ForwardLit.xml 1.4 KB

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  1. <shaders>
  2. <shader name="ForwardLit" type="vs">
  3. <option name="Normal" define="NORMALMAP" />
  4. <option name="VCol" define="VERTEXCOLOR" />
  5. <variation name="Dir" define="DIRLIGHT" />
  6. <variation name="Spot" define="SPOTLIGHT" />
  7. <variation name="Point" define="POINTLIGHT" />
  8. <option name="Spec" define="SPECULAR" />
  9. <option name="Shadow" define="SHADOW" />
  10. <variation name="" />
  11. <variation name="Skinned" define="SKINNED" />
  12. <variation name="Billboard" define="BILLBOARD" />
  13. </shader>
  14. <shader name="ForwardLit" type="ps">
  15. <option name="Diff" define="DIFFMAP" />
  16. <option name="Normal" define="NORMALMAP" require="DIFFMAP" />
  17. <option name="SpecMap" define="SPECMAP" require="DIFFMAP" />
  18. <option name="AlphaMask" define="ALPHAMASK" require="DIFFMAP" />
  19. <option name="VCol" define="VERTEXCOLOR" />
  20. <option name="Ambient" define="AMBIENT" />
  21. <variation name="Dir" define="DIRLIGHT" />
  22. <variation name="Spot" define="SPOTLIGHT" />
  23. <variation name="Point" define="POINTLIGHT" />
  24. <option name="Mask" define="CUBEMASK" require="POINTLIGHT" />
  25. <option name="Spec" define="SPECULAR" />
  26. <option name="Shadow" define="SHADOW" />
  27. <option name="LQ" define="LQSHADOW" require="SHADOW" />
  28. </shader>
  29. </shaders>