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Lasse Öörni 3cd4625ad1 Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's. 12 жил өмнө
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CMakeLists.txt 92eb073cb7 Applied cmake patch from weitjong. 13 жил өмнө
Decompress.cpp a40fead7dc Updated license for the new year. 13 жил өмнө
Decompress.h a40fead7dc Updated license for the new year. 13 жил өмнө
Image.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 жил өмнө
Image.h 14fa3b3d6e Added SavePNG() function to Image. 13 жил өмнө
Precompiled.cpp a40fead7dc Updated license for the new year. 13 жил өмнө
Precompiled.h a40fead7dc Updated license for the new year. 13 жил өмнө
Resource.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 жил өмнө
Resource.h 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 жил өмнө
ResourceCache.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 жил өмнө
ResourceCache.h 34df8b5e82 Fixed headless mode. 12 жил өмнө
ResourceEvents.h a40fead7dc Updated license for the new year. 13 жил өмнө
XMLElement.cpp 3cd4625ad1 Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's. 12 жил өмнө
XMLElement.h 3cd4625ad1 Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's. 12 жил өмнө
XMLFile.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 жил өмнө
XMLFile.h 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 жил өмнө