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- //
- // Urho3D Engine
- // Copyright (c) 2008-2011 Lasse Öörni
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "Precompiled.h"
- #include "Camera.h"
- #include "Log.h"
- #include "Renderer.h"
- #include "RendererImpl.h"
- #include "RenderSurface.h"
- #include "Scene.h"
- #include "Texture.h"
- #include "DebugNew.h"
- Viewport::Viewport() :
- mRect(IntRect::sZero)
- {
- }
- Viewport::Viewport(Scene* scene, Camera* camera) :
- mScene(scene),
- mCamera(camera),
- mRect(IntRect::sZero)
- {
- }
- Viewport::Viewport(Scene* scene, Camera* camera, const IntRect& rect) :
- mScene(scene),
- mCamera(camera),
- mRect(rect)
- {
- }
- RenderSurface::RenderSurface(Texture* parentTexture) :
- mParentTexture(parentTexture),
- mSurface(0)
- {
- }
- RenderSurface::~RenderSurface()
- {
- release();
- }
- void RenderSurface::setViewport(const Viewport& viewport)
- {
- mViewport = viewport;
- }
- void RenderSurface::setLinkedRenderTarget(RenderSurface* renderTarget)
- {
- if (renderTarget == this)
- return;
- mLinkedRenderTarget = renderTarget;
- }
- void RenderSurface::setLinkedDepthBuffer(RenderSurface* depthBuffer)
- {
- if (depthBuffer == this)
- return;
- mLinkedDepthBuffer = depthBuffer;
- }
- void RenderSurface::release()
- {
- Renderer* renderer = mParentTexture->getRenderer();
- if (!renderer)
- return;
-
- if (mSurface)
- {
- for (unsigned i = 0; i < MAX_RENDERTARGETS; ++i)
- {
- if (renderer->getRenderTarget(i) == this)
- renderer->resetRenderTarget(i);
- }
-
- if (renderer->getDepthStencil() == this)
- renderer->resetDepthStencil();
-
- ((IDirect3DSurface9*)mSurface)->Release();
- mSurface = 0;
- }
- }
- int RenderSurface::getWidth() const
- {
- return mParentTexture->getWidth();
- }
- int RenderSurface::getHeight() const
- {
- return mParentTexture->getHeight();
- }
- TextureUsage RenderSurface::getUsage() const
- {
- return mParentTexture->getUsage();
- }
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