Wei Tjong Yao e3b7eede33 Cleanup now unused member variable. 12 年之前
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Audio ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 年之前
Container 3eb3c1dc66 Refactored string<>bytebuffer conversions to functions in StringUtils and marked todo's for optimizing them. 12 年之前
Core 3cd4625ad1 Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's. 12 年之前
Engine 4f5e060a6a Fixed possible subsystem deinitialization order error. 12 年之前
Graphics 6dcffc2f67 Serialize the node animation states of an AnimationController. 12 年之前
IO 256314c222 Fixed missing comma in Log.cpp. 12 年之前
Input adf668b386 Refactored the system cursor shape definition inside Cursor class; use SetUseSystemShapes() to enable. 12 年之前
Math 6899609644 Applied consistency edits to the ParticleEmitter API. Added missing UpdateInvisible attribute & functions. 12 年之前
Navigation ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 年之前
Network ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 年之前
Physics fc841ce8d1 Applied global UI double click patch from Chris Friesen. Removed individual double click handling in LineEdit & ListView elements. 12 年之前
Resource 3cd4625ad1 Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's. 12 年之前
Scene ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 年之前
Script adf668b386 Refactored the system cursor shape definition inside Cursor class; use SetUseSystemShapes() to enable. 12 年之前
UI e3b7eede33 Cleanup now unused member variable. 12 年之前