urho3d game engine

Lasse Öörni e09413bec8 Merge remote-tracking branch 'hjmediastudios/NavEventsChange' 10 yıl önce
Android e43113ee9c Unite hardware keyboard input with other platforms. 10 yıl önce
CMake b7e777d707 Enhance FindUrho3D module to auto-reconfigure when URHO3D_HOME changes. 10 yıl önce
Docs c0c149dfa5 Travis CI: API documentation update at 2015-12-08 12:08:06 UTC. 10 yıl önce
Source e09413bec8 Merge remote-tracking branch 'hjmediastudios/NavEventsChange' 10 yıl önce
SourceAssets 3a749bd889 fixed Dome rotation (Y-up) in blend file 11 yıl önce
bin 85697abb4b Clear also stencil. 10 yıl önce
.appveyor.yml e93b149656 For AppVeyor - set the default artifact for Windows users on SF.net. 10 yıl önce
.bash_helpers.sh 2d39e2823e Simplify "logic" for 'Urho3D_universal' custom target. 10 yıl önce
.gitattributes 5ad7f4b476 Add .gitattributes to fix the languages breakdown report by GitHub. 10 yıl önce
.gitignore a30ddbf1cf Clean up .gitignore to keep up with recent changes for doc build. 10 yıl önce
.travis.yml 17296764b5 For Travis CI - rpi-sysroot only contains strip down version in master. 10 yıl önce
CMakeLists.txt c93327bf00 For Travis CI - wrap the 'make package' inside 'setarch' command. 10 yıl önce
License.txt ba837af5a4 Add skeleton project for AutoBinder tool. 10 yıl önce
README.md ae4c30cc20 Added contributor credit. 10 yıl önce
Rakefile a3b961eab1 For site documentation - reduce number of columns for class index page. 10 yıl önce
cmake_android.bat 4ff826ddf8 Support spaces in source and/or build tree path for Windows build. 10 yıl önce
cmake_android.sh 05e4001697 Support spaces in source and/or build tree path for OSX and iOS build. 10 yıl önce
cmake_clean.bat 808c79412f Just show the usage instruction when the script is invoked wrongly. 10 yıl önce
cmake_clean.sh 808c79412f Just show the usage instruction when the script is invoked wrongly. 10 yıl önce
cmake_codeblocks.bat 4ff826ddf8 Support spaces in source and/or build tree path for Windows build. 10 yıl önce
cmake_codeblocks.sh 05e4001697 Support spaces in source and/or build tree path for OSX and iOS build. 10 yıl önce
cmake_eclipse.sh 05e4001697 Support spaces in source and/or build tree path for OSX and iOS build. 10 yıl önce
cmake_emscripten.bat 4ff826ddf8 Support spaces in source and/or build tree path for Windows build. 10 yıl önce
cmake_emscripten.sh 05e4001697 Support spaces in source and/or build tree path for OSX and iOS build. 10 yıl önce
cmake_generic.bat 36a93d0680 Refactor URHO3D_64BIT build option handling for MSVC. 10 yıl önce
cmake_generic.sh 3229bcbfe1 Fix bug in FindUrho3D module to prevent issue when being invoked twice. 10 yıl önce
cmake_ios.sh 05e4001697 Support spaces in source and/or build tree path for OSX and iOS build. 10 yıl önce
cmake_macosx.sh 05e4001697 Support spaces in source and/or build tree path for OSX and iOS build. 10 yıl önce
cmake_mingw.bat 4ff826ddf8 Support spaces in source and/or build tree path for Windows build. 10 yıl önce
cmake_mingw.sh 05e4001697 Support spaces in source and/or build tree path for OSX and iOS build. 10 yıl önce
cmake_ninja.bat 4ff826ddf8 Support spaces in source and/or build tree path for Windows build. 10 yıl önce
cmake_ninja.sh 05e4001697 Support spaces in source and/or build tree path for OSX and iOS build. 10 yıl önce
cmake_rpi.sh 05e4001697 Support spaces in source and/or build tree path for OSX and iOS build. 10 yıl önce
cmake_vs2008.bat 4ff826ddf8 Support spaces in source and/or build tree path for Windows build. 10 yıl önce
cmake_vs2010.bat 4ff826ddf8 Support spaces in source and/or build tree path for Windows build. 10 yıl önce
cmake_vs2012.bat 4ff826ddf8 Support spaces in source and/or build tree path for Windows build. 10 yıl önce
cmake_vs2013.bat 4ff826ddf8 Support spaces in source and/or build tree path for Windows build. 10 yıl önce
cmake_vs2015.bat 4ff826ddf8 Support spaces in source and/or build tree path for Windows build. 10 yıl önce

README.md

Urho3D logo

#Urho3D

Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D.

Main website: http://urho3d.github.io/

##License Licensed under the MIT license, see License.txt for details.

##Credits Urho3D development, contributions and bugfixes by:

  • Lasse Öörni ([email protected], AgentC at GameDev.net)
  • Wei Tjong Yao
  • Aster Jian
  • Colin Barrett
  • Erik Beran
  • Danny Boisvert
  • Carlo Carollo
  • Pete Chown
  • Christian Clavet
  • Sebastian Delatorre (primitivewaste)
  • Josh Engebretson
  • Chris Friesen
  • Alex Fuller
  • Mika Heinonen
  • Jukka Jylänki
  • Graham King
  • Jason Kinzer
  • Gunnar Kriik
  • Ali Kämäräinen
  • Pete Leigh
  • Thorbjørn Lindeijer
  • Jonne Nauha
  • Paul Noome
  • David Palacios
  • Alex Parlett
  • Jordan Patterson
  • Vladimir Pobedinsky
  • Nick Royer
  • Jonathan Sandusky
  • Miika Santala
  • Hualin Song
  • James Thomas
  • Joshua Tippetts
  • Yusuf Umar
  • Daniel Wiberg
  • Steven Zhang
  • AGreatFish
  • Enhex
  • Firegorilla
  • Magic.Lixin
  • Mike3D
  • Modanung
  • MonkeyFirst
  • Newb I the Newbd
  • OvermindDL1
  • Skrylar
  • 1vanK
  • andmar1x
  • amadeus_osa
  • atship
  • att
  • celeron55
  • cosmy1
  • feltech
  • hdunderscore
  • marynate
  • mightyCelu
  • nemerle
  • ninjastone
  • raould
  • rasteron
  • reattiva
  • rifai
  • skaiware
  • szamq
  • thebluefish
  • tommy3
  • yushli

Urho3D is greatly inspired by OGRE (http://www.ogre3d.org) and Horde3D (http://www.horde3d.org). Additional inspiration & research used:

Urho3D uses the following third-party libraries:

DXT / ETC1 / PVRTC decompression code based on the Squish library and the Oolong Engine. Jack and mushroom models from the realXtend project. (http://www.realxtend.org) Ninja model and terrain, water, smoke, flare and status bar textures from OGRE. BlueHighway font from Larabie Fonts. Anonymous Pro font by Mark Simonson. NinjaSnowWar sounds by Veli-Pekka Tätilä.

##Documentation Urho3D classes have been sparsely documented using Doxygen notation. To generate documentation into the "Docs" subdirectory, open the Doxyfile in the "Docs" subdirectory with doxywizard and click "Run doxygen" from the "Run" tab. Get Doxygen from http://www.doxygen.org & Graphviz from http://www.graphviz.org. See section "Documentation build" below on how to automate documentation generation as part of the build process.

The documentation is also available online at http://urho3d.github.io/documentation/HEAD/index.html

Documentation on how to build Urho3D: http://urho3d.github.io/documentation/HEAD/_building.html Documentation on how to use Urho3D as external library http://urho3d.github.io/documentation/HEAD/_using_library.html

Replace HEAD with a specific release version in the above links to obtain the documentation pertinent to the specified release. Alternatively, use the document-switcher in the documentation website to do so.

##History The change history is available online at http://urho3d.github.io/documentation/HEAD/_history.html