OGLGPUObject.cpp 1.7 KB

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  1. //
  2. // Copyright (c) 2008-2014 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "Precompiled.h"
  23. #include "Graphics.h"
  24. #include "GPUObject.h"
  25. #include "DebugNew.h"
  26. namespace Urho3D
  27. {
  28. GPUObject::GPUObject(Graphics* graphics) :
  29. graphics_(graphics),
  30. object_(0),
  31. dataLost_(false),
  32. dataPending_(false)
  33. {
  34. if (graphics_)
  35. graphics->AddGPUObject(this);
  36. }
  37. GPUObject::~GPUObject()
  38. {
  39. if (graphics_)
  40. graphics_->RemoveGPUObject(this);
  41. }
  42. void GPUObject::OnDeviceLost()
  43. {
  44. object_ = 0;
  45. }
  46. void GPUObject::ClearDataLost()
  47. {
  48. dataLost_ = false;
  49. }
  50. Graphics* GPUObject::GetGraphics() const
  51. {
  52. return graphics_;
  53. }
  54. }