Lasse Öörni 76292ef63e Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation. %!s(int64=12) %!d(string=hai) anos
..
Attribute.h 247158b7d8 Added node IDs attribute to StaticModelGroup. %!s(int64=12) %!d(string=hai) anos
CMakeLists.txt d7942132f1 Configure and install Urho3D.pc file for pkg-config tool. %!s(int64=12) %!d(string=hai) anos
Condition.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos
Condition.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos
Context.cpp 76292ef63e Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation. %!s(int64=12) %!d(string=hai) anos
Context.h 76292ef63e Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation. %!s(int64=12) %!d(string=hai) anos
CoreEvents.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos
Main.h ed01bd0959 Fixed Application class namespace declaration. %!s(int64=12) %!d(string=hai) anos
MiniDump.cpp 9f9a238836 Windows shared library build fixes. %!s(int64=12) %!d(string=hai) anos
MiniDump.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos
Mutex.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos
Mutex.h 32c86e8237 Added necessary include files to not rely on includes in Precompiled.h. %!s(int64=12) %!d(string=hai) anos
Object.cpp 76292ef63e Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation. %!s(int64=12) %!d(string=hai) anos
Object.h 76292ef63e Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation. %!s(int64=12) %!d(string=hai) anos
ProcessUtils.cpp b5836237e9 Remove dependency on Lua when LuaJIT is enabled. %!s(int64=12) %!d(string=hai) anos
ProcessUtils.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos
Profiler.cpp 956df0a8f6 Added SkeletalAnimation sample converted to script. %!s(int64=12) %!d(string=hai) anos
Profiler.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos
StringUtils.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos
StringUtils.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos
Thread.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos
Thread.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos
Timer.cpp 76292ef63e Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation. %!s(int64=12) %!d(string=hai) anos
Timer.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos
Variant.cpp ee0e3aa663 Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated. %!s(int64=12) %!d(string=hai) anos
Variant.h ee0e3aa663 Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated. %!s(int64=12) %!d(string=hai) anos
WorkQueue.cpp 76292ef63e Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation. %!s(int64=12) %!d(string=hai) anos
WorkQueue.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos