Lasse Öörni d26e2c148a Fixed Text3D in face camera mode becoming invisible after being out of the view frustum due to using old camera position. há 12 anos atrás
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Direct3D9 6a7ffdcd19 Updated to newest AssImp from git repository. há 12 anos atrás
OpenGL 5830f0e5d1 Convention change: prefer Enabled instead of Active where possible. há 12 anos atrás
AnimatedModel.cpp 3f3d63280c Fixed infinite raycast returning results that were not hit by the ray. há 12 anos atrás
AnimatedModel.h 34df8b5e82 Fixed headless mode. há 12 anos atrás
Animation.cpp 34df8b5e82 Fixed headless mode. há 12 anos atrás
Animation.h c55c9cf064 Exposed AnimationTriggerPoint to script. há 13 anos atrás
AnimationController.cpp 3cbf2cd402 Detach AnimationController & ParticleEmitter from the scene post-update when disabled. há 12 anos atrás
AnimationController.h 3539fcd26e Improved the final error message printed when an include file is missing. há 12 anos atrás
AnimationState.cpp a40fead7dc Updated license for the new year. há 13 anos atrás
AnimationState.h a40fead7dc Updated license for the new year. há 13 anos atrás
Batch.cpp a40fead7dc Updated license for the new year. há 13 anos atrás
Batch.h a40fead7dc Updated license for the new year. há 13 anos atrás
BillboardSet.cpp af8825047a Started work on node/component enable & disable. há 12 anos atrás
BillboardSet.h a40fead7dc Updated license for the new year. há 13 anos atrás
CMakeLists.txt ff564d3360 Switched to GLEW library for OpenGL extensions. há 12 anos atrás
Camera.cpp 9be174c473 Disabled Camera does not render. há 12 anos atrás
Camera.h c55c9cf064 Exposed AnimationTriggerPoint to script. há 13 anos atrás
CustomGeometry.cpp 3f3d63280c Fixed infinite raycast returning results that were not hit by the ray. há 12 anos atrás
CustomGeometry.h cddaa40080 Fixed ScriptInstance.cpp to compile under GCC and LLVM. Better Eclipse build environment setup. General code cleanup. During Editor startup, resets scene when loading requested scene from file specified by the parameter fails. há 12 anos atrás
DebugRenderer.cpp a40fead7dc Updated license for the new year. há 13 anos atrás
DebugRenderer.h a40fead7dc Updated license for the new year. há 13 anos atrás
DecalSet.cpp f226c4bc4a Added equality operators for Matrix classes. há 12 anos atrás
DecalSet.h 1930041147 Optimization: DecalSet & ScriptInstance unsubscribe from scene update when disabled. há 12 anos atrás
Drawable.cpp 3f3d63280c Fixed infinite raycast returning results that were not hit by the ray. há 12 anos atrás
Drawable.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. há 12 anos atrás
DrawableEvents.h a40fead7dc Updated license for the new year. há 13 anos atrás
GPUObject.h a40fead7dc Updated license for the new year. há 13 anos atrás
Geometry.cpp a40fead7dc Updated license for the new year. há 13 anos atrás
Geometry.h a40fead7dc Updated license for the new year. há 13 anos atrás
Graphics.h a40fead7dc Updated license for the new year. há 13 anos atrás
GraphicsDefs.cpp a40fead7dc Updated license for the new year. há 13 anos atrás
GraphicsDefs.h b2645460ef Refactored view queuing in Renderer. há 13 anos atrás
GraphicsEvents.h b2645460ef Refactored view queuing in Renderer. há 13 anos atrás
GraphicsImpl.h a40fead7dc Updated license for the new year. há 13 anos atrás
IndexBuffer.h a40fead7dc Updated license for the new year. há 13 anos atrás
Light.cpp 3f3d63280c Fixed infinite raycast returning results that were not hit by the ray. há 12 anos atrás
Light.h d567ef83fc Started work on 3D text component. há 12 anos atrás
Material.cpp 34df8b5e82 Fixed headless mode. há 12 anos atrás
Material.h 245e678fd6 Refactored resource dependency tracking. há 12 anos atrás
Model.cpp 606d374936 Added GetWorldBoundingBox() to CollisionShape. há 12 anos atrás
Model.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. há 12 anos atrás
OcclusionBuffer.cpp a40fead7dc Updated license for the new year. há 13 anos atrás
OcclusionBuffer.h a40fead7dc Updated license for the new year. há 13 anos atrás
Octree.cpp 3f3d63280c Fixed infinite raycast returning results that were not hit by the ray. há 12 anos atrás
Octree.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. há 12 anos atrás
OctreeQuery.cpp af8825047a Started work on node/component enable & disable. há 12 anos atrás
OctreeQuery.h a40fead7dc Updated license for the new year. há 13 anos atrás
ParticleEmitter.cpp 895f909297 Include cleanup. há 12 anos atrás
ParticleEmitter.h 3cbf2cd402 Detach AnimationController & ParticleEmitter from the scene post-update when disabled. há 12 anos atrás
Precompiled.cpp a40fead7dc Updated license for the new year. há 13 anos atrás
Precompiled.h a40fead7dc Updated license for the new year. há 13 anos atrás
RenderPath.cpp 34df8b5e82 Fixed headless mode. há 12 anos atrás
RenderPath.h 5830f0e5d1 Convention change: prefer Enabled instead of Active where possible. há 12 anos atrás
RenderSurface.h a40fead7dc Updated license for the new year. há 13 anos atrás
Renderer.cpp 6b6ab3da74 Fixed sRGB flag in renderpath RT definitions not being taken into account. há 12 anos atrás
Renderer.h 6b6ab3da74 Fixed sRGB flag in renderpath RT definitions not being taken into account. há 12 anos atrás
Shader.h a40fead7dc Updated license for the new year. há 13 anos atrás
ShaderParser.cpp a40fead7dc Updated license for the new year. há 13 anos atrás
ShaderParser.h a40fead7dc Updated license for the new year. há 13 anos atrás
ShaderProgram.h a40fead7dc Updated license for the new year. há 13 anos atrás
ShaderVariation.h a40fead7dc Updated license for the new year. há 13 anos atrás
Skeleton.cpp 34df8b5e82 Fixed headless mode. há 12 anos atrás
Skeleton.h a40fead7dc Updated license for the new year. há 13 anos atrás
Skybox.cpp d26e2c148a Fixed Text3D in face camera mode becoming invisible after being out of the view frustum due to using old camera position. há 12 anos atrás
Skybox.h a40fead7dc Updated license for the new year. há 13 anos atrás
StaticModel.cpp 3f3d63280c Fixed infinite raycast returning results that were not hit by the ray. há 12 anos atrás
StaticModel.h a40fead7dc Updated license for the new year. há 13 anos atrás
Tangent.cpp a40fead7dc Updated license for the new year. há 13 anos atrás
Tangent.h a40fead7dc Updated license for the new year. há 13 anos atrás
Technique.cpp 5160610e25 Refactored freely rotating / scaling UIElements into a separate Sprite class; removed rotation from the base class as it would not work correctly with element hierarchies in most cases. há 12 anos atrás
Technique.h 1ebe4deabd Load shaders per pass when first needed, not to every pass at once. há 13 anos atrás
Terrain.cpp 2a4a089fc1 Detached component is considered as not enabled effectively regardless of its own enabled flag. Tweaked the 'expansion triangle' icon. há 12 anos atrás
Terrain.h af8825047a Started work on node/component enable & disable. há 12 anos atrás
TerrainPatch.cpp 3f3d63280c Fixed infinite raycast returning results that were not hit by the ray. há 12 anos atrás
TerrainPatch.h a40fead7dc Updated license for the new year. há 13 anos atrás
Texture.h a40fead7dc Updated license for the new year. há 13 anos atrás
Texture2D.h a40fead7dc Updated license for the new year. há 13 anos atrás
TextureCube.h a40fead7dc Updated license for the new year. há 13 anos atrás
VertexBuffer.h a40fead7dc Updated license for the new year. há 13 anos atrás
VertexDeclaration.h a40fead7dc Updated license for the new year. há 13 anos atrás
View.cpp fccdba09c6 Use pointers to cubemap direction vectors to fix static initialization order issues. Fixes point light shadow map on MinGW. há 12 anos atrás
View.h 9d759300fe Added possibility to disable the litbase pass optimization in RenderPath, if an ambient-only pass is needed. há 13 anos atrás
Viewport.cpp 2a4fbcdf54 Removed the old postprocess system. Instead renderpath fragments can be appended. há 13 anos atrás
Viewport.h 2a4fbcdf54 Removed the old postprocess system. Instead renderpath fragments can be appended. há 13 anos atrás
Zone.cpp d35f3b5035 Removed duplicate error message from ScriptCompiler when script compilation fails. há 12 anos atrás
Zone.h af8825047a Started work on node/component enable & disable. há 12 anos atrás