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Materials
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 years ago |
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RenderPaths
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85697abb4b
Clear also stencil.
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10 years ago |
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Shaders
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d13addbbd7
Fix Vegetation shadow shader for D3D11. Ensure LitSolid changes are ported to Vegetation shader. Put wind related parameters to a custom constant buffer on D3D11. Closes #1052.
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10 years ago |
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Techniques
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e6c75eb229
Added TRANSLUCENT option to lighting, which takes absolute value of NdotL (only works in forward lighting.) Add example translucent techniques. Closes #1016.
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10 years ago |
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Textures
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f4b5ead164
On D3D11 & OpenGL3, convert luminance & luminance-alpha textures to RGBA on upload. Revert RampGenerator & Spot/SpotWide texture changes to use RGB format. Closes #718.
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10 years ago |