Lasse Öörni 6dcffc2f67 Serialize the node animation states of an AnimationController. 12 gadi atpakaļ
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Direct3D9 3cd4625ad1 Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's. 12 gadi atpakaļ
OpenGL 3cd4625ad1 Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's. 12 gadi atpakaļ
AnimatedModel.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 gadi atpakaļ
AnimatedModel.h 98986d77dc Fixed resource pick fileselector becoming unavailable if a resource pick was cancelled. 12 gadi atpakaļ
Animation.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 gadi atpakaļ
Animation.h 2afdf2675a Fixed Windows build. 12 gadi atpakaļ
AnimationController.cpp 6dcffc2f67 Serialize the node animation states of an AnimationController. 12 gadi atpakaļ
AnimationController.h 6dcffc2f67 Serialize the node animation states of an AnimationController. 12 gadi atpakaļ
AnimationState.cpp ad8b44d478 Added GetModel() & GetNode() to AnimationState. 12 gadi atpakaļ
AnimationState.h ad8b44d478 Added GetModel() & GetNode() to AnimationState. 12 gadi atpakaļ
Batch.cpp 5f834fe1b1 Fixed GCC 64-bit compiler warning. 12 gadi atpakaļ
Batch.h 185f7833dd Convert a batch group to instancing only when the second batch is added. 12 gadi atpakaļ
BillboardSet.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 gadi atpakaļ
BillboardSet.h 5be5222cb8 Added ParticleEmitter attributes. 12 gadi atpakaļ
CMakeLists.txt 1704bd16a9 Initial support for CMake-based Android build. 12 gadi atpakaļ
Camera.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 gadi atpakaļ
Camera.h 26402a255a Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it. 12 gadi atpakaļ
CustomGeometry.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 gadi atpakaļ
CustomGeometry.h cd88d22e36 Renamed BillboardSet::Updated() to Commit() to match CustomGeometry API. 12 gadi atpakaļ
DebugRenderer.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 gadi atpakaļ
DebugRenderer.h a40fead7dc Updated license for the new year. 13 gadi atpakaļ
DecalSet.cpp 6dcffc2f67 Serialize the node animation states of an AnimationController. 12 gadi atpakaļ
DecalSet.h e039330e62 Changed DecalSet to use raw binary buffer serialization for the decal data for more size-optimal and faster load/save. 12 gadi atpakaļ
Drawable.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 gadi atpakaļ
Drawable.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. 12 gadi atpakaļ
DrawableEvents.h a40fead7dc Updated license for the new year. 13 gadi atpakaļ
GPUObject.h a40fead7dc Updated license for the new year. 13 gadi atpakaļ
Geometry.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 gadi atpakaļ
Geometry.h 4a3ec28769 Added point inside StaticModel check from Firegorilla. 12 gadi atpakaļ
Graphics.h a40fead7dc Updated license for the new year. 13 gadi atpakaļ
GraphicsDefs.cpp a40fead7dc Updated license for the new year. 13 gadi atpakaļ
GraphicsDefs.h b2645460ef Refactored view queuing in Renderer. 13 gadi atpakaļ
GraphicsEvents.h de3997dcfd Send events for view update begin/end and view render begin/end. 12 gadi atpakaļ
GraphicsImpl.h a40fead7dc Updated license for the new year. 13 gadi atpakaļ
IndexBuffer.h a40fead7dc Updated license for the new year. 13 gadi atpakaļ
Light.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 gadi atpakaļ
Light.h d567ef83fc Started work on 3D text component. 12 gadi atpakaļ
Material.cpp 3cd4625ad1 Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's. 12 gadi atpakaļ
Material.h 3cd4625ad1 Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's. 12 gadi atpakaļ
Model.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 gadi atpakaļ
Model.h 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 gadi atpakaļ
OcclusionBuffer.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 gadi atpakaļ
OcclusionBuffer.h a40fead7dc Updated license for the new year. 13 gadi atpakaļ
Octree.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 gadi atpakaļ
Octree.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. 12 gadi atpakaļ
OctreeQuery.cpp af8825047a Started work on node/component enable & disable. 13 gadi atpakaļ
OctreeQuery.h a40fead7dc Updated license for the new year. 13 gadi atpakaļ
ParticleEmitter.cpp 6dcffc2f67 Serialize the node animation states of an AnimationController. 12 gadi atpakaļ
ParticleEmitter.h 6899609644 Applied consistency edits to the ParticleEmitter API. Added missing UpdateInvisible attribute & functions. 12 gadi atpakaļ
Precompiled.cpp a40fead7dc Updated license for the new year. 13 gadi atpakaļ
Precompiled.h a40fead7dc Updated license for the new year. 13 gadi atpakaļ
RenderPath.cpp 3cd4625ad1 Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's. 12 gadi atpakaļ
RenderPath.h 3cd4625ad1 Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's. 12 gadi atpakaļ
RenderSurface.h a40fead7dc Updated license for the new year. 13 gadi atpakaļ
Renderer.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 gadi atpakaļ
Renderer.h 4c2842967e Allow configuring the minimum instances per batch group to actually render as instanced. 12 gadi atpakaļ
Shader.h a40fead7dc Updated license for the new year. 13 gadi atpakaļ
ShaderParser.cpp 7d4ee02f53 Compile only Vegatation vertex shaders, combine with LitSolid pixel shaders. 12 gadi atpakaļ
ShaderParser.h a40fead7dc Updated license for the new year. 13 gadi atpakaļ
ShaderProgram.h a40fead7dc Updated license for the new year. 13 gadi atpakaļ
ShaderVariation.h a40fead7dc Updated license for the new year. 13 gadi atpakaļ
Skeleton.cpp 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 gadi atpakaļ
Skeleton.h 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 gadi atpakaļ
Skybox.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 gadi atpakaļ
Skybox.h a40fead7dc Updated license for the new year. 13 gadi atpakaļ
StaticModel.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 gadi atpakaļ
StaticModel.h 522ea62a33 Add default value in GetMaterial function, so we can use material as a property. 12 gadi atpakaļ
Tangent.cpp a40fead7dc Updated license for the new year. 13 gadi atpakaļ
Tangent.h a40fead7dc Updated license for the new year. 13 gadi atpakaļ
Technique.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 gadi atpakaļ
Technique.h 1ebe4deabd Load shaders per pass when first needed, not to every pass at once. 13 gadi atpakaļ
Terrain.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 gadi atpakaļ
Terrain.h 27b31af0cf Added RigidBody::ReAddBodyToWorld(). 12 gadi atpakaļ
TerrainPatch.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 gadi atpakaļ
TerrainPatch.h a40fead7dc Updated license for the new year. 13 gadi atpakaļ
Texture.h a40fead7dc Updated license for the new year. 13 gadi atpakaļ
Texture2D.h a40fead7dc Updated license for the new year. 13 gadi atpakaļ
TextureCube.h a40fead7dc Updated license for the new year. 13 gadi atpakaļ
VertexBuffer.h a40fead7dc Updated license for the new year. 13 gadi atpakaļ
VertexDeclaration.h a40fead7dc Updated license for the new year. 13 gadi atpakaļ
View.cpp 3cd4625ad1 Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's. 12 gadi atpakaļ
View.h 4c2842967e Allow configuring the minimum instances per batch group to actually render as instanced. 12 gadi atpakaļ
Viewport.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 gadi atpakaļ
Viewport.h 2a4fbcdf54 Removed the old postprocess system. Instead renderpath fragments can be appended. 13 gadi atpakaļ
Zone.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 gadi atpakaļ
Zone.h af8825047a Started work on node/component enable & disable. 13 gadi atpakaļ