL_THISCALL);
  995. engine->RegisterObjectMethod(className, "void set_modal(bool)", asMETHOD(T, SetModal), asCALL_THISCALL);
  996. engine->RegisterObjectMethod(className, "bool get_modal() const", asMETHOD(T, IsModal), asCALL_THISCALL);
  997. engine->RegisterObjectMethod(className, "void set_modalShadeColor(const Color&in)", asMETHOD(T, SetModalShadeColor), asCALL_THISCALL);
  998. engine->RegisterObjectMethod(className, "const Color& get_modalShadeColor() const", asMETHOD(T, GetModalShadeColor), asCALL_THISCALL);
  999. engine->RegisterObjectMethod(className, "void set_modalFrameColor(const Color&in)", asMETHOD(T, SetModalFrameColor), asCALL_THISCALL);
  1000. engine->RegisterObjectMethod(className, "const Color& get_modalFrameColor() const", asMETHOD(T, GetModalFrameColor), asCALL_THISCALL);
  1001. engine->RegisterObjectMethod(className, "void set_modalFrameSize(const IntVector2&in)", asMETHOD(T, SetModalFrameSize), asCALL_THISCALL);
  1002. engine->RegisterObjectMethod(className, "const IntVector2& get_modalFrameSize() const", asMETHOD(T, GetModalFrameSize), asCALL_THISCALL);
  1003. engine->RegisterObjectMethod(className, "void set_fixedWidthResizing(bool)", asMETHOD(T, SetFixedWidthResizing), asCALL_THISCALL);
  1004. engine->RegisterObjectMethod(className, "bool get_fixedWidthResizing() const", asMETHOD(T, GetFixedWidthResizing), asCALL_THISCALL);
  1005. engine->RegisterObjectMethod(className, "void set_fixedHeightResizing(bool)", asMETHOD(T, SetFixedHeightResizing), asCALL_THISCALL);
  1006. engine->RegisterObjectMethod(className, "bool get_fixedHeightResizing() const", asMETHOD(T, GetFixedHeightResizing), asCALL_THISCALL);
  1007. }
  1008. /// Template function for registering a class derived from Button.
  1009. template <class T> void RegisterButton(asIScriptEngine* engine, const char* className)
  1010. {
  1011. RegisterBorderImage<T>(engine, className);
  1012. engine->RegisterObjectMethod(className, "void SetPressedOffset(int, int)", asMETHODPR(T, SetPressedOffset, (int, int), void), asCALL_THISCALL);
  1013. engine->RegisterObjectMethod(className, "void SetPressedChildOffset(int, int)", asMETHODPR(T, SetPressedChildOffset, (int, int), void), asCALL_THISCALL);
  1014. engine->RegisterObjectMethod(className, "void SetRepeat(float, float)", asMETHOD(T, SetRepeat), asCALL_THISCALL);
  1015. engine->RegisterObjectMethod(className, "void set_pressedOffset(const IntVector2&in)", asMETHODPR(T, SetPressedOffset, (const IntVector2&), void), asCALL_THISCALL);
  1016. engine->RegisterObjectMethod(className, "const IntVector2& get_pressedOffset() const", asMETHOD(T, GetPressedOffset), asCALL_THISCALL);
  1017. engine->RegisterObjectMethod(className, "void set_pressedChildOffset(const IntVector2&in)", asMETHODPR(T, SetPressedChildOffset, (const IntVector2&), void), asCALL_THISCALL);
  1018. engine->RegisterObjectMethod(className, "const IntVector2& get_pressedChildOffset() const", asMETHOD(T, GetPressedChildOffset), asCALL_THISCALL);
  1019. engine->RegisterObjectMethod(className, "void set_repeatDelay(float)", asMETHOD(T, SetRepeatDelay), asCALL_THISCALL);
  1020. engine->RegisterObjectMethod(className, "float get_repeatDelay() const", asMETHOD(T, GetRepeatDelay), asCALL_THISCALL);
  1021. engine->RegisterObjectMethod(className, "void set_repeatRate(float)", asMETHOD(T, SetRepeatRate), asCALL_THISCALL);
  1022. engine->RegisterObjectMethod(className, "float get_repeatRate() const", asMETHOD(T, GetRepeatRate), asCALL_THISCALL);
  1023. engine->RegisterObjectMethod(className, "bool get_pressed() const", asMETHOD(T, IsPressed), asCALL_THISCALL);
  1024. }
  1025. }