Lasse Öörni dac3f4e0a8 Fixed Android library stripping on some Windows configurations. 12 лет назад
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Direct3D9 4f5e060a6a Fixed possible subsystem deinitialization order error. 12 лет назад
OpenGL ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 лет назад
AnimatedModel.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 лет назад
AnimatedModel.h 98986d77dc Fixed resource pick fileselector becoming unavailable if a resource pick was cancelled. 12 лет назад
Animation.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 лет назад
Animation.h 2afdf2675a Fixed Windows build. 12 лет назад
AnimationController.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 лет назад
AnimationController.h a0a3428de5 Allow using AnimationController also for node animations. 12 лет назад
AnimationState.cpp 4aaec71d20 If node animation has only 1 track, play it in the given root node regardless of whether the track & node name match. 12 лет назад
AnimationState.h 5550246c09 Export node animations from scene. 12 лет назад
Batch.cpp 5f834fe1b1 Fixed GCC 64-bit compiler warning. 12 лет назад
Batch.h 185f7833dd Convert a batch group to instancing only when the second batch is added. 12 лет назад
BillboardSet.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 лет назад
BillboardSet.h 5be5222cb8 Added ParticleEmitter attributes. 12 лет назад
CMakeLists.txt 1704bd16a9 Initial support for CMake-based Android build. 12 лет назад
Camera.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 лет назад
Camera.h 26402a255a Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it. 12 лет назад
CustomGeometry.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 лет назад
CustomGeometry.h cd88d22e36 Renamed BillboardSet::Updated() to Commit() to match CustomGeometry API. 12 лет назад
DebugRenderer.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 лет назад
DebugRenderer.h a40fead7dc Updated license for the new year. 13 лет назад
DecalSet.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 лет назад
DecalSet.h e039330e62 Changed DecalSet to use raw binary buffer serialization for the decal data for more size-optimal and faster load/save. 12 лет назад
Drawable.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 лет назад
Drawable.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. 12 лет назад
DrawableEvents.h a40fead7dc Updated license for the new year. 13 лет назад
GPUObject.h a40fead7dc Updated license for the new year. 13 лет назад
Geometry.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 лет назад
Geometry.h 4a3ec28769 Added point inside StaticModel check from Firegorilla. 12 лет назад
Graphics.h a40fead7dc Updated license for the new year. 13 лет назад
GraphicsDefs.cpp a40fead7dc Updated license for the new year. 13 лет назад
GraphicsDefs.h b2645460ef Refactored view queuing in Renderer. 13 лет назад
GraphicsEvents.h de3997dcfd Send events for view update begin/end and view render begin/end. 12 лет назад
GraphicsImpl.h a40fead7dc Updated license for the new year. 13 лет назад
IndexBuffer.h a40fead7dc Updated license for the new year. 13 лет назад
Light.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 лет назад
Light.h d567ef83fc Started work on 3D text component. 12 лет назад
Material.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 лет назад
Material.h 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. 12 лет назад
Model.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 лет назад
Model.h 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 лет назад
OcclusionBuffer.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 лет назад
OcclusionBuffer.h a40fead7dc Updated license for the new year. 13 лет назад
Octree.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 лет назад
Octree.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. 12 лет назад
OctreeQuery.cpp af8825047a Started work on node/component enable & disable. 12 лет назад
OctreeQuery.h a40fead7dc Updated license for the new year. 13 лет назад
ParticleEmitter.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 лет назад
ParticleEmitter.h 6899609644 Applied consistency edits to the ParticleEmitter API. Added missing UpdateInvisible attribute & functions. 12 лет назад
Precompiled.cpp a40fead7dc Updated license for the new year. 13 лет назад
Precompiled.h a40fead7dc Updated license for the new year. 13 лет назад
RenderPath.cpp 7ba580852d Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use. 12 лет назад
RenderPath.h e91dcff71b Fixed missing header file. 12 лет назад
RenderSurface.h a40fead7dc Updated license for the new year. 13 лет назад
Renderer.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 лет назад
Renderer.h 4c2842967e Allow configuring the minimum instances per batch group to actually render as instanced. 12 лет назад
Shader.h a40fead7dc Updated license for the new year. 13 лет назад
ShaderParser.cpp 7d4ee02f53 Compile only Vegatation vertex shaders, combine with LitSolid pixel shaders. 12 лет назад
ShaderParser.h a40fead7dc Updated license for the new year. 13 лет назад
ShaderProgram.h a40fead7dc Updated license for the new year. 13 лет назад
ShaderVariation.h a40fead7dc Updated license for the new year. 13 лет назад
Skeleton.cpp 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 лет назад
Skeleton.h 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 лет назад
Skybox.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 лет назад
Skybox.h a40fead7dc Updated license for the new year. 13 лет назад
StaticModel.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 лет назад
StaticModel.h 4a3ec28769 Added point inside StaticModel check from Firegorilla. 12 лет назад
Tangent.cpp a40fead7dc Updated license for the new year. 13 лет назад
Tangent.h a40fead7dc Updated license for the new year. 13 лет назад
Technique.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 лет назад
Technique.h 1ebe4deabd Load shaders per pass when first needed, not to every pass at once. 13 лет назад
Terrain.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 лет назад
Terrain.h 27b31af0cf Added RigidBody::ReAddBodyToWorld(). 12 лет назад
TerrainPatch.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 лет назад
TerrainPatch.h a40fead7dc Updated license for the new year. 13 лет назад
Texture.h a40fead7dc Updated license for the new year. 13 лет назад
Texture2D.h a40fead7dc Updated license for the new year. 13 лет назад
TextureCube.h a40fead7dc Updated license for the new year. 13 лет назад
VertexBuffer.h a40fead7dc Updated license for the new year. 13 лет назад
VertexDeclaration.h a40fead7dc Updated license for the new year. 13 лет назад
View.cpp dac3f4e0a8 Fixed Android library stripping on some Windows configurations. 12 лет назад
View.h 4c2842967e Allow configuring the minimum instances per batch group to actually render as instanced. 12 лет назад
Viewport.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 лет назад
Viewport.h 2a4fbcdf54 Removed the old postprocess system. Instead renderpath fragments can be appended. 13 лет назад
Zone.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 лет назад
Zone.h af8825047a Started work on node/component enable & disable. 12 лет назад