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OGLGPUObject.cpp
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a40fead7dc
Updated license for the new year.
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13 年 前 |
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OGLGPUObject.h
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a40fead7dc
Updated license for the new year.
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13 年 前 |
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OGLGraphics.cpp
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3cd4625ad1
Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's.
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12 年 前 |
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OGLGraphics.h
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3cd4625ad1
Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's.
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12 年 前 |
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OGLGraphicsImpl.cpp
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a40fead7dc
Updated license for the new year.
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13 年 前 |
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OGLGraphicsImpl.h
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5cda61c090
OpenGL sRGB framebuffer write mode.
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13 年 前 |
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OGLIndexBuffer.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 年 前 |
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OGLIndexBuffer.h
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a40fead7dc
Updated license for the new year.
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13 年 前 |
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OGLRenderSurface.cpp
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3cd4625ad1
Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's.
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12 年 前 |
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OGLRenderSurface.h
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3cd4625ad1
Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's.
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12 年 前 |
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OGLShader.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 年 前 |
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OGLShader.h
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a40fead7dc
Updated license for the new year.
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13 年 前 |
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OGLShaderProgram.cpp
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8b28c12ae6
Added instancing to the OpenGL renderer, requires the ARB_instanced_arrays extension.
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12 年 前 |
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OGLShaderProgram.h
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a40fead7dc
Updated license for the new year.
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13 年 前 |
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OGLShaderVariation.cpp
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a40fead7dc
Updated license for the new year.
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13 年 前 |
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OGLShaderVariation.h
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a40fead7dc
Updated license for the new year.
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13 年 前 |
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OGLTexture.cpp
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4e1e1f9ce6
Converted static const String arrays to const char* arrays where applicable.
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12 年 前 |
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OGLTexture.h
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5cda61c090
OpenGL sRGB framebuffer write mode.
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13 年 前 |
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OGLTexture2D.cpp
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3cd4625ad1
Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's.
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12 年 前 |
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OGLTexture2D.h
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5cda61c090
OpenGL sRGB framebuffer write mode.
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13 年 前 |
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OGLTextureCube.cpp
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3cd4625ad1
Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's.
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12 年 前 |
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OGLTextureCube.h
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5cda61c090
OpenGL sRGB framebuffer write mode.
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13 年 前 |
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OGLVertexBuffer.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 年 前 |
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OGLVertexBuffer.h
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4e1e1f9ce6
Converted static const String arrays to const char* arrays where applicable.
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12 年 前 |