- <technique sm3="true" >
- <pass name="alpha" vs="LitSolid_LightMapHeightFog" ps="LitSolid_DiffLightMapHeightFog" depthwrite="false" blend="alpha" />
- <pass name="litalpha" vs="LitSolid_HeightFog" ps="LitSolid_DiffHeightFog" depthwrite="false" blend="addalpha" />
- <pass name="shadow" vs="Shadow" ps="Shadow" />
- </technique>
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