Lasse Öörni c3870201b9 Added TransformChanged() script method to ScriptInstance & LuaScriptInstance. Called when node transform changes (hooks to OnMarkedDirty() on C++ side) 12 years ago
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APITemplates.h 216ec576f3 Removed VectorToArray optimization which caused debug mode crash. 12 years ago
Addons.cpp 6350f246e6 Register HttpRequest to script. 12 years ago
Addons.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 years ago
AudioAPI.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 years ago
CMakeLists.txt 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 years ago
CoreAPI.cpp 6350f246e6 Register HttpRequest to script. 12 years ago
EngineAPI.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 years ago
GraphicsAPI.cpp b8a3157e91 Show enumerations in the generated AngelScript API. 12 years ago
IOAPI.cpp 372fbed88d Normalize resource names in SanitateResourceName() if they also contain a registered resource dir name, ie. Data/Scripts/NinjaSnowWar.as becomes Scripts/NinjaSnowWar.as. This fixes script file possibly getting loaded twice. 12 years ago
InputAPI.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 years ago
MathAPI.cpp 372fbed88d Normalize resource names in SanitateResourceName() if they also contain a registered resource dir name, ie. Data/Scripts/NinjaSnowWar.as becomes Scripts/NinjaSnowWar.as. This fixes script file possibly getting loaded twice. 12 years ago
NavigationAPI.cpp fc1c2e6f13 Initial Navigation sample. 12 years ago
NetworkAPI.cpp 6350f246e6 Register HttpRequest to script. 12 years ago
PhysicsAPI.cpp c14bf5bd69 Added Bullet rolling friction parameter to RigidBody. 12 years ago
Precompiled.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 years ago
Precompiled.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 years ago
ResourceAPI.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 years ago
SceneAPI.cpp 247158b7d8 Added node IDs attribute to StaticModelGroup. 12 years ago
Script.cpp b8a3157e91 Show enumerations in the generated AngelScript API. 12 years ago
Script.h eef5b89766 Removed the retained message mode from the AngelScript subsystem. Instead, Application class will remember error log messages and display them if ErrorExit() is called without a custom message. This allows showing all error messages from Lua script subsystem equally. 12 years ago
ScriptAPI.cpp dd9a9feb61 Allow convenience access to scriptObjects residing in the scene root node. 12 years ago
ScriptAPI.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 years ago
ScriptEventListener.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 years ago
ScriptFile.cpp eef5b89766 Removed the retained message mode from the AngelScript subsystem. Instead, Application class will remember error log messages and display them if ErrorExit() is called without a custom message. This allows showing all error messages from Lua script subsystem equally. 12 years ago
ScriptFile.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 years ago
ScriptInstance.cpp c3870201b9 Added TransformChanged() script method to ScriptInstance & LuaScriptInstance. Called when node transform changes (hooks to OnMarkedDirty() on C++ side) 12 years ago
ScriptInstance.h c3870201b9 Added TransformChanged() script method to ScriptInstance & LuaScriptInstance. Called when node transform changes (hooks to OnMarkedDirty() on C++ side) 12 years ago
UIAPI.cpp 586d878509 Fix enum. 12 years ago