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APITemplates.h
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e908a9076a
Support defining different action buttons for different resource types in the editor.
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%!s(int64=12) %!d(string=hai) anos |
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Addons.cpp
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730c6eda2f
Updated to AngelScript 2.27.0 WIP.
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%!s(int64=12) %!d(string=hai) anos |
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Addons.h
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730c6eda2f
Updated to AngelScript 2.27.0 WIP.
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%!s(int64=12) %!d(string=hai) anos |
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AudioAPI.cpp
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1fdf228359
Move the AngelScript API registration to the Script library and inverted the Script <-> Engine library dependency.
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%!s(int64=12) %!d(string=hai) anos |
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CMakeLists.txt
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1fdf228359
Move the AngelScript API registration to the Script library and inverted the Script <-> Engine library dependency.
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%!s(int64=12) %!d(string=hai) anos |
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CoreAPI.cpp
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e908a9076a
Support defining different action buttons for different resource types in the editor.
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%!s(int64=12) %!d(string=hai) anos |
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EngineAPI.cpp
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a18ad2b45d
Do not allow Input to directly close the rendering window and cause engine main loop termination. Instead send an event. Engine::SetAutoExit() controls whether to exit automatically as a response.
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%!s(int64=12) %!d(string=hai) anos |
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GraphicsAPI.cpp
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ad8b44d478
Added GetModel() & GetNode() to AnimationState.
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%!s(int64=12) %!d(string=hai) anos |
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IOAPI.cpp
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1fdf228359
Move the AngelScript API registration to the Script library and inverted the Script <-> Engine library dependency.
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%!s(int64=12) %!d(string=hai) anos |
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InputAPI.cpp
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5ad269e68c
Reverted the addition of IsTouchEnabled() as on some platforms it is set dynamically on receiving the first touch.
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%!s(int64=12) %!d(string=hai) anos |
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MathAPI.cpp
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1fdf228359
Move the AngelScript API registration to the Script library and inverted the Script <-> Engine library dependency.
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%!s(int64=12) %!d(string=hai) anos |
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NavigationAPI.cpp
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1fdf228359
Move the AngelScript API registration to the Script library and inverted the Script <-> Engine library dependency.
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%!s(int64=12) %!d(string=hai) anos |
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NetworkAPI.cpp
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1fdf228359
Move the AngelScript API registration to the Script library and inverted the Script <-> Engine library dependency.
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%!s(int64=12) %!d(string=hai) anos |
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PhysicsAPI.cpp
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1114a3fc28
Option to disable the InternalEdgeUtility.
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%!s(int64=12) %!d(string=hai) anos |
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Precompiled.cpp
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a40fead7dc
Updated license for the new year.
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%!s(int64=13) %!d(string=hai) anos |
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Precompiled.h
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a40fead7dc
Updated license for the new year.
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%!s(int64=13) %!d(string=hai) anos |
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ResourceAPI.cpp
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3cd4625ad1
Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's.
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%!s(int64=12) %!d(string=hai) anos |
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SceneAPI.cpp
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1fdf228359
Move the AngelScript API registration to the Script library and inverted the Script <-> Engine library dependency.
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%!s(int64=12) %!d(string=hai) anos |
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Script.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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%!s(int64=12) %!d(string=hai) anos |
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Script.h
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1fdf228359
Move the AngelScript API registration to the Script library and inverted the Script <-> Engine library dependency.
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%!s(int64=12) %!d(string=hai) anos |
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ScriptAPI.cpp
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1fdf228359
Move the AngelScript API registration to the Script library and inverted the Script <-> Engine library dependency.
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%!s(int64=12) %!d(string=hai) anos |
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ScriptAPI.h
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1fdf228359
Move the AngelScript API registration to the Script library and inverted the Script <-> Engine library dependency.
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%!s(int64=12) %!d(string=hai) anos |
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ScriptEventListener.h
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cddaa40080
Fixed ScriptInstance.cpp to compile under GCC and LLVM. Better Eclipse build environment setup. General code cleanup. During Editor startup, resets scene when loading requested scene from file specified by the parameter fails.
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%!s(int64=13) %!d(string=hai) anos |
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ScriptFile.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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%!s(int64=12) %!d(string=hai) anos |
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ScriptFile.h
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74c01e7da5
Added compiled AngelScript bytecode support.
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%!s(int64=13) %!d(string=hai) anos |
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ScriptInstance.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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%!s(int64=12) %!d(string=hai) anos |
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ScriptInstance.h
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1930041147
Optimization: DecalSet & ScriptInstance unsubscribe from scene update when disabled.
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%!s(int64=12) %!d(string=hai) anos |
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UIAPI.cpp
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adf668b386
Refactored the system cursor shape definition inside Cursor class; use SetUseSystemShapes() to enable.
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%!s(int64=12) %!d(string=hai) anos |