VegetationDiffUnlitAlphaMask.xml 215 B

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  1. <technique>
  2. <pass name="base" vs="Vegetation" ps="Unlit_DiffAlphaMask" />
  3. <pass name="depth" vs="VegetationDepth" ps="Depth" />
  4. <pass name="shadow" vs="VegetationShadow" ps="Shadow" />
  5. </technique>