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- <shaders>
- <shader name="ForwardLit" type="vs">
- <option name="Normal" define="NORMALMAP" />
- <option name="VCol" define="VERTEXCOLOR" />
- <variation name="Dir" define="DIRLIGHT" />
- <variation name="Spot" define="SPOTLIGHT" />
- <variation name="Point" define="POINTLIGHT" />
- <option name="Spec" define="SPECULAR" />
- <option name="Shadow" define="SHADOW" />
- <variation name="" />
- <variation name="Skinned" define="SKINNED" />
- <variation name="Billboard" define="BILLBOARD" />
- </shader>
- <shader name="ForwardLit" type="ps">
- <option name="Diff" define="DIFFMAP" />
- <option name="Normal" define="NORMALMAP" require="DIFFMAP" />
- <option name="SpecMap" define="SPECMAP" require="DIFFMAP" />
- <option name="AlphaMask" define="ALPHAMASK" require="DIFFMAP" />
- <option name="VCol" define="VERTEXCOLOR" />
- <option name="Ambient" define="AMBIENT" />
- <variation name="Dir" define="DIRLIGHT" />
- <variation name="Spot" define="SPOTLIGHT" />
- <variation name="Point" define="POINTLIGHT" />
- <option name="Mask" define="CUBEMASK" require="POINTLIGHT" />
- <option name="Spec" define="SPECULAR" />
- <option name="Shadow" define="SHADOW" />
- <option name="LQ" define="LQSHADOW" require="SHADOW" />
- </shader>
- </shaders>
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