Lasse Öörni 89f6b31a47 Enhance the ConvexCast function to take a start pos,rot & end pos,rot instead of just a ray, so that the swept shape can be rotated. Ignore collision to self during convex cast, if the supplied shape belongs to a RigidBody. 11 年之前
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CMakeLists.txt 6d5ddc23e0 Bump the copyright for 2014. 12 年之前
CollisionShape.cpp fa5ce00ff5 Added SetCustomTriangleMesh() function to CollisionShape, which uses a CustomGeometry to define the collision shape. Exposed missing SetCustomConvexHull() function to Lua. 11 年之前
CollisionShape.h fa5ce00ff5 Added SetCustomTriangleMesh() function to CollisionShape, which uses a CustomGeometry to define the collision shape. Exposed missing SetCustomConvexHull() function to Lua. 11 年之前
Constraint.cpp 5463254bbf Change references to Component::OnSetAttribute() to Serializable::OnSetAttribute() as the Component overload no longer exists. 11 年之前
Constraint.h 6d5ddc23e0 Bump the copyright for 2014. 12 年之前
PhysicsEvents.h d274e71dd7 Fixed Ninja Snow Wars Objects xml to use Is Trigger. 11 年之前
PhysicsUtils.h 6d5ddc23e0 Bump the copyright for 2014. 12 年之前
PhysicsWorld.cpp 89f6b31a47 Enhance the ConvexCast function to take a start pos,rot & end pos,rot instead of just a ray, so that the swept shape can be rotated. Ignore collision to self during convex cast, if the supplied shape belongs to a RigidBody. 11 年之前
PhysicsWorld.h 89f6b31a47 Enhance the ConvexCast function to take a start pos,rot & end pos,rot instead of just a ray, so that the swept shape can be rotated. Ignore collision to self during convex cast, if the supplied shape belongs to a RigidBody. 11 年之前
RigidBody.cpp 5463254bbf Change references to Component::OnSetAttribute() to Serializable::OnSetAttribute() as the Component overload no longer exists. 11 年之前
RigidBody.h d274e71dd7 Fixed Ninja Snow Wars Objects xml to use Is Trigger. 11 年之前