| .. |
|
Audio
|
a06e4238b3
Simplify sound stream code and improve the SoundSynthesis sample. Closes #257.
|
11 年之前 |
|
Container
|
f7b99ecdee
Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9.
|
11 年之前 |
|
Core
|
46285baf97
Refactor build scripts to group Urho3D specific build option.
|
11 年之前 |
|
Engine
|
5ce5be8d66
Enhance FileSystem class to also able to execute console command.
|
11 年之前 |
|
Graphics
|
914dc798d4
Fix missing update of octree in headless mode, so that graphics raycasts work properly and animations are updated.
|
11 年之前 |
|
IO
|
cea3743ea7
Filesystem class also captures stderr when executing console command.
|
11 年之前 |
|
Input
|
46285baf97
Refactor build scripts to group Urho3D specific build option.
|
11 年之前 |
|
LuaScript
|
2d9a7b2915
Add cardinal spline interpolation for AttributeAnimation.
|
11 年之前 |
|
Math
|
cf4c43d344
Added Serializer / Deserializer functions for reading & writing matrices. Added bool success parameter to Quaternion::FromLookRotation() and Node::LookAt(), as it can potentially give a NaN result (in which case the original rotation is kept). Optimized reading of math objects in Deserializer to avoid default construction.
|
11 年之前 |
|
Navigation
|
d25872ca08
Update Recast/Detour to newest. Remove Navigation.cpp / Navigation.h in Navigation library; moved the library registration to NavigationMesh.cpp.
|
11 年之前 |
|
Network
|
46285baf97
Refactor build scripts to group Urho3D specific build option.
|
11 年之前 |
|
Physics
|
46285baf97
Refactor build scripts to group Urho3D specific build option.
|
11 年之前 |
|
Resource
|
f7b99ecdee
Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9.
|
11 年之前 |
|
Scene
|
eb7cce7b4d
Add new line at end of file.[ci skip]
|
11 年之前 |
|
Script
|
2d9a7b2915
Add cardinal spline interpolation for AttributeAnimation.
|
11 年之前 |
|
UI
|
8939179787
Refactor to use small case for xml tag and attribute names.
|
11 年之前 |
|
Urho2D
|
8939179787
Refactor to use small case for xml tag and attribute names.
|
11 年之前 |
|
CMakeLists.txt
|
46285baf97
Refactor build scripts to group Urho3D specific build option.
|
11 年之前 |
|
Precompiled.cpp
|
6d5ddc23e0
Bump the copyright for 2014.
|
12 年之前 |
|
Precompiled.h
|
6d5ddc23e0
Bump the copyright for 2014.
|
12 年之前 |
|
Revision.cpp
|
f377d56070
Add a new CMake module to retrieve GIT revision number.
|
12 年之前 |
|
Revision.h
|
6d5ddc23e0
Bump the copyright for 2014.
|
12 年之前 |
|
Urho3D.h.in
|
dd16f85568
Change the copyright for 2014.
|
12 年之前 |
|
Urho3D.pc.in
|
4d565aa401
Add new 'package' CMake built-in target for generating binary packages.
|
12 年之前 |