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Direct3D9
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6a7ffdcd19
Updated to newest AssImp from git repository.
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há 12 anos atrás |
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OpenGL
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5830f0e5d1
Convention change: prefer Enabled instead of Active where possible.
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há 12 anos atrás |
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AnimatedModel.cpp
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3f3d63280c
Fixed infinite raycast returning results that were not hit by the ray.
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há 12 anos atrás |
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AnimatedModel.h
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34df8b5e82
Fixed headless mode.
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há 12 anos atrás |
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Animation.cpp
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34df8b5e82
Fixed headless mode.
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há 12 anos atrás |
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Animation.h
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c55c9cf064
Exposed AnimationTriggerPoint to script.
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há 13 anos atrás |
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AnimationController.cpp
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3cbf2cd402
Detach AnimationController & ParticleEmitter from the scene post-update when disabled.
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há 12 anos atrás |
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AnimationController.h
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3539fcd26e
Improved the final error message printed when an include file is missing.
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há 12 anos atrás |
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AnimationState.cpp
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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AnimationState.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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Batch.cpp
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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Batch.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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BillboardSet.cpp
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af8825047a
Started work on node/component enable & disable.
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há 12 anos atrás |
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BillboardSet.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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CMakeLists.txt
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ff564d3360
Switched to GLEW library for OpenGL extensions.
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há 12 anos atrás |
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Camera.cpp
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9be174c473
Disabled Camera does not render.
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há 12 anos atrás |
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Camera.h
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c55c9cf064
Exposed AnimationTriggerPoint to script.
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há 13 anos atrás |
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CustomGeometry.cpp
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3f3d63280c
Fixed infinite raycast returning results that were not hit by the ray.
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há 12 anos atrás |
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CustomGeometry.h
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cddaa40080
Fixed ScriptInstance.cpp to compile under GCC and LLVM. Better Eclipse build environment setup. General code cleanup. During Editor startup, resets scene when loading requested scene from file specified by the parameter fails.
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há 12 anos atrás |
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DebugRenderer.cpp
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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DebugRenderer.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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DecalSet.cpp
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f226c4bc4a
Added equality operators for Matrix classes.
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há 12 anos atrás |
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DecalSet.h
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1930041147
Optimization: DecalSet & ScriptInstance unsubscribe from scene update when disabled.
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há 12 anos atrás |
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Drawable.cpp
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3f3d63280c
Fixed infinite raycast returning results that were not hit by the ray.
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há 12 anos atrás |
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Drawable.h
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606d374936
Added GetWorldBoundingBox() to CollisionShape.
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há 12 anos atrás |
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DrawableEvents.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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GPUObject.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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Geometry.cpp
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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Geometry.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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Graphics.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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GraphicsDefs.cpp
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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GraphicsDefs.h
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b2645460ef
Refactored view queuing in Renderer.
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há 13 anos atrás |
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GraphicsEvents.h
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b2645460ef
Refactored view queuing in Renderer.
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há 13 anos atrás |
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GraphicsImpl.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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IndexBuffer.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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Light.cpp
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3f3d63280c
Fixed infinite raycast returning results that were not hit by the ray.
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há 12 anos atrás |
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Light.h
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d567ef83fc
Started work on 3D text component.
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há 12 anos atrás |
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Material.cpp
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34df8b5e82
Fixed headless mode.
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há 12 anos atrás |
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Material.h
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245e678fd6
Refactored resource dependency tracking.
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há 12 anos atrás |
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Model.cpp
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606d374936
Added GetWorldBoundingBox() to CollisionShape.
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há 12 anos atrás |
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Model.h
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606d374936
Added GetWorldBoundingBox() to CollisionShape.
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há 12 anos atrás |
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OcclusionBuffer.cpp
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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OcclusionBuffer.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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Octree.cpp
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3f3d63280c
Fixed infinite raycast returning results that were not hit by the ray.
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há 12 anos atrás |
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Octree.h
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606d374936
Added GetWorldBoundingBox() to CollisionShape.
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há 12 anos atrás |
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OctreeQuery.cpp
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af8825047a
Started work on node/component enable & disable.
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há 12 anos atrás |
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OctreeQuery.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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ParticleEmitter.cpp
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895f909297
Include cleanup.
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há 12 anos atrás |
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ParticleEmitter.h
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3cbf2cd402
Detach AnimationController & ParticleEmitter from the scene post-update when disabled.
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há 12 anos atrás |
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Precompiled.cpp
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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Precompiled.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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RenderPath.cpp
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34df8b5e82
Fixed headless mode.
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há 12 anos atrás |
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RenderPath.h
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5830f0e5d1
Convention change: prefer Enabled instead of Active where possible.
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há 12 anos atrás |
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RenderSurface.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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Renderer.cpp
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6b6ab3da74
Fixed sRGB flag in renderpath RT definitions not being taken into account.
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há 12 anos atrás |
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Renderer.h
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6b6ab3da74
Fixed sRGB flag in renderpath RT definitions not being taken into account.
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há 12 anos atrás |
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Shader.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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ShaderParser.cpp
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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ShaderParser.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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ShaderProgram.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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ShaderVariation.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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Skeleton.cpp
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34df8b5e82
Fixed headless mode.
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há 12 anos atrás |
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Skeleton.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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Skybox.cpp
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d26e2c148a
Fixed Text3D in face camera mode becoming invisible after being out of the view frustum due to using old camera position.
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há 12 anos atrás |
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Skybox.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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StaticModel.cpp
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3f3d63280c
Fixed infinite raycast returning results that were not hit by the ray.
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há 12 anos atrás |
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StaticModel.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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Tangent.cpp
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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Tangent.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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Technique.cpp
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5160610e25
Refactored freely rotating / scaling UIElements into a separate Sprite class; removed rotation from the base class as it would not work correctly with element hierarchies in most cases.
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há 12 anos atrás |
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Technique.h
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1ebe4deabd
Load shaders per pass when first needed, not to every pass at once.
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há 13 anos atrás |
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Terrain.cpp
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2a4a089fc1
Detached component is considered as not enabled effectively regardless of its own enabled flag. Tweaked the 'expansion triangle' icon.
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há 12 anos atrás |
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Terrain.h
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af8825047a
Started work on node/component enable & disable.
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há 12 anos atrás |
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TerrainPatch.cpp
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3f3d63280c
Fixed infinite raycast returning results that were not hit by the ray.
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há 12 anos atrás |
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TerrainPatch.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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Texture.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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Texture2D.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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TextureCube.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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VertexBuffer.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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VertexDeclaration.h
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a40fead7dc
Updated license for the new year.
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há 13 anos atrás |
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View.cpp
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fccdba09c6
Use pointers to cubemap direction vectors to fix static initialization order issues. Fixes point light shadow map on MinGW.
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há 12 anos atrás |
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View.h
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9d759300fe
Added possibility to disable the litbase pass optimization in RenderPath, if an ambient-only pass is needed.
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há 13 anos atrás |
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Viewport.cpp
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2a4fbcdf54
Removed the old postprocess system. Instead renderpath fragments can be appended.
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há 13 anos atrás |
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Viewport.h
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2a4fbcdf54
Removed the old postprocess system. Instead renderpath fragments can be appended.
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há 13 anos atrás |
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Zone.cpp
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d35f3b5035
Removed duplicate error message from ScriptCompiler when script compilation fails.
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há 12 anos atrás |
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Zone.h
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af8825047a
Started work on node/component enable & disable.
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há 12 anos atrás |