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APITemplates.h
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b7917af4fd
Revert "Remove wrap mode default value."
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hace 11 años |
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Addons.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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hace 12 años |
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Addons.h
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6d5ddc23e0
Bump the copyright for 2014.
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hace 12 años |
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AudioAPI.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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hace 12 años |
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CMakeLists.txt
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6d5ddc23e0
Bump the copyright for 2014.
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hace 12 años |
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CoreAPI.cpp
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f7b99ecdee
Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9.
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hace 11 años |
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EngineAPI.cpp
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6c7db54e4b
Console remembers the last used interpreter if there are more than one.
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hace 11 años |
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GraphicsAPI.cpp
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42265071a3
Added a multiplier+addition for depth bias on OpenGL ES platforms. Increased default constant depth bias of lights.
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hace 11 años |
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IOAPI.cpp
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5ce5be8d66
Enhance FileSystem class to also able to execute console command.
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hace 11 años |
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InputAPI.cpp
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1d9d0a5736
Synchronize keycode constants with SDL. This changes some constants, like NUMPAD -> KP_. Added SDL scancode constants. Added polling of keys by scancodes, and scancodes into key events. Added conversion functions from keycode to scancode and vice versa, and functions to get key names. Closes #254.
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hace 11 años |
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MathAPI.cpp
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41df6dc2e0
Expose Color constants in AngelScript. Use them in sample app.
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hace 11 años |
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NavigationAPI.cpp
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33b2244204
Fixed FindNearestPoint() and MoveAlongSurface() for angel script
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hace 12 años |
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NetworkAPI.cpp
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2fb1dc2edc
Mark the deprecated AS API bindings in the documentation.
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hace 12 años |
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PhysicsAPI.cpp
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a22a24c0e4
Rename RigidBody::Phantom to RigidBody::Trigger to align it with common terminology for physics.
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hace 11 años |
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ResourceAPI.cpp
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f7b99ecdee
Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9.
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hace 11 años |
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SceneAPI.cpp
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2d9a7b2915
Add cardinal spline interpolation for AttributeAnimation.
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hace 11 años |
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Script.cpp
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5ce5be8d66
Enhance FileSystem class to also able to execute console command.
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hace 11 años |
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Script.h
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5ce5be8d66
Enhance FileSystem class to also able to execute console command.
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hace 11 años |
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ScriptAPI.cpp
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1461021c94
For feature similarity between AngelScript, Lua and the C++ LogicComponent, remove the "Fixed update FPS" feature from ScriptInstance. DelayedExecute() in repeating mode can be used instead to call a script object method at arbitrary intervals.
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hace 11 años |
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ScriptAPI.h
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65c3c50738
Shuffling around of Spline to the Core library to make explicit that it depends on Variant (the dependency is no longer strict as Urho3D library is built as one piece, but is good to keep in mind to retain the Math library theoretically reusable outside Urho3D.)
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hace 11 años |
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ScriptEventListener.h
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6d5ddc23e0
Bump the copyright for 2014.
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hace 12 años |
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ScriptFile.cpp
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47836474e2
Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant.
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hace 12 años |
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ScriptFile.h
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6d5ddc23e0
Bump the copyright for 2014.
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hace 12 años |
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ScriptInstance.cpp
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1461021c94
For feature similarity between AngelScript, Lua and the C++ LogicComponent, remove the "Fixed update FPS" feature from ScriptInstance. DelayedExecute() in repeating mode can be used instead to call a script object method at arbitrary intervals.
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hace 11 años |
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ScriptInstance.h
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1461021c94
For feature similarity between AngelScript, Lua and the C++ LogicComponent, remove the "Fixed update FPS" feature from ScriptInstance. DelayedExecute() in repeating mode can be used instead to call a script object method at arbitrary intervals.
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hace 11 años |
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UIAPI.cpp
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6da0cb3995
Add mechanism to copy the selected rows to clipboard. Use in console.
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hace 11 años |
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Urho2DAPI.cpp
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0b9ff78dcc
Change cycle mode to wrap mode in AttributeAnimation, add ONCE mode make can play animation then auto remove it. remove PINGPONG mode (now PINGPONG mode is just for sprite animation).
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hace 11 años |