Serializer.pkg 2.3 KB

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  1. $#include "Serializer.h"
  2. class Serializer
  3. {
  4. // unsigned Write(const void* data, unsigned size);
  5. tolua_outside unsigned SerializerWrite @ Write(const VectorBuffer& buffer);
  6. bool WriteInt(int value);
  7. bool WriteShort(short value);
  8. bool WriteByte(signed char value);
  9. bool WriteUInt(unsigned value);
  10. bool WriteUShort(unsigned short value);
  11. bool WriteUByte(unsigned char value);
  12. bool WriteBool(bool value);
  13. bool WriteFloat(float value);
  14. bool WriteIntRect(const IntRect& value);
  15. bool WriteIntVector2(const IntVector2& value);
  16. bool WriteRect(const Rect& value);
  17. bool WriteVector2(const Vector2& value);
  18. bool WriteVector3(const Vector3& value);
  19. bool WritePackedVector3(const Vector3& value, float maxAbsCoord);
  20. bool WriteVector4(const Vector4& value);
  21. bool WriteQuaternion(const Quaternion& value);
  22. bool WritePackedQuaternion(const Quaternion& value);
  23. bool WriteMatrix3(const Matrix3& value);
  24. bool WriteMatrix3x4(const Matrix3x4& value);
  25. bool WriteMatrix4(const Matrix4& value);
  26. bool WriteColor(const Color& value);
  27. bool WriteBoundingBox(const BoundingBox& value);
  28. bool WriteString(const String value);
  29. bool WriteFileID(const String value);
  30. bool WriteStringHash(const StringHash& value);
  31. bool WriteShortStringHash(const ShortStringHash& value);
  32. // bool WriteBuffer(const PODVector<unsigned char>& buffer);
  33. tolua_outside bool SerializerWriteBuffer @ WriteBuffer(const VectorBuffer& buffer);
  34. bool WriteResourceRef(const ResourceRef& value);
  35. bool WriteResourceRefList(const ResourceRefList& value);
  36. bool WriteVariant(const Variant& value);
  37. bool WriteVariantData(const Variant& value);
  38. bool WriteVariantVector(const VariantVector& value);
  39. bool WriteVariantMap(const VariantMap& value);
  40. bool WriteVLE(unsigned value);
  41. bool WriteNetID(unsigned value);
  42. bool WriteLine(const String value);
  43. };
  44. ${
  45. static unsigned SerializerWrite(Serializer* serializer, const VectorBuffer& buffer)
  46. {
  47. return serializer->Write(buffer.GetData(), buffer.GetSize());
  48. }
  49. static bool SerializerWriteBuffer(Serializer* serializer, const VectorBuffer& buffer)
  50. {
  51. return serializer->WriteBuffer(buffer.GetBuffer());
  52. }
  53. $}