CMakeLists.txt 2.5 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465
  1. #
  2. # Copyright (c) 2008-2014 the Urho3D project.
  3. #
  4. # Permission is hereby granted, free of charge, to any person obtaining a copy
  5. # of this software and associated documentation files (the "Software"), to deal
  6. # in the Software without restriction, including without limitation the rights
  7. # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. # copies of the Software, and to permit persons to whom the Software is
  9. # furnished to do so, subject to the following conditions:
  10. #
  11. # The above copyright notice and this permission notice shall be included in
  12. # all copies or substantial portions of the Software.
  13. #
  14. # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. # THE SOFTWARE.
  21. #
  22. # Define target name for Lua library
  23. set (TARGET_NAME Lua)
  24. # Define source files
  25. file (GLOB C_FILES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} src/*.c)
  26. list (REMOVE_ITEM C_FILES src/lua.c src/luac.c)
  27. file (GLOB H_FILES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} src/*.h)
  28. set (SOURCE_FILES ${C_FILES} ${H_FILES})
  29. # Setup target
  30. setup_library ()
  31. # On Android platform, use 'adb push' to copy the tool(s) from android-Bin to Android (virtual) device; use 'adb shell' to login into a remote shell to execute the tool in the (virtual) device
  32. # The tools are not built on iOS platform as there is no (easy) way to execute them on the iOS device
  33. if (NOT IOS AND URHO3D_TOOLS)
  34. # Define target name for Lua interpreter
  35. set (TARGET_NAME lua_interpreter) # Note: intended target name is 'lua' which clashes with 'Lua' library target above for case-insensitive platform
  36. # Define source files
  37. set (SOURCE_FILES src/lua.c)
  38. # Define dependency libs
  39. set (LINK_LIBS_ONLY Lua)
  40. if (NOT MSVC)
  41. list (APPEND LINK_LIBS_ONLY m)
  42. endif ()
  43. # Setup target
  44. setup_executable (NODEPS)
  45. adjust_target_name () # Adjust to intended target output name
  46. # Define target name for Lua compiler
  47. set (TARGET_NAME luac)
  48. # Define source files
  49. set (SOURCE_FILES src/luac.c)
  50. # Define dependency libs
  51. # Same as above
  52. # Setup target
  53. setup_executable (NODEPS)
  54. endif ()