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- //
- // Copyright (c) 2008-2014 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "Precompiled.h"
- #include "Animatable.h"
- #include "AttributeAnimation.h"
- #include "AttributeAnimationInstance.h"
- #include "Log.h"
- #include "DebugNew.h"
- namespace Urho3D
- {
- AttributeAnimationInstance::AttributeAnimationInstance(Animatable* animatable, const AttributeInfo& attributeInfo, AttributeAnimation* attributeAnimation, WrapMode wrapMode, float speed) :
- animatable_(animatable),
- attributeInfo_(attributeInfo),
- attributeAnimation_(attributeAnimation),
- wrapMode_(wrapMode),
- speed_(speed),
- currentTime_(0.0f),
- lastScaledTime_(0.0f)
- {
- speed_ = Max(0.0f, speed_);
- }
- AttributeAnimationInstance::AttributeAnimationInstance(const AttributeAnimationInstance& other) :
- animatable_(other.animatable_),
- attributeInfo_(other.attributeInfo_),
- attributeAnimation_(other.attributeAnimation_),
- wrapMode_(other.wrapMode_),
- speed_(other.speed_),
- currentTime_(0.0f),
- lastScaledTime_(0.0f)
- {
- }
- AttributeAnimationInstance::~AttributeAnimationInstance()
- {
- }
- bool AttributeAnimationInstance::Update(float timeStep)
- {
- if (!attributeAnimation_)
- return true;
-
- currentTime_ += timeStep * speed_;
-
- const Vector<AttributeKeyFrame>& keyFrames = attributeAnimation_->GetKeyFrames();
- if (keyFrames.Size() < 2)
- return true;
- bool finished = false;
- float scaledTime = CalculateScaledTime(currentTime_, finished);
- for (unsigned i = 1; i < keyFrames.Size(); ++i)
- {
- const AttributeKeyFrame& currKeyFrame = keyFrames[i];
- if (scaledTime <= currKeyFrame.time_)
- {
- const AttributeKeyFrame& prevKeyFrame = keyFrames[i - 1];
- if (!attributeAnimation_->IsInterpolatable())
- animatable_->OnSetAttribute(attributeInfo_, prevKeyFrame.value_);
- else
- animatable_->OnSetAttribute(attributeInfo_, Interpolation(prevKeyFrame, currKeyFrame, scaledTime));
- break;
- }
- }
- if (attributeAnimation_->HasEventFrames())
- {
- Vector<const AttributeEventFrame*> eventFrames;
- switch (wrapMode_)
- {
- case WM_LOOP:
- if (lastScaledTime_ < scaledTime)
- attributeAnimation_->GetEventFrames(lastScaledTime_, scaledTime, eventFrames);
- else
- {
- attributeAnimation_->GetEventFrames(lastScaledTime_, attributeAnimation_->GetEndTime(), eventFrames);
- attributeAnimation_->GetEventFrames(attributeAnimation_->GetBeginTime(), scaledTime, eventFrames);
- }
- break;
- case WM_ONCE:
- case WM_CLAMP:
- attributeAnimation_->GetEventFrames(lastScaledTime_, scaledTime, eventFrames);
- break;
- }
- for (unsigned i = 0; i < eventFrames.Size(); ++i)
- animatable_->SendEvent(eventFrames[i]->eventType_, const_cast<VariantMap&>(eventFrames[i]->eventData_));
- }
- lastScaledTime_ = scaledTime;
- return finished;
- }
- Animatable* AttributeAnimationInstance::GetAnimatable() const
- {
- return animatable_;
- }
- AttributeAnimation* AttributeAnimationInstance::GetAttributeAnimation() const
- {
- return attributeAnimation_;
- }
- float AttributeAnimationInstance::CalculateScaledTime(float currentTime, bool& finished) const
- {
- float beginTime = attributeAnimation_->GetBeginTime();
- float endTime = attributeAnimation_->GetEndTime();
- switch (wrapMode_)
- {
- case WM_LOOP:
- {
- float span = endTime - beginTime;
- return beginTime + fmodf(currentTime - beginTime, span);
- }
- case WM_ONCE:
- finished = (currentTime >= endTime);
- case WM_CLAMP:
- return Clamp(currentTime, beginTime, endTime);
- }
- return beginTime;
- }
- Variant AttributeAnimationInstance::Interpolation(const AttributeKeyFrame& prevKeyFrame, const AttributeKeyFrame& currKeyFrame, float scaledTime) const
- {
- float factor = (scaledTime - prevKeyFrame.time_) / (currKeyFrame.time_ - prevKeyFrame.time_);
- switch (attributeAnimation_->GetValueType())
- {
- case VAR_FLOAT:
- return Lerp(prevKeyFrame.value_.GetFloat(), currKeyFrame.value_.GetFloat(), factor);
- case VAR_VECTOR2:
- return prevKeyFrame.value_.GetVector2().Lerp(currKeyFrame.value_.GetVector2(), factor);
- case VAR_VECTOR3:
- return prevKeyFrame.value_.GetVector3().Lerp(currKeyFrame.value_.GetVector3(), factor);
- case VAR_VECTOR4:
- return prevKeyFrame.value_.GetVector4().Lerp(currKeyFrame.value_.GetVector4(), factor);
- case VAR_QUATERNION:
- return prevKeyFrame.value_.GetQuaternion().Slerp(currKeyFrame.value_.GetQuaternion(), factor);
- case VAR_COLOR:
- return prevKeyFrame.value_.GetColor().Lerp(currKeyFrame.value_.GetColor(), factor);
- }
- LOGERROR("value type");
- return Variant::EMPTY;
- }
- }
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