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- //
- // Copyright (c) 2008-2014 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include "Urho3D.h"
- #include "HashMap.h"
- #include "Str.h"
- #include <angelscript.h>
- // Adapted from Angelscript's scriptarray, scriptdictionary & scriptstdstring add-ons, but with garbage collection disabled
- namespace Urho3D
- {
- struct SArrayBuffer;
- struct SArrayCache;
- /// %Script array class.
- class URHO3D_API CScriptArray
- {
- public:
- CScriptArray(asIObjectType *ot, void *buf);
- CScriptArray(asUINT length, asIObjectType *ot);
- CScriptArray(asUINT length, void *defVal, asIObjectType *ot);
- CScriptArray(const CScriptArray &other);
- virtual ~CScriptArray();
- void AddRef() const;
- void Release() const;
- // Type information
- asIObjectType *GetArrayObjectType() const;
- int GetArrayTypeId() const;
- int GetElementTypeId() const;
- void Reserve(asUINT maxElements);
- void Resize(asUINT numElements);
- asUINT GetSize() const;
- bool IsEmpty() const;
- // Get a pointer to an element. Returns 0 if out of bounds
- void *At(asUINT index);
- const void *At(asUINT index) const;
- // Set value of an element
- void SetValue(asUINT index, void *value);
- CScriptArray &operator=(const CScriptArray&);
- bool operator==(const CScriptArray &) const;
- void InsertAt(asUINT index, void *value);
- void RemoveAt(asUINT index);
- void InsertLast(void *value);
- void RemoveLast();
- void SortAsc();
- void SortDesc();
- void SortAsc(asUINT index, asUINT count);
- void SortDesc(asUINT index, asUINT count);
- void Sort(asUINT index, asUINT count, bool asc);
- void Reverse();
- int Find(void *value) const;
- int Find(asUINT index, void *value) const;
- // GC methods
- int GetRefCount();
- void SetFlag();
- bool GetFlag();
- void EnumReferences(asIScriptEngine *engine);
- void ReleaseAllHandles(asIScriptEngine *engine);
- protected:
- mutable int refCount;
- mutable bool gcFlag;
- asIObjectType *objType;
- SArrayBuffer *buffer;
- int elementSize;
- int subTypeId;
- bool Less(const void *a, const void *b, bool asc, asIScriptContext *ctx, SArrayCache *cache);
- void *GetArrayItemPointer(int index);
- void *GetDataPointer(void *buffer);
- void Copy(void *dst, void *src);
- void Precache();
- bool CheckMaxSize(asUINT numElements);
- void Resize(int delta, asUINT at);
- void CreateBuffer(SArrayBuffer **buf, asUINT numElements);
- void DeleteBuffer(SArrayBuffer *buf);
- void CopyBuffer(SArrayBuffer *dst, SArrayBuffer *src);
- void Construct(SArrayBuffer *buf, asUINT start, asUINT end);
- void Destruct(SArrayBuffer *buf, asUINT start, asUINT end);
- bool Equals(const void *a, const void *b, asIScriptContext *ctx, SArrayCache *cache) const;
- };
- /// Script dictionary class
- class CScriptDictionary
- {
- public:
- // Memory management
- CScriptDictionary(asIScriptEngine *engine);
- CScriptDictionary(asBYTE *buffer);
- void AddRef() const;
- void Release() const;
- CScriptDictionary &operator =(const CScriptDictionary &other);
- // Sets/Gets a variable type value for a key
- void Set(const String &key, void *value, int typeId);
- bool Get(const String &key, void *value, int typeId) const;
- // Sets/Gets an integer number value for a key
- void Set(const String &key, asINT64 &value);
- bool Get(const String &key, asINT64 &value) const;
- // Sets/Gets a real number value for a key
- void Set(const String &key, double &value);
- bool Get(const String &key, double &value) const;
- // Returns true if the key is set
- bool Exists(const String &key) const;
- bool IsEmpty() const;
- asUINT GetSize() const;
- // Deletes the key
- void Delete(const String &key);
- // Deletes all keys
- void DeleteAll();
- // Get an array of all keys
- CScriptArray *GetKeys() const;
- // Garbage collections behaviours
- int GetRefCount();
- void SetGCFlag();
- bool GetGCFlag();
- void EnumReferences(asIScriptEngine *engine);
- void ReleaseAllReferences(asIScriptEngine *engine);
- protected:
- // The structure for holding the values
- struct valueStruct
- {
- union
- {
- asINT64 valueInt;
- double valueFlt;
- void *valueObj;
- };
- int typeId;
- };
- // We don't want anyone to call the destructor directly, it should be called through the Release method
- virtual ~CScriptDictionary();
- // Helper methods
- void FreeValue(valueStruct &value);
-
- // Our properties
- asIScriptEngine *engine;
- mutable int refCount;
- mutable bool gcFlag;
- HashMap<String, valueStruct> dict;
- };
- /// Register the array type to script.
- void RegisterArray(asIScriptEngine* engine);
- /// Register the dictionary type to script.
- void RegisterDictionary(asIScriptEngine* engine);
- /// Register String to script.
- void RegisterString(asIScriptEngine* engine);
- }
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