Lasse Öörni 39e13d49c8 Renamed the plane intercept parameter to "d" and reversed its sign so that it fits the conventional plane formula ax + by + cz + d = 0. před 12 roky
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AreaAllocator.cpp ecc37d1f2e If all font's glyph do not fit into one page, begin filling texture pages dynamically as glyphs are used. před 12 roky
AreaAllocator.h ecc37d1f2e If all font's glyph do not fit into one page, begin filling texture pages dynamically as glyphs are used. před 12 roky
BoundingBox.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. před 12 roky
BoundingBox.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. před 12 roky
CMakeLists.txt e423a26461 Refactor CMake build scripts. před 12 roky
Color.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. před 12 roky
Color.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. před 12 roky
Frustum.cpp 39e13d49c8 Renamed the plane intercept parameter to "d" and reversed its sign so that it fits the conventional plane formula ax + by + cz + d = 0. před 12 roky
Frustum.h 39e13d49c8 Renamed the plane intercept parameter to "d" and reversed its sign so that it fits the conventional plane formula ax + by + cz + d = 0. před 12 roky
MathDefs.h a26d5b98d5 Added example of manual bone control to CharacterDemo. Added a version of Skeleton::GetBone() that takes a C string parameter to avoid ambiguity. před 12 roky
Matrix3.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. před 12 roky
Matrix3.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. před 12 roky
Matrix3x4.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. před 12 roky
Matrix3x4.h cadb503976 Added transform by matrix functions to Plane. Added camera clipping plane support. Added basic reflective+refractive water shader + material. před 12 roky
Matrix4.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. před 12 roky
Matrix4.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. před 12 roky
Plane.cpp 39e13d49c8 Renamed the plane intercept parameter to "d" and reversed its sign so that it fits the conventional plane formula ax + by + cz + d = 0. před 12 roky
Plane.h 39e13d49c8 Renamed the plane intercept parameter to "d" and reversed its sign so that it fits the conventional plane formula ax + by + cz + d = 0. před 12 roky
Polyhedron.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. před 12 roky
Polyhedron.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. před 12 roky
Quaternion.cpp eb4e99457c Code cleanup. Removed Camera functions to return forward, right, up vectors as they are now also in Node. Added Lua property accessors for Node up/right vectors. Exposed SmoothStep() to script. Modified Node::LookAt() to use the new Quaternion function. Updated credits. před 12 roky
Quaternion.h eb4e99457c Code cleanup. Removed Camera functions to return forward, right, up vectors as they are now also in Node. Added Lua property accessors for Node up/right vectors. Exposed SmoothStep() to script. Modified Node::LookAt() to use the new Quaternion function. Updated credits. před 12 roky
Random.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. před 12 roky
Random.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. před 12 roky
Ray.cpp 39e13d49c8 Renamed the plane intercept parameter to "d" and reversed its sign so that it fits the conventional plane formula ax + by + cz + d = 0. před 12 roky
Ray.h 0a97b5824c Minor Math library cleanup. Inline short Ray functions. před 12 roky
Rect.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. před 12 roky
Rect.h 3343e52986 Added IsInside() to Rect & IntRect. Closes #128. před 12 roky
Sphere.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. před 12 roky
Sphere.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. před 12 roky
StringHash.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. před 12 roky
StringHash.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. před 12 roky
Vector2.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. před 12 roky
Vector2.h caf0994b8f Optimize vector/quaternion Normalize() to a no-op if already at unit length. Changed return value to void. před 12 roky
Vector3.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. před 12 roky
Vector3.h a20d38b13d Code formatting. před 12 roky
Vector4.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. před 12 roky
Vector4.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. před 12 roky