Lasse Öörni 76292ef63e Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation. 12 lat temu
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CMakeLists.txt e91307ce51 Clean up build scripts to adhere to format convention. 12 lat temu
Deserializer.cpp ee0e3aa663 Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated. 12 lat temu
Deserializer.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 lat temu
File.cpp 534b1d41fd Fix crash on empty file name. 12 lat temu
File.h c6a6f71aa3 Finalize LZ4 support. Do not repeatedly allocate compressed data buffer. Do not store global blocksize into the package file header. Increased Android read buffer to 32KB. 12 lat temu
FileSystem.cpp 4f9287b7c8 Added AssetImporter options. Skip copy of zero-sized textures. In FileSystem::CopyFile(), do not overwrite destination file if opening the source file fails. Closes #129. 12 lat temu
FileSystem.h 372fbed88d Normalize resource names in SanitateResourceName() if they also contain a registered resource dir name, ie. Data/Scripts/NinjaSnowWar.as becomes Scripts/NinjaSnowWar.as. This fixes script file possibly getting loaded twice. 12 lat temu
FileWatcher.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 lat temu
FileWatcher.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 lat temu
IOEvents.h eef5b89766 Removed the retained message mode from the AngelScript subsystem. Instead, Application class will remember error log messages and display them if ErrorExit() is called without a custom message. This allows showing all error messages from Lua script subsystem equally. 12 lat temu
Log.cpp 76292ef63e Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation. 12 lat temu
Log.h 712345aa56 Added log macros with formatting. Closes #114. 12 lat temu
MacFileWatcher.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 lat temu
MacFileWatcher.m 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 lat temu
MemoryBuffer.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 lat temu
MemoryBuffer.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 lat temu
PackageFile.cpp 02df5b2d02 Write package file size to the end of package files. If package signature is not found from the file beginning, seek to file end and read the size, then seek backward to check if the package file is concatenated eg. in the executable. Alternatively the start offset can be specified manually when opening a package file. Closes #27. 12 lat temu
PackageFile.h 02df5b2d02 Write package file size to the end of package files. If package signature is not found from the file beginning, seek to file end and read the size, then seek backward to check if the package file is concatenated eg. in the executable. Alternatively the start offset can be specified manually when opening a package file. Closes #27. 12 lat temu
Serializer.cpp ee0e3aa663 Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated. 12 lat temu
Serializer.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 lat temu
VectorBuffer.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 lat temu
VectorBuffer.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 lat temu