Lasse Öörni 3cd4625ad1 Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's. 12 年 前
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OGLGPUObject.cpp a40fead7dc Updated license for the new year. 13 年 前
OGLGPUObject.h a40fead7dc Updated license for the new year. 13 年 前
OGLGraphics.cpp 3cd4625ad1 Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's. 12 年 前
OGLGraphics.h 3cd4625ad1 Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's. 12 年 前
OGLGraphicsImpl.cpp a40fead7dc Updated license for the new year. 13 年 前
OGLGraphicsImpl.h 5cda61c090 OpenGL sRGB framebuffer write mode. 13 年 前
OGLIndexBuffer.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 年 前
OGLIndexBuffer.h a40fead7dc Updated license for the new year. 13 年 前
OGLRenderSurface.cpp 3cd4625ad1 Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's. 12 年 前
OGLRenderSurface.h 3cd4625ad1 Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's. 12 年 前
OGLShader.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 年 前
OGLShader.h a40fead7dc Updated license for the new year. 13 年 前
OGLShaderProgram.cpp 8b28c12ae6 Added instancing to the OpenGL renderer, requires the ARB_instanced_arrays extension. 12 年 前
OGLShaderProgram.h a40fead7dc Updated license for the new year. 13 年 前
OGLShaderVariation.cpp a40fead7dc Updated license for the new year. 13 年 前
OGLShaderVariation.h a40fead7dc Updated license for the new year. 13 年 前
OGLTexture.cpp 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. 12 年 前
OGLTexture.h 5cda61c090 OpenGL sRGB framebuffer write mode. 13 年 前
OGLTexture2D.cpp 3cd4625ad1 Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's. 12 年 前
OGLTexture2D.h 5cda61c090 OpenGL sRGB framebuffer write mode. 13 年 前
OGLTextureCube.cpp 3cd4625ad1 Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's. 12 年 前
OGLTextureCube.h 5cda61c090 OpenGL sRGB framebuffer write mode. 13 年 前
OGLVertexBuffer.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 年 前
OGLVertexBuffer.h 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. 12 年 前