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Direct3D9
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3cd4625ad1
Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's.
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12 gadi atpakaļ |
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OpenGL
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3cd4625ad1
Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's.
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12 gadi atpakaļ |
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AnimatedModel.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 gadi atpakaļ |
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AnimatedModel.h
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98986d77dc
Fixed resource pick fileselector becoming unavailable if a resource pick was cancelled.
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12 gadi atpakaļ |
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Animation.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 gadi atpakaļ |
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Animation.h
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2afdf2675a
Fixed Windows build.
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12 gadi atpakaļ |
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AnimationController.cpp
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6dcffc2f67
Serialize the node animation states of an AnimationController.
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12 gadi atpakaļ |
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AnimationController.h
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6dcffc2f67
Serialize the node animation states of an AnimationController.
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12 gadi atpakaļ |
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AnimationState.cpp
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ad8b44d478
Added GetModel() & GetNode() to AnimationState.
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12 gadi atpakaļ |
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AnimationState.h
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ad8b44d478
Added GetModel() & GetNode() to AnimationState.
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12 gadi atpakaļ |
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Batch.cpp
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5f834fe1b1
Fixed GCC 64-bit compiler warning.
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12 gadi atpakaļ |
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Batch.h
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185f7833dd
Convert a batch group to instancing only when the second batch is added.
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12 gadi atpakaļ |
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BillboardSet.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 gadi atpakaļ |
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BillboardSet.h
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5be5222cb8
Added ParticleEmitter attributes.
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12 gadi atpakaļ |
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CMakeLists.txt
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1704bd16a9
Initial support for CMake-based Android build.
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12 gadi atpakaļ |
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Camera.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 gadi atpakaļ |
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Camera.h
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26402a255a
Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it.
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12 gadi atpakaļ |
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CustomGeometry.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 gadi atpakaļ |
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CustomGeometry.h
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cd88d22e36
Renamed BillboardSet::Updated() to Commit() to match CustomGeometry API.
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12 gadi atpakaļ |
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DebugRenderer.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 gadi atpakaļ |
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DebugRenderer.h
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a40fead7dc
Updated license for the new year.
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13 gadi atpakaļ |
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DecalSet.cpp
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6dcffc2f67
Serialize the node animation states of an AnimationController.
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12 gadi atpakaļ |
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DecalSet.h
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e039330e62
Changed DecalSet to use raw binary buffer serialization for the decal data for more size-optimal and faster load/save.
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12 gadi atpakaļ |
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Drawable.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 gadi atpakaļ |
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Drawable.h
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606d374936
Added GetWorldBoundingBox() to CollisionShape.
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12 gadi atpakaļ |
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DrawableEvents.h
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a40fead7dc
Updated license for the new year.
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13 gadi atpakaļ |
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GPUObject.h
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a40fead7dc
Updated license for the new year.
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13 gadi atpakaļ |
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Geometry.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 gadi atpakaļ |
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Geometry.h
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4a3ec28769
Added point inside StaticModel check from Firegorilla.
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12 gadi atpakaļ |
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Graphics.h
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a40fead7dc
Updated license for the new year.
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13 gadi atpakaļ |
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GraphicsDefs.cpp
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a40fead7dc
Updated license for the new year.
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13 gadi atpakaļ |
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GraphicsDefs.h
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b2645460ef
Refactored view queuing in Renderer.
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13 gadi atpakaļ |
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GraphicsEvents.h
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de3997dcfd
Send events for view update begin/end and view render begin/end.
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12 gadi atpakaļ |
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GraphicsImpl.h
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a40fead7dc
Updated license for the new year.
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13 gadi atpakaļ |
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IndexBuffer.h
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a40fead7dc
Updated license for the new year.
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13 gadi atpakaļ |
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Light.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 gadi atpakaļ |
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Light.h
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d567ef83fc
Started work on 3D text component.
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12 gadi atpakaļ |
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Material.cpp
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3cd4625ad1
Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's.
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12 gadi atpakaļ |
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Material.h
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3cd4625ad1
Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's.
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12 gadi atpakaļ |
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Model.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 gadi atpakaļ |
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Model.h
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184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
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12 gadi atpakaļ |
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OcclusionBuffer.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 gadi atpakaļ |
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OcclusionBuffer.h
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a40fead7dc
Updated license for the new year.
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13 gadi atpakaļ |
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Octree.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 gadi atpakaļ |
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Octree.h
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606d374936
Added GetWorldBoundingBox() to CollisionShape.
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12 gadi atpakaļ |
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OctreeQuery.cpp
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af8825047a
Started work on node/component enable & disable.
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13 gadi atpakaļ |
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OctreeQuery.h
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a40fead7dc
Updated license for the new year.
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13 gadi atpakaļ |
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ParticleEmitter.cpp
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6dcffc2f67
Serialize the node animation states of an AnimationController.
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12 gadi atpakaļ |
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ParticleEmitter.h
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6899609644
Applied consistency edits to the ParticleEmitter API. Added missing UpdateInvisible attribute & functions.
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12 gadi atpakaļ |
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Precompiled.cpp
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a40fead7dc
Updated license for the new year.
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13 gadi atpakaļ |
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Precompiled.h
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a40fead7dc
Updated license for the new year.
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13 gadi atpakaļ |
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RenderPath.cpp
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3cd4625ad1
Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's.
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12 gadi atpakaļ |
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RenderPath.h
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3cd4625ad1
Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's.
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12 gadi atpakaļ |
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RenderSurface.h
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a40fead7dc
Updated license for the new year.
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13 gadi atpakaļ |
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Renderer.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 gadi atpakaļ |
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Renderer.h
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4c2842967e
Allow configuring the minimum instances per batch group to actually render as instanced.
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12 gadi atpakaļ |
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Shader.h
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a40fead7dc
Updated license for the new year.
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13 gadi atpakaļ |
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ShaderParser.cpp
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7d4ee02f53
Compile only Vegatation vertex shaders, combine with LitSolid pixel shaders.
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12 gadi atpakaļ |
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ShaderParser.h
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a40fead7dc
Updated license for the new year.
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13 gadi atpakaļ |
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ShaderProgram.h
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a40fead7dc
Updated license for the new year.
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13 gadi atpakaļ |
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ShaderVariation.h
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a40fead7dc
Updated license for the new year.
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13 gadi atpakaļ |
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Skeleton.cpp
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184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
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12 gadi atpakaļ |
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Skeleton.h
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184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
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12 gadi atpakaļ |
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Skybox.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 gadi atpakaļ |
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Skybox.h
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a40fead7dc
Updated license for the new year.
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13 gadi atpakaļ |
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StaticModel.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 gadi atpakaļ |
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StaticModel.h
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522ea62a33
Add default value in GetMaterial function, so we can use material as a property.
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12 gadi atpakaļ |
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Tangent.cpp
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a40fead7dc
Updated license for the new year.
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13 gadi atpakaļ |
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Tangent.h
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a40fead7dc
Updated license for the new year.
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13 gadi atpakaļ |
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Technique.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 gadi atpakaļ |
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Technique.h
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1ebe4deabd
Load shaders per pass when first needed, not to every pass at once.
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13 gadi atpakaļ |
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Terrain.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 gadi atpakaļ |
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Terrain.h
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27b31af0cf
Added RigidBody::ReAddBodyToWorld().
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12 gadi atpakaļ |
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TerrainPatch.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 gadi atpakaļ |
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TerrainPatch.h
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a40fead7dc
Updated license for the new year.
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13 gadi atpakaļ |
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Texture.h
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a40fead7dc
Updated license for the new year.
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13 gadi atpakaļ |
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Texture2D.h
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a40fead7dc
Updated license for the new year.
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13 gadi atpakaļ |
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TextureCube.h
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a40fead7dc
Updated license for the new year.
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13 gadi atpakaļ |
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VertexBuffer.h
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a40fead7dc
Updated license for the new year.
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13 gadi atpakaļ |
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VertexDeclaration.h
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a40fead7dc
Updated license for the new year.
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13 gadi atpakaļ |
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View.cpp
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3cd4625ad1
Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's.
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12 gadi atpakaļ |
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View.h
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4c2842967e
Allow configuring the minimum instances per batch group to actually render as instanced.
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12 gadi atpakaļ |
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Viewport.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 gadi atpakaļ |
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Viewport.h
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2a4fbcdf54
Removed the old postprocess system. Instead renderpath fragments can be appended.
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13 gadi atpakaļ |
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Zone.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 gadi atpakaļ |
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Zone.h
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af8825047a
Started work on node/component enable & disable.
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13 gadi atpakaļ |