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Direct3D9
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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OpenGL
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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AnimatedModel.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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AnimatedModel.h
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98986d77dc
Fixed resource pick fileselector becoming unavailable if a resource pick was cancelled.
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12 tahun lalu |
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Animation.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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Animation.h
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2afdf2675a
Fixed Windows build.
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12 tahun lalu |
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AnimationController.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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AnimationController.h
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a0a3428de5
Allow using AnimationController also for node animations.
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12 tahun lalu |
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AnimationState.cpp
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4aaec71d20
If node animation has only 1 track, play it in the given root node regardless of whether the track & node name match.
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12 tahun lalu |
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AnimationState.h
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5550246c09
Export node animations from scene.
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12 tahun lalu |
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Batch.cpp
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5f834fe1b1
Fixed GCC 64-bit compiler warning.
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12 tahun lalu |
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Batch.h
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185f7833dd
Convert a batch group to instancing only when the second batch is added.
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12 tahun lalu |
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BillboardSet.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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BillboardSet.h
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5be5222cb8
Added ParticleEmitter attributes.
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12 tahun lalu |
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CMakeLists.txt
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17d990098c
Updated to new SDL 2.0.
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12 tahun lalu |
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Camera.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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Camera.h
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26402a255a
Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it.
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12 tahun lalu |
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CustomGeometry.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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CustomGeometry.h
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cd88d22e36
Renamed BillboardSet::Updated() to Commit() to match CustomGeometry API.
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12 tahun lalu |
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DebugRenderer.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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DebugRenderer.h
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
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DecalSet.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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DecalSet.h
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e039330e62
Changed DecalSet to use raw binary buffer serialization for the decal data for more size-optimal and faster load/save.
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12 tahun lalu |
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Drawable.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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Drawable.h
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606d374936
Added GetWorldBoundingBox() to CollisionShape.
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12 tahun lalu |
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DrawableEvents.h
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
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GPUObject.h
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
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Geometry.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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Geometry.h
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4a3ec28769
Added point inside StaticModel check from Firegorilla.
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12 tahun lalu |
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Graphics.h
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
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GraphicsDefs.cpp
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
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GraphicsDefs.h
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b2645460ef
Refactored view queuing in Renderer.
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13 tahun lalu |
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GraphicsEvents.h
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de3997dcfd
Send events for view update begin/end and view render begin/end.
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12 tahun lalu |
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GraphicsImpl.h
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
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IndexBuffer.h
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
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Light.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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Light.h
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d567ef83fc
Started work on 3D text component.
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12 tahun lalu |
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Material.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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Material.h
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4e1e1f9ce6
Converted static const String arrays to const char* arrays where applicable.
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12 tahun lalu |
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Model.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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Model.h
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184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
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12 tahun lalu |
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OcclusionBuffer.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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OcclusionBuffer.h
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
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Octree.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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Octree.h
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606d374936
Added GetWorldBoundingBox() to CollisionShape.
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12 tahun lalu |
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OctreeQuery.cpp
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af8825047a
Started work on node/component enable & disable.
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12 tahun lalu |
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OctreeQuery.h
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
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ParticleEmitter.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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ParticleEmitter.h
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6899609644
Applied consistency edits to the ParticleEmitter API. Added missing UpdateInvisible attribute & functions.
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12 tahun lalu |
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Precompiled.cpp
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
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Precompiled.h
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
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RenderPath.cpp
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7ba580852d
Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use.
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12 tahun lalu |
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RenderPath.h
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e91dcff71b
Fixed missing header file.
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12 tahun lalu |
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RenderSurface.h
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
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Renderer.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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Renderer.h
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4c2842967e
Allow configuring the minimum instances per batch group to actually render as instanced.
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12 tahun lalu |
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Shader.h
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
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ShaderParser.cpp
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7d4ee02f53
Compile only Vegatation vertex shaders, combine with LitSolid pixel shaders.
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12 tahun lalu |
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ShaderParser.h
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
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ShaderProgram.h
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
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ShaderVariation.h
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
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Skeleton.cpp
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184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
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12 tahun lalu |
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Skeleton.h
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184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
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12 tahun lalu |
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Skybox.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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Skybox.h
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
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StaticModel.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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StaticModel.h
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4a3ec28769
Added point inside StaticModel check from Firegorilla.
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12 tahun lalu |
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Tangent.cpp
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
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Tangent.h
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
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Technique.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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Technique.h
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1ebe4deabd
Load shaders per pass when first needed, not to every pass at once.
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13 tahun lalu |
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Terrain.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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Terrain.h
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27b31af0cf
Added RigidBody::ReAddBodyToWorld().
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12 tahun lalu |
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TerrainPatch.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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TerrainPatch.h
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
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Texture.h
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
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Texture2D.h
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
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TextureCube.h
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
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VertexBuffer.h
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
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VertexDeclaration.h
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
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View.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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View.h
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4c2842967e
Allow configuring the minimum instances per batch group to actually render as instanced.
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12 tahun lalu |
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Viewport.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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Viewport.h
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2a4fbcdf54
Removed the old postprocess system. Instead renderpath fragments can be appended.
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13 tahun lalu |
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Zone.cpp
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 tahun lalu |
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Zone.h
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af8825047a
Started work on node/component enable & disable.
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12 tahun lalu |