- $#include "ParticleEmitter2D.h"
- class ParticleEmitter2D : public Drawable2D
- {
- public:
- void SetEffect(ParticleEffect2D* effect);
- ParticleEffect2D* GetEffect() const;
- void SetSprite(Sprite2D* sprite);
- Sprite2D* GetSprite() const;
- tolua_property__get_set ParticleEffect2D* effect;
- tolua_property__get_set Sprite2D* sprite;
- };
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