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AssetImporter
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a779d56c82
Fix lightmap texture imports - likely copy-paste error
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10 년 전 |
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OgreImporter
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b8c7c59eca
Configure amount of allowed bones for hardware skinning based on the rendering API. Allow 128 bones on Direct3D 11 & OpenGL 3. Add -mb (maxbones) parameter to AssetImporter & OgreImporter. When using OpenGL 3, allow deferred rendering to use different MRT formats without forcing an RGBA substitute rendertarget.
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10 년 전 |
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PackageTool
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41d9ab29a9
For Travis CI - add CI build jobs for Direct3D 11.
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10 년 전 |
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RampGenerator
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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10 년 전 |
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ScriptCompiler
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bb2ebf7568
Bump copyright to 2015.
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11 년 전 |
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SpritePacker
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96a3126557
Fix SpritePacker build on Mac OS X platform.
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11 년 전 |
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Urho3DPlayer
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be2280918b
Adjust .gitignore to filter generated stuff in non out-of-source build.
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10 년 전 |
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CMakeLists.txt
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7a80b37c22
Fix URHO3D_PACKAGING build option on Windows platform with SHARED lib.
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10 년 전 |