Lasse Öörni cfca102c87 Fixed OpenGL slope scaled depth bias. %!s(int64=14) %!d(string=hai) anos
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Direct3D9 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. %!s(int64=14) %!d(string=hai) anos
OpenGL cfca102c87 Fixed OpenGL slope scaled depth bias. %!s(int64=14) %!d(string=hai) anos
AnimatedModel.cpp 76144c8c4b Fixed plural in array variable names. %!s(int64=14) %!d(string=hai) anos
AnimatedModel.h 76144c8c4b Fixed plural in array variable names. %!s(int64=14) %!d(string=hai) anos
Animation.cpp d69efd65f0 Container library fixes. %!s(int64=14) %!d(string=hai) anos
Animation.h d69efd65f0 Container library fixes. %!s(int64=14) %!d(string=hai) anos
AnimationController.cpp a956f2ff20 Fixed bugs in Vector & PODVector. %!s(int64=14) %!d(string=hai) anos
AnimationController.h d69efd65f0 Container library fixes. %!s(int64=14) %!d(string=hai) anos
AnimationState.cpp d69efd65f0 Container library fixes. %!s(int64=14) %!d(string=hai) anos
AnimationState.h f60321b20f Use PODVector more extensively. %!s(int64=14) %!d(string=hai) anos
Batch.cpp c9c0610709 Added alternative OpenGL rendering path, not fully complete yet. %!s(int64=14) %!d(string=hai) anos
Batch.h c3d68e849c Added RemoveShaderParameter to Material. %!s(int64=14) %!d(string=hai) anos
BillboardSet.cpp 5f7b64d6e7 Further cleanup of the Container & Math library API & internal functions. %!s(int64=14) %!d(string=hai) anos
BillboardSet.h 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. %!s(int64=14) %!d(string=hai) anos
CMakeLists.txt 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. %!s(int64=14) %!d(string=hai) anos
Camera.cpp c9c0610709 Added alternative OpenGL rendering path, not fully complete yet. %!s(int64=14) %!d(string=hai) anos
Camera.h 141d192225 Fixed Camera's InverseWorldTransform(), which should be GetInverseWorldTransform(). %!s(int64=14) %!d(string=hai) anos
DebugRenderer.cpp 141d192225 Fixed Camera's InverseWorldTransform(), which should be GetInverseWorldTransform(). %!s(int64=14) %!d(string=hai) anos
DebugRenderer.h 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. %!s(int64=14) %!d(string=hai) anos
Drawable.cpp f899c2f7ca Fixed bugs in Map. %!s(int64=14) %!d(string=hai) anos
Drawable.h a956f2ff20 Fixed bugs in Vector & PODVector. %!s(int64=14) %!d(string=hai) anos
GPUObject.h 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. %!s(int64=14) %!d(string=hai) anos
Geometry.cpp 76144c8c4b Fixed plural in array variable names. %!s(int64=14) %!d(string=hai) anos
Geometry.h 76144c8c4b Fixed plural in array variable names. %!s(int64=14) %!d(string=hai) anos
Graphics.h 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. %!s(int64=14) %!d(string=hai) anos
GraphicsDefs.h c9c0610709 Added alternative OpenGL rendering path, not fully complete yet. %!s(int64=14) %!d(string=hai) anos
GraphicsEvents.h 486d4902c8 Simplified window message handling related to activation/inactivation and minimizing the window. %!s(int64=14) %!d(string=hai) anos
GraphicsImpl.h 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. %!s(int64=14) %!d(string=hai) anos
IndexBuffer.h 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. %!s(int64=14) %!d(string=hai) anos
Light.cpp 4409bc0df0 Moved Color back to the Math library. %!s(int64=14) %!d(string=hai) anos
Light.h 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. %!s(int64=14) %!d(string=hai) anos
Material.cpp c3d68e849c Added RemoveShaderParameter to Material. %!s(int64=14) %!d(string=hai) anos
Material.h c3d68e849c Added RemoveShaderParameter to Material. %!s(int64=14) %!d(string=hai) anos
Model.cpp 76144c8c4b Fixed plural in array variable names. %!s(int64=14) %!d(string=hai) anos
Model.h 76144c8c4b Fixed plural in array variable names. %!s(int64=14) %!d(string=hai) anos
OcclusionBuffer.cpp 141d192225 Fixed Camera's InverseWorldTransform(), which should be GetInverseWorldTransform(). %!s(int64=14) %!d(string=hai) anos
OcclusionBuffer.h 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. %!s(int64=14) %!d(string=hai) anos
Octree.cpp f899c2f7ca Fixed bugs in Map. %!s(int64=14) %!d(string=hai) anos
Octree.h f899c2f7ca Fixed bugs in Map. %!s(int64=14) %!d(string=hai) anos
OctreeQuery.cpp 7c45da5588 Import new code. %!s(int64=14) %!d(string=hai) anos
OctreeQuery.h f60321b20f Use PODVector more extensively. %!s(int64=14) %!d(string=hai) anos
ParticleEmitter.cpp 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. %!s(int64=14) %!d(string=hai) anos
ParticleEmitter.h f60321b20f Use PODVector more extensively. %!s(int64=14) %!d(string=hai) anos
Precompiled.cpp 7c45da5588 Import new code. %!s(int64=14) %!d(string=hai) anos
Precompiled.h f899c2f7ca Fixed bugs in Map. %!s(int64=14) %!d(string=hai) anos
RenderSurface.h 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. %!s(int64=14) %!d(string=hai) anos
Renderer.cpp 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. %!s(int64=14) %!d(string=hai) anos
Renderer.h c3d68e849c Added RemoveShaderParameter to Material. %!s(int64=14) %!d(string=hai) anos
Shader.h 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. %!s(int64=14) %!d(string=hai) anos
ShaderProgram.h 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. %!s(int64=14) %!d(string=hai) anos
ShaderVariation.h 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. %!s(int64=14) %!d(string=hai) anos
Skeleton.cpp 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. %!s(int64=14) %!d(string=hai) anos
Skeleton.h 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. %!s(int64=14) %!d(string=hai) anos
Skybox.cpp 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. %!s(int64=14) %!d(string=hai) anos
Skybox.h 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. %!s(int64=14) %!d(string=hai) anos
StaticModel.cpp 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. %!s(int64=14) %!d(string=hai) anos
StaticModel.h f60321b20f Use PODVector more extensively. %!s(int64=14) %!d(string=hai) anos
Technique.cpp 7da01092b6 Renamed ShaderProgram to ShaderVariation. %!s(int64=14) %!d(string=hai) anos
Technique.h 7da01092b6 Renamed ShaderProgram to ShaderVariation. %!s(int64=14) %!d(string=hai) anos
Texture.h 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. %!s(int64=14) %!d(string=hai) anos
Texture2D.h 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. %!s(int64=14) %!d(string=hai) anos
TextureCube.h 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. %!s(int64=14) %!d(string=hai) anos
VertexBuffer.h 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. %!s(int64=14) %!d(string=hai) anos
VertexDeclaration.h 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. %!s(int64=14) %!d(string=hai) anos
View.cpp 2290441ea2 Fixed missing depth reconstruction in deferred rendering ambient quad on OpenGL. %!s(int64=14) %!d(string=hai) anos
View.h a66b1fc648 Fixed shadow map scissor getting always disabled. %!s(int64=14) %!d(string=hai) anos
Zone.cpp 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. %!s(int64=14) %!d(string=hai) anos
Zone.h 7c45da5588 Import new code. %!s(int64=14) %!d(string=hai) anos