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D3D9GPUObject.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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D3D9GPUObject.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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D3D9Graphics.cpp
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9d78a85348
Add events for GPU context loss & restore.
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11 years ago |
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D3D9Graphics.h
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03d9532b4a
New E_WINDOWPOS event when SDL notifies window movement. Support for setting initial window position beforecreation.
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11 years ago |
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D3D9GraphicsImpl.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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D3D9GraphicsImpl.h
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02e543ba5c
Support for per-pixel negative lights. Added BLEND_SUBTRACT & BLEND_SUBTRACTALPHA blend modes. Light code cleanup.
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11 years ago |
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D3D9IndexBuffer.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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D3D9IndexBuffer.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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D3D9RenderSurface.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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D3D9RenderSurface.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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D3D9ShaderVariation.cpp
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1c3302757c
Clean up shader compiler error string on shader live reload to allow recovery. Closes #363.
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11 years ago |
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D3D9ShaderVariation.h
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9b17bc6328
Remove fullName_ member variance.
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11 years ago |
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D3D9Texture.cpp
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8463393377
Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo.
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11 years ago |
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D3D9Texture.h
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8463393377
Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo.
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11 years ago |
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D3D9Texture2D.cpp
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d93fdb5aa4
Fix texture reload when device is initially lost.
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11 years ago |
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D3D9Texture2D.h
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8463393377
Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo.
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11 years ago |
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D3D9Texture3D.cpp
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7f3ff1a561
Fix Texture3D load failing always without an error message. Closes #513.
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11 years ago |
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D3D9Texture3D.h
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8463393377
Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo.
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11 years ago |
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D3D9TextureCube.cpp
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5ce05d4cb6
Fixed missing horizontal flip from the vertical cross cubemap layout.
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11 years ago |
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D3D9TextureCube.h
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8463393377
Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo.
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11 years ago |
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D3D9VertexBuffer.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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D3D9VertexBuffer.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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D3D9VertexDeclaration.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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D3D9VertexDeclaration.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |