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- //
- // Copyright (c) 2008-2014 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "Precompiled.h"
- #include "Camera.h"
- #include "Graphics.h"
- #include "GraphicsImpl.h"
- #include "Log.h"
- #include "Renderer.h"
- #include "RenderSurface.h"
- #include "Scene.h"
- #include "Texture.h"
- #include "DebugNew.h"
- namespace Urho3D
- {
- RenderSurface::RenderSurface(Texture* parentTexture) :
- parentTexture_(parentTexture),
- surface_(0),
- updateMode_(SURFACE_UPDATEVISIBLE),
- updateQueued_(false)
- {
- }
- RenderSurface::~RenderSurface()
- {
- Release();
- }
- void RenderSurface::SetNumViewports(unsigned num)
- {
- viewports_.Resize(num);
- }
- void RenderSurface::SetViewport(unsigned index, Viewport* viewport)
- {
- if (index >= viewports_.Size())
- viewports_.Resize(index + 1);
-
- viewports_[index] = viewport;
- }
- void RenderSurface::SetUpdateMode(RenderSurfaceUpdateMode mode)
- {
- updateMode_ = mode;
- }
- void RenderSurface::SetLinkedRenderTarget(RenderSurface* renderTarget)
- {
- if (renderTarget != this)
- linkedRenderTarget_ = renderTarget;
- }
- void RenderSurface::SetLinkedDepthStencil(RenderSurface* depthStencil)
- {
- if (depthStencil != this)
- linkedDepthStencil_ = depthStencil;
- }
- void RenderSurface::QueueUpdate()
- {
- if (!updateQueued_)
- {
- bool hasValidView = false;
-
- // Verify that there is at least 1 non-null viewport, as otherwise Renderer will not accept the surface and the update flag
- // will be left on
- for (unsigned i = 0; i < viewports_.Size(); ++i)
- {
- if (viewports_[i])
- {
- hasValidView = true;
- break;
- }
- }
-
- if (hasValidView)
- {
- Renderer* renderer = parentTexture_->GetSubsystem<Renderer>();
- if (renderer)
- renderer->QueueRenderSurface(this);
-
- updateQueued_ = true;
- }
- }
- }
- void RenderSurface::Release()
- {
- Graphics* graphics = parentTexture_->GetGraphics();
- if (!graphics)
- return;
-
- if (surface_)
- {
- for (unsigned i = 0; i < MAX_RENDERTARGETS; ++i)
- {
- if (graphics->GetRenderTarget(i) == this)
- graphics->ResetRenderTarget(i);
- }
-
- if (graphics->GetDepthStencil() == this)
- graphics->ResetDepthStencil();
-
- ((IDirect3DSurface9*)surface_)->Release();
- surface_ = 0;
- }
- }
- int RenderSurface::GetWidth() const
- {
- return parentTexture_->GetWidth();
- }
- int RenderSurface::GetHeight() const
- {
- return parentTexture_->GetHeight();
- }
- TextureUsage RenderSurface::GetUsage() const
- {
- return parentTexture_->GetUsage();
- }
- Viewport* RenderSurface::GetViewport(unsigned index) const
- {
- return index < viewports_.Size() ? viewports_[index] : (Viewport*)0;
- }
- void RenderSurface::WasUpdated()
- {
- updateQueued_ = false;
- }
- }
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