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AttributeEditor.as
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ac0a712f0b
Refactor to rename 'filter type' to 'query filter type'.
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10 jaren geleden |
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EditorActions.as
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5907f6c22b
Add mask selector, bits inversion, scroll types
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10 jaren geleden |
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EditorColorWheel.as
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77c7460342
add one space after "if" and fight with other spaces
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10 jaren geleden |
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EditorCubeCapture.as
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dc7eb0d17a
Make the editor's cube map save path setting relative to the scene resource path, instead of being a relative filesystem path. Ensure that the generated cube map XML does not have double slashes and uses resource path relative filenames. Minor code cleanup.
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10 jaren geleden |
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EditorEventsHandlers.as
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77c7460342
add one space after "if" and fight with other spaces
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10 jaren geleden |
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EditorExport.as
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83d0f9a23c
Add Z-up and handedness options to OBJ export
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10 jaren geleden |
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EditorGizmo.as
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3859d6dd8c
Do not export editor debug geometry to OBJ.
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10 jaren geleden |
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EditorHierarchyWindow.as
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304c866dd0
Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog.
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10 jaren geleden |
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EditorImport.as
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57310eed00
Fix editor to load the produced temporary scene correctly if AssetImporter -b option is specified.
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10 jaren geleden |
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EditorInspectorWindow.as
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7901b9cae5
Cleanup unused node var names from the scene. Closes #1068.
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10 jaren geleden |
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EditorLayers.as
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d9d09909d4
Removed commented out code. Minor editor code formatting & typo fixes.
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10 jaren geleden |
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EditorMaterial.as
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304c866dd0
Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog.
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10 jaren geleden |
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EditorParticleEffect.as
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21d8906e7c
Editor: set RenderPath for particle editor
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10 jaren geleden |
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EditorPreferences.as
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304c866dd0
Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog.
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10 jaren geleden |
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EditorResourceBrowser.as
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304c866dd0
Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog.
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10 jaren geleden |
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EditorScene.as
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88c07f952d
If the original node is still selected in paste, behave as if duplicating. Closes #1034.
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10 jaren geleden |
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EditorSecondaryToolbar.as
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 jaren geleden |
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EditorSettings.as
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304c866dd0
Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog.
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10 jaren geleden |
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EditorSoundType.as
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304c866dd0
Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog.
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10 jaren geleden |
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EditorSpawn.as
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30a26fcfc5
Code formatting. Use node pointer in compare instead of node id.
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10 jaren geleden |
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EditorToolBar.as
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61a7d65393
Explicitly set alpha blend mode for toolbar icons. See #799.
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10 jaren geleden |
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EditorUI.as
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372c5b3481
editor: fix positioning of status text
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10 jaren geleden |
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EditorUIElement.as
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 jaren geleden |
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EditorView.as
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21d8906e7c
Editor: set RenderPath for particle editor
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10 jaren geleden |
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EditorViewDebugIcons.as
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77c7460342
add one space after "if" and fight with other spaces
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10 jaren geleden |