| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574 |
- $#include "Variant.h"
- $#include "VectorBuffer.h"
- enum VariantType
- {
- VAR_NONE = 0,
- VAR_INT,
- VAR_BOOL,
- VAR_FLOAT,
- VAR_VECTOR2,
- VAR_VECTOR3,
- VAR_VECTOR4,
- VAR_QUATERNION,
- VAR_COLOR,
- VAR_STRING,
- VAR_BUFFER,
- VAR_VOIDPTR,
- VAR_RESOURCEREF,
- VAR_RESOURCEREFLIST,
- VAR_VARIANTVECTOR,
- VAR_VARIANTMAP,
- VAR_INTRECT,
- VAR_INTVECTOR2,
- VAR_PTR,
- VAR_MATRIX3,
- VAR_MATRIX3X4,
- VAR_MATRIX4,
- MAX_VAR_TYPES
- };
- struct ResourceRef
- {
- ResourceRef();
- ResourceRef(StringHash type);
- ResourceRef(StringHash type, String name);
- ResourceRef(const ResourceRef& rhs);
- ~ResourceRef();
- StringHash type_ @ type;
- String name_ @ name;
- bool operator == (const ResourceRef& rhs) const;
- };
- struct ResourceRefList
- {
- ResourceRefList();
- ResourceRefList(StringHash type);
- ~ResourceRefList();
- StringHash type_ @ type;
- bool operator == (const ResourceRefList& rhs) const;
- };
- class Variant
- {
- Variant();
- Variant(int value);
- Variant(unsigned value);
- Variant(const StringHash& value);
- Variant(bool value);
- Variant(float value);
- Variant(const Vector2& value);
- Variant(const Vector3& value);
- Variant(const Vector4& value);
- Variant(const Quaternion& value);
- Variant(const Color& value);
- Variant(const String value);
- Variant(const char* value);
- Variant(const ResourceRef& value);
- Variant(const ResourceRefList& value);
- Variant(const IntRect& value);
- Variant(const IntVector2& value);
- Variant(const Matrix3& value);
- Variant(const Matrix3x4& value);
- Variant(const Matrix4& value);
- Variant(const String type, const String value);
- Variant(VariantType type, const String value);
- Variant(VariantType type, const char* value);
- Variant(const Variant& value);
- ~Variant();
- void Clear();
- bool operator == (const Variant& rhs) const;
- bool operator == (int rhs) const;
- bool operator == (unsigned rhs) const;
- bool operator == (bool rhs) const;
- bool operator == (float rhs) const;
- bool operator == (const Vector2& rhs);
- bool operator == (const Vector3& rhs) const;
- bool operator == (const Vector4& rhs) const;
- bool operator == (const Quaternion& rhs) const;
- bool operator == (const Color& rhs) const;
- bool operator == (const String rhs) const;
- bool operator == (const ResourceRef& rhs) const;
- bool operator == (const ResourceRefList& rhs) const;
- bool operator == (const IntRect& rhs) const;
- bool operator == (const IntVector2& rhs) const;
- bool operator == (const StringHash& rhs) const;
- bool operator == (const Matrix3& rhs) const;
- bool operator == (const Matrix3x4& rhs) const;
- bool operator == (const Matrix4& rhs) const;
- tolua_outside void VariantSetInt @ SetInt(int value);
- tolua_outside void VariantSetUint @ SetUint(unsigned value);
- tolua_outside void VariantSetStringHash @ SetStringHash(const StringHash& value);
- tolua_outside void VariantSetBool @ SetBool(bool value);
- tolua_outside void VariantSetFloat @ SetFloat(float value);
- tolua_outside void VariantSetVector2 @ SetVector2(const Vector2& value);
- tolua_outside void VariantSetVector3 @ SetVector3(const Vector3& value);
- tolua_outside void VariantSetVector4 @ SetVector4(const Vector4& value);
- tolua_outside void VariantSetQuaternion @ SetQuaternion(const Quaternion& value);
- tolua_outside void VariantSetColor @ SetColor(const Color& value);
- tolua_outside void VariantSetString @ SetString(const String value);
- tolua_outside void VariantSetBuffer @ SetBuffer(const VectorBuffer& value);
- tolua_outside void VariantSetResourceRef @ SetResourceRef(const ResourceRef& value);
- tolua_outside void VariantSetResourceRefList @ SetResourceRefList(const ResourceRefList& value);
- tolua_outside void VariantSetIntRect @ SetIntRect(const IntRect& value);
- tolua_outside void VariantSetIntVector2 @ SetIntVector2(const IntVector2& value);
- tolua_outside void VariantSetMatrix3 @ SetMatrix3(const Matrix3& value);
- tolua_outside void VariantSetMatrix3x4 @ SetMatrix3x4(const Matrix3x4& value);
- tolua_outside void VariantSetMatrix4 @ SetMatrix4(const Matrix4& value);
- int GetInt() const;
- int GetUInt() const;
- StringHash GetStringHash();
- bool GetBool() const;
- float GetFloat() const;
- const Vector2& GetVector2() const;
- const Vector3& GetVector3() const;
- const Vector4& GetVector4() const;
- const Quaternion& GetQuaternion() const;
- const Color& GetColor() const;
- const String GetString() const;
- tolua_outside VectorBuffer VariantGetBuffer @ GetBuffer() const;
- const ResourceRef& GetResourceRef() const;
- const ResourceRefList& GetResourceRefList() const;
- const IntRect& GetIntRect() const;
- const IntVector2& GetIntVector2() const;
- const Matrix3& GetMatrix3() const;
- const Matrix3x4& GetMatrix3x4() const;
- const Matrix4& GetMatrix4() const;
- VariantType GetType() const;
- String GetTypeName() const;
- String ToString() const;
- bool IsZero() const;
- bool IsEmpty() const;
- tolua_readonly tolua_property__get_set VariantType type;
- tolua_readonly tolua_property__get_set String typeName;
- tolua_readonly tolua_property__is_set bool zero;
- tolua_readonly tolua_property__is_set bool empty;
- };
- class VariantMap
- {
- VariantMap();
- ~VariantMap();
- tolua_outside void VariantMapSetInt @ SetInt(const String key, int value);
- tolua_outside void VariantMapSetUInt @ SetUInt(const String key, unsigned value);
- tolua_outside void VariantMapSetStringHash @ SetStringHash(const String key, const StringHash& value);
- tolua_outside void VariantMapSetBool @ SetBool(const String key, bool value);
- tolua_outside void VariantMapSetFloat @ SetFloat(const String key, float value);
- tolua_outside void VariantMapSetVector2 @ SetVector2(const String key, const Vector2 value);
- tolua_outside void VariantMapSetVector3 @ SetVector3(const String key, const Vector3 value);
- tolua_outside void VariantMapSetVector4 @ SetVector4(const String key, const Vector4 value);
- tolua_outside void VariantMapSetQuaternion @ SetQuaternion(const String key, const Quaternion value);
- tolua_outside void VariantMapSetColor @ SetColor(const String key, const Color value);
- tolua_outside void VariantMapSetString @ SetString(const String key, const String value);
- tolua_outside void VariantMapSetBuffer @ SetBuffer(const String key, const VectorBuffer& value);
- tolua_outside void VariantMapSetResourceRef @ SetResourceRef(const String key, const ResourceRef value);
- tolua_outside void VariantMapSetResourceRefList @ SetResourceRefList(const String key, const ResourceRefList value);
- tolua_outside void VariantMapSetIntRect @ SetIntRect(const String key, const IntRect value);
- tolua_outside void VariantMapSetIntVector2 @ SetIntVector2(const String key, const IntVector2 value);
- tolua_outside void VariantMapSetPtr @ SetPtr(const String key, void* value);
- tolua_outside void VariantMapSetMatrix3 @ SetMatrix3(const String key, const Matrix3 value);
- tolua_outside void VariantMapSetMatrix3x4 @ SetMatrix3x4(const String key, const Matrix3x4 value);
- tolua_outside void VariantMapSetMatrix4 @ SetMatrix4(const String key, const Matrix4 value);
- tolua_outside int VariantMapGetInt @ GetInt(const String key);
- tolua_outside int VariantMapGetUInt @ GetUInt(const String key);
- tolua_outside StringHash VariantMapGetStringHash @ GetStringHash(const String key);
- tolua_outside bool VariantMapGetBool @ GetBool(const String key);
- tolua_outside float VariantMapGetFloat @ GetFloat(const String key);
- tolua_outside const Vector2& VariantMapGetVector2 @ GetVector2(const String key);
- tolua_outside const Vector3& VariantMapGetVector3 @ GetVector3(const String key);
- tolua_outside const Vector4& VariantMapGetVector4 @ GetVector4(const String key);
- tolua_outside const Quaternion& VariantMapGetQuaternion @ GetQuaternion(const String key);
- tolua_outside const Color& VariantMapGetColor @ GetColor(const String key);
- tolua_outside const String VariantMapGetString @ GetString(const String key);
- tolua_outside VectorBuffer VariantMapGetBuffer @ GetBuffer(const String key);
- tolua_outside const ResourceRef& VariantMapGetResourceRef @ GetResourceRef(const String key);
- tolua_outside const ResourceRefList& VariantMapGetResourceRefList @ GetResourceRefList(const String key);
- tolua_outside const IntRect& VariantMapGetIntRect @ GetIntRect(const String key);
- tolua_outside const IntVector2& VariantMapGetIntVector2 @ GetIntVector2(const String key);
- tolua_outside const void* VariantMapGetPtr @ GetPtr(const String type, const String key);
- tolua_outside const Matrix3& VariantMapGetMatrix3 @ GetMatrix3(const String key);
- tolua_outside const Matrix3x4& VariantMapGetMatrix3x4 @ GetMatrix3x4(const String key);
- tolua_outside const Matrix4& VariantMapGetMatrix4 @ GetMatrix4(const String key);
- };
- ${
- static void VariantSetInt(Variant* variant, int value)
- {
- *variant = value;
- }
- static void VariantSetUint(Variant* variant, unsigned value)
- {
- *variant = value;
- }
- static void VariantSetStringHash(Variant* variant, const StringHash& value)
- {
- *variant = value;
- }
- static void VariantSetBool(Variant* variant, bool value)
- {
- *variant = value;
- }
- static void VariantSetFloat(Variant* variant, float value)
- {
- *variant = value;
- }
- static void VariantSetVector2(Variant* variant, const Vector2& value)
- {
- *variant = value;
- }
- static void VariantSetVector3(Variant* variant, const Vector3& value)
- {
- *variant = value;
- }
- static void VariantSetVector4(Variant* variant, const Vector4& value)
- {
- *variant = value;
- }
- static void VariantSetQuaternion(Variant* variant, const Quaternion& value)
- {
- *variant = value;
- }
- static void VariantSetColor(Variant* variant, const Color& value)
- {
- *variant = value;
- }
- static void VariantSetString(Variant* variant, const String value)
- {
- *variant = value;
- }
- static void VariantSetBuffer(Variant* variant, const VectorBuffer& value)
- {
- variant->SetBuffer(value.GetData(), value.GetBuffer().Size());
- }
- static void VariantSetResourceRef(Variant* variant, const ResourceRef& value)
- {
- *variant = value;
- }
- static void VariantSetResourceRefList(Variant* variant, const ResourceRefList& value)
- {
- *variant = value;
- }
- static void VariantSetIntRect(Variant* variant, const IntRect& value)
- {
- *variant = value;
- }
- static void VariantSetIntVector2(Variant* variant, const IntVector2& value)
- {
- *variant = value;
- }
- static void VariantSetMatrix3(Variant* variant, const Matrix3& value)
- {
- *variant = value;
- }
- static void VariantSetMatrix3x4(Variant* variant, const Matrix3x4& value)
- {
- *variant = value;
- }
- static void VariantSetMatrix4(Variant* variant, const Matrix4& value)
- {
- *variant = value;
- }
- static VectorBuffer VariantGetBuffer(const Variant* variant)
- {
- return VectorBuffer(variant->GetBuffer());
- }
- static void VariantMapSetInt(VariantMap* vmap, const String& key, int value)
- {
- (*vmap)[StringHash(key)] = value;
- }
- static void VariantMapSetUInt(VariantMap* vmap, const String& key, unsigned value)
- {
- (*vmap)[StringHash(key)] = value;
- }
- static void VariantMapSetStringHash(VariantMap* vmap, const String& key, const StringHash& value)
- {
- (*vmap)[StringHash(key)] = value;
- }
- static void VariantMapSetBool(VariantMap* vmap, const String& key, bool value)
- {
- (*vmap)[StringHash(key)] = value;
- }
- static void VariantMapSetFloat(VariantMap* vmap, const String& key, float value)
- {
- (*vmap)[StringHash(key)] = value;
- }
- static void VariantMapSetVector2(VariantMap* vmap, const String& key, const Vector2& value)
- {
- (*vmap)[StringHash(key)] = value;
- }
- static void VariantMapSetVector3(VariantMap* vmap, const String& key, const Vector3& value)
- {
- (*vmap)[StringHash(key)] = value;
- }
- static void VariantMapSetVector4(VariantMap* vmap, const String& key, const Vector4& value)
- {
- (*vmap)[StringHash(key)] = value;
- }
- static void VariantMapSetQuaternion(VariantMap* vmap, const String& key, const Quaternion& value)
- {
- (*vmap)[StringHash(key)] = value;
- }
- static void VariantMapSetColor(VariantMap* vmap, const String& key, const Color& value)
- {
- (*vmap)[StringHash(key)] = value;
- }
- static void VariantMapSetString(VariantMap* vmap, const String& key, const String& value)
- {
- (*vmap)[StringHash(key)] = value;
- }
- static void VariantMapSetBuffer(VariantMap* vmap, const String& key, const VectorBuffer& value)
- {
- (*vmap)[StringHash(key)].SetBuffer(value.GetData(), value.GetBuffer().Size());
- }
- static void VariantMapSetResourceRef(VariantMap* vmap, const String& key, const ResourceRef& value)
- {
- (*vmap)[StringHash(key)] = value;
- }
- static void VariantMapSetResourceRefList(VariantMap* vmap, const String& key, const ResourceRefList& value)
- {
- (*vmap)[StringHash(key)] = value;
- }
- static void VariantMapSetIntRect(VariantMap* vmap, const String& key, const IntRect& value)
- {
- (*vmap)[StringHash(key)] = value;
- }
- static void VariantMapSetIntVector2(VariantMap* vmap, const String& key, const IntVector2& value)
- {
- (*vmap)[StringHash(key)] = value;
- }
- static void VariantMapSetPtr(VariantMap* vmap, const String& key, void* value)
- {
- (*vmap)[StringHash(key)] = value;
- }
- static void VariantMapSetMatrix3(VariantMap* vmap, const String& key, const Matrix3& value)
- {
- (*vmap)[StringHash(key)] = value;
- }
- static void VariantMapSetMatrix3x4(VariantMap* vmap, const String& key, const Matrix3x4& value)
- {
- (*vmap)[StringHash(key)] = value;
- }
- static void VariantMapSetMatrix4(VariantMap* vmap, const String& key, const Matrix4& value)
- {
- (*vmap)[StringHash(key)] = value;
- }
- static const Variant& FindVariant(const VariantMap* vmap, const String& key)
- {
- VariantMap::ConstIterator i = vmap->Find(StringHash(key));
- return i != vmap->End() ? i->second_ : Variant::EMPTY;
- }
- static int VariantMapGetInt(const VariantMap* vmap, const String& key)
- {
- return FindVariant(vmap, key).GetInt();
- }
- static unsigned VariantMapGetUInt(const VariantMap* vmap, const String& key)
- {
- return FindVariant(vmap, key).GetUInt();
- }
- static StringHash VariantMapGetStringHash(const VariantMap* vmap, const String& key)
- {
- return FindVariant(vmap, key).GetStringHash();
- }
- static bool VariantMapGetBool(const VariantMap* vmap, const String& key)
- {
- return FindVariant(vmap, key).GetBool();
- }
- static float VariantMapGetFloat(const VariantMap* vmap, const String& key)
- {
- return FindVariant(vmap, key).GetFloat();
- }
- static const Vector2& VariantMapGetVector2(const VariantMap* vmap, const String& key)
- {
- return FindVariant(vmap, key).GetVector2();
- }
- static const Vector3& VariantMapGetVector3(const VariantMap* vmap, const String& key)
- {
- return FindVariant(vmap, key).GetVector3();
- }
- static const Vector4& VariantMapGetVector4(const VariantMap* vmap, const String& key)
- {
- return FindVariant(vmap, key).GetVector4();
- }
- static const Quaternion& VariantMapGetQuaternion(const VariantMap* vmap, const String& key)
- {
- return FindVariant(vmap, key).GetQuaternion();
- }
- static const Color& VariantMapGetColor(const VariantMap* vmap, const String& key)
- {
- return FindVariant(vmap, key).GetColor();
- }
- static const String& VariantMapGetString(const VariantMap* vmap, const String& key)
- {
- return FindVariant(vmap, key).GetString();
- }
- static VectorBuffer VariantMapGetBuffer(const VariantMap* vmap, const String key)
- {
- const PODVector<unsigned char>& buffer = FindVariant(vmap, key).GetBuffer();
- return VectorBuffer(buffer);
- }
- static const ResourceRef& VariantMapGetResourceRef(const VariantMap* vmap, const String& key)
- {
- return FindVariant(vmap, key).GetResourceRef();
- }
- static const ResourceRefList& VariantMapGetResourceRefList(const VariantMap* vmap, const String& key)
- {
- return FindVariant(vmap, key).GetResourceRefList();
- }
- static const IntRect& VariantMapGetIntRect(const VariantMap* vmap, const String& key)
- {
- return FindVariant(vmap, key).GetIntRect();
- }
- static const IntVector2& VariantMapGetIntVector2(const VariantMap* vmap, const String& key)
- {
- return FindVariant(vmap, key).GetIntVector2();
- }
- static const Matrix3& VariantMapGetMatrix3(const VariantMap* vmap, const String& key)
- {
- return FindVariant(vmap, key).GetMatrix3();
- }
- static const Matrix3x4& VariantMapGetMatrix3x4(const VariantMap* vmap, const String& key)
- {
- return FindVariant(vmap, key).GetMatrix3x4();
- }
- static const Matrix4& VariantMapGetMatrix4(const VariantMap* vmap, const String& key)
- {
- return FindVariant(vmap, key).GetMatrix4();
- }
- #define TOLUA_DISABLE_tolua_CoreLuaAPI_VariantMap_SetPtr00
- static int tolua_CoreLuaAPI_VariantMap_SetPtr00(lua_State* tolua_S)
- {
- #ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"VariantMap",0,&tolua_err) ||
- !tolua_isurho3dstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isuserdata(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
- #endif
- {
- VariantMap* self = (VariantMap*) tolua_tousertype(tolua_S,1,0);
- const String key = ((const String) tolua_tourho3dstring(tolua_S,2,0));
- void* value = ((void*) tolua_tousertype(tolua_S,3,0));
- #ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'VariantMapSetPtr'", NULL);
- #endif
- {
- VariantMapSetPtr(self,key,value);
- }
- }
- return 0;
- #ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetPtr'.",&tolua_err);
- return 0;
- #endif
- }
- #define TOLUA_DISABLE_tolua_CoreLuaAPI_VariantMap_GetPtr00
- static int tolua_CoreLuaAPI_VariantMap_GetPtr00(lua_State* tolua_S)
- {
- #ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!tolua_isusertype(tolua_S,1,"VariantMap",0,&tolua_err) ||
- !tolua_isurho3dstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isurho3dstring(tolua_S,3,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err))
- goto tolua_lerror;
- else
- #endif
- {
- VariantMap* self = (VariantMap*) tolua_tousertype(tolua_S,1,0);
- const String type = ((const String) tolua_tourho3dstring(tolua_S,2,0));
- const String key = ((const String) tolua_tourho3dstring(tolua_S,3,0));
- #ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'VariantMapGetPtr'", NULL);
- #endif
- {
- void* tolua_ret = (void*)FindVariant(self, key).GetVoidPtr();
- tolua_pushusertype(tolua_S,tolua_ret, type.CString());
- }
- }
- return 1;
- #ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetPtr'.",&tolua_err);
- return 0;
- #endif
- }
- $}
|