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D3D9GPUObject.cpp
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a40fead7dc
Updated license for the new year.
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13 jaren geleden |
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D3D9GPUObject.h
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a40fead7dc
Updated license for the new year.
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13 jaren geleden |
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D3D9Graphics.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 jaren geleden |
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D3D9Graphics.h
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8b28c12ae6
Added instancing to the OpenGL renderer, requires the ARB_instanced_arrays extension.
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12 jaren geleden |
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D3D9GraphicsImpl.cpp
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4f5e060a6a
Fixed possible subsystem deinitialization order error.
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12 jaren geleden |
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D3D9GraphicsImpl.h
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b4599e046d
Hardware sRGB texture support. OpenGL sRGB framebuffer writing implementation still missing.
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12 jaren geleden |
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D3D9IndexBuffer.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 jaren geleden |
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D3D9IndexBuffer.h
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a40fead7dc
Updated license for the new year.
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13 jaren geleden |
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D3D9RenderSurface.cpp
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b2645460ef
Refactored view queuing in Renderer.
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13 jaren geleden |
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D3D9RenderSurface.h
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12bddee240
Whether to use derived opacity can be configured per UI element. By default true, except for Text.
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13 jaren geleden |
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D3D9Shader.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 jaren geleden |
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D3D9Shader.h
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a40fead7dc
Updated license for the new year.
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13 jaren geleden |
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D3D9ShaderVariation.cpp
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6a7ffdcd19
Updated to newest AssImp from git repository.
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12 jaren geleden |
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D3D9ShaderVariation.h
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a40fead7dc
Updated license for the new year.
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13 jaren geleden |
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D3D9Texture.cpp
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4e1e1f9ce6
Converted static const String arrays to const char* arrays where applicable.
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12 jaren geleden |
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D3D9Texture.h
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b4599e046d
Hardware sRGB texture support. OpenGL sRGB framebuffer writing implementation still missing.
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12 jaren geleden |
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D3D9Texture2D.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 jaren geleden |
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D3D9Texture2D.h
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b2645460ef
Refactored view queuing in Renderer.
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13 jaren geleden |
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D3D9TextureCube.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 jaren geleden |
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D3D9TextureCube.h
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b2645460ef
Refactored view queuing in Renderer.
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13 jaren geleden |
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D3D9VertexBuffer.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 jaren geleden |
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D3D9VertexBuffer.h
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4e1e1f9ce6
Converted static const String arrays to const char* arrays where applicable.
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12 jaren geleden |
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D3D9VertexDeclaration.cpp
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a40fead7dc
Updated license for the new year.
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13 jaren geleden |
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D3D9VertexDeclaration.h
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a40fead7dc
Updated license for the new year.
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13 jaren geleden |