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Audio
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cddaa40080
Fixed ScriptInstance.cpp to compile under GCC and LLVM. Better Eclipse build environment setup. General code cleanup. During Editor startup, resets scene when loading requested scene from file specified by the parameter fails.
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před 13 roky |
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Container
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cddaa40080
Fixed ScriptInstance.cpp to compile under GCC and LLVM. Better Eclipse build environment setup. General code cleanup. During Editor startup, resets scene when loading requested scene from file specified by the parameter fails.
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před 13 roky |
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Core
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55f249e548
Automatically show compatible script object variables as ScriptInstance attributes and file-serialize them.
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před 13 roky |
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Engine
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741badfade
Fixed the ScriptFile to prevent it from amending the path for include file unnecessarily and added a new error log to help identifying script file that have problematic include. Refactored ListView to support persistent expand/collapse state at each parent item in hierarchy mode, the exposed API is slightly changed. Renamed 'Scene Hierarchy' window to just 'Hierarchy' in the Editor app in preparation for future work, also created new function to differentiate between scene creation and scene reset.
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před 13 roky |
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Graphics
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ff564d3360
Switched to GLEW library for OpenGL extensions.
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před 13 roky |
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IO
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cddaa40080
Fixed ScriptInstance.cpp to compile under GCC and LLVM. Better Eclipse build environment setup. General code cleanup. During Editor startup, resets scene when loading requested scene from file specified by the parameter fails.
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před 13 roky |
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Input
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ff564d3360
Switched to GLEW library for OpenGL extensions.
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před 13 roky |
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Math
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9ed0c43919
Exposed math objects construction from an array of float/int and methods to get back the array buffer to the Script API. Enhanced the Attribute Inspector to multi-edit same value at coordinate level for attributes that have multiple coordinates, e.g. Vector3, Color, etc. Different value at coordinate level is non-editable as before.
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před 13 roky |
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Network
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cddaa40080
Fixed ScriptInstance.cpp to compile under GCC and LLVM. Better Eclipse build environment setup. General code cleanup. During Editor startup, resets scene when loading requested scene from file specified by the parameter fails.
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před 13 roky |
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Physics
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cddaa40080
Fixed ScriptInstance.cpp to compile under GCC and LLVM. Better Eclipse build environment setup. General code cleanup. During Editor startup, resets scene when loading requested scene from file specified by the parameter fails.
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před 13 roky |
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Resource
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6382d476f8
Dependency tracking for GLSL shaders. Does not actually effect rendering yet, needs investigation.
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před 13 roky |
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Scene
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55f249e548
Automatically show compatible script object variables as ScriptInstance attributes and file-serialize them.
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před 13 roky |
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Script
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cddaa40080
Fixed ScriptInstance.cpp to compile under GCC and LLVM. Better Eclipse build environment setup. General code cleanup. During Editor startup, resets scene when loading requested scene from file specified by the parameter fails.
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před 13 roky |
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UI
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741badfade
Fixed the ScriptFile to prevent it from amending the path for include file unnecessarily and added a new error log to help identifying script file that have problematic include. Refactored ListView to support persistent expand/collapse state at each parent item in hierarchy mode, the exposed API is slightly changed. Renamed 'Scene Hierarchy' window to just 'Hierarchy' in the Editor app in preparation for future work, also created new function to differentiate between scene creation and scene reset.
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před 13 roky |