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BorderImage.cpp
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895819e8d2
Removed use of the UIQuad intermediate structure. Instead construct vertex data directly.
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12 years ago |
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BorderImage.h
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895819e8d2
Removed use of the UIQuad intermediate structure. Instead construct vertex data directly.
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12 years ago |
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Button.cpp
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5830f0e5d1
Convention change: prefer Enabled instead of Active where possible.
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12 years ago |
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Button.h
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895819e8d2
Removed use of the UIQuad intermediate structure. Instead construct vertex data directly.
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12 years ago |
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CMakeLists.txt
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92eb073cb7
Applied cmake patch from weitjong.
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13 years ago |
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CheckBox.cpp
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5830f0e5d1
Convention change: prefer Enabled instead of Active where possible.
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12 years ago |
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CheckBox.h
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895819e8d2
Removed use of the UIQuad intermediate structure. Instead construct vertex data directly.
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12 years ago |
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Cursor.cpp
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895819e8d2
Removed use of the UIQuad intermediate structure. Instead construct vertex data directly.
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12 years ago |
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Cursor.h
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895819e8d2
Removed use of the UIQuad intermediate structure. Instead construct vertex data directly.
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12 years ago |
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DropDownList.cpp
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895819e8d2
Removed use of the UIQuad intermediate structure. Instead construct vertex data directly.
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12 years ago |
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DropDownList.h
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895819e8d2
Removed use of the UIQuad intermediate structure. Instead construct vertex data directly.
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12 years ago |
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FileSelector.cpp
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55f249e548
Automatically show compatible script object variables as ScriptInstance attributes and file-serialize them.
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12 years ago |
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FileSelector.h
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a40fead7dc
Updated license for the new year.
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13 years ago |
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Font.cpp
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5544602c9e
Enhance Font class to support saving of font (TTF or bitmap type) as another bitmap font resource in xml format. For bitmap font type, saving yet to another bitmap font is only meaningful when called with the optional parameter turned on to save only used glyphs. Refactored UIBatch class to enable better performance in Text class UI batch generation in relation to multi-pages/textures font.
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12 years ago |
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Font.h
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5544602c9e
Enhance Font class to support saving of font (TTF or bitmap type) as another bitmap font resource in xml format. For bitmap font type, saving yet to another bitmap font is only meaningful when called with the optional parameter turned on to save only used glyphs. Refactored UIBatch class to enable better performance in Text class UI batch generation in relation to multi-pages/textures font.
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12 years ago |
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LineEdit.cpp
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5830f0e5d1
Convention change: prefer Enabled instead of Active where possible.
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12 years ago |
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LineEdit.h
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da243eb31b
Applied UI & editor related patch from weitjong.
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12 years ago |
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ListView.cpp
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75df330fe3
Started work on UI element editor, pardon the dust. Added 'traversalMode' property to UIElement and exposed it to ScriptAPI to control the children UI batches generation. Enhanced Scene to safe keep the filename used in last serialization, fixed to perform a Clear() before Load()/LoadXML(). Exposed String's Clear() method to Script API. Fixed ListView to insert multiple top-level items in hierarchy mode correctly.
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12 years ago |
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ListView.h
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25372fafd8
Added new ListView attribute to control the root base indent in hierarchy mode. Enhanced the Hierarchy window in Editor to show icon for each item. Need better and more assets for the icons though.
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12 years ago |
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Menu.cpp
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2bf7facaa7
Laying the groundwork in the Attribute Inspector for showing the UIElement's attributes (still need more work). Enhanced UI subsystem to support modal element, currently only support modal Window. Exposed a new Variant readonly property to test for 'empty' variant. New UIElement's method to get a child by matching the child's user-defined variant map and exposed it to script, also exposed the existing GetVar() method to script.
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12 years ago |
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Menu.h
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da243eb31b
Applied UI & editor related patch from weitjong.
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12 years ago |
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Precompiled.cpp
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a40fead7dc
Updated license for the new year.
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13 years ago |
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Precompiled.h
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a40fead7dc
Updated license for the new year.
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13 years ago |
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ScrollBar.cpp
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5830f0e5d1
Convention change: prefer Enabled instead of Active where possible.
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12 years ago |
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ScrollBar.h
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da243eb31b
Applied UI & editor related patch from weitjong.
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12 years ago |
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ScrollView.cpp
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5830f0e5d1
Convention change: prefer Enabled instead of Active where possible.
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12 years ago |
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ScrollView.h
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97a30bbe78
Cleaned up ListView content resize in regard to automatic scrollbar visibility.
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12 years ago |
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Slider.cpp
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5830f0e5d1
Convention change: prefer Enabled instead of Active where possible.
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12 years ago |
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Slider.h
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da243eb31b
Applied UI & editor related patch from weitjong.
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12 years ago |
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Sprite.cpp
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895819e8d2
Removed use of the UIQuad intermediate structure. Instead construct vertex data directly.
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12 years ago |
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Sprite.h
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895819e8d2
Removed use of the UIQuad intermediate structure. Instead construct vertex data directly.
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12 years ago |
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Text.cpp
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06f3580948
Enhanced the Attribute Inspector to show the 'Is Enabled' check box on the node/component 'title bar' instead of in the attribute list; and small refactoring to reduce the number of parameters being passed in a number of functions. Refactored to modify AttributeInfo's name to become a String. Exposed 'internal' property of UIElement to Script API. Enhanced Text class so that it renders the selected text being hovered by mouse a little differently than those without.
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12 years ago |
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Text.h
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895819e8d2
Removed use of the UIQuad intermediate structure. Instead construct vertex data directly.
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12 years ago |
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UI.cpp
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ec0658f1fe
Reverted back changes in UI.cpp. Reapplied back the logic to Window.cpp so it could shade other UI elements as well.
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12 years ago |
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UI.h
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2bf7facaa7
Laying the groundwork in the Attribute Inspector for showing the UIElement's attributes (still need more work). Enhanced UI subsystem to support modal element, currently only support modal Window. Exposed a new Variant readonly property to test for 'empty' variant. New UIElement's method to get a child by matching the child's user-defined variant map and exposed it to script, also exposed the existing GetVar() method to script.
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12 years ago |
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UIBatch.cpp
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b4599e046d
Hardware sRGB texture support. OpenGL sRGB framebuffer writing implementation still missing.
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12 years ago |
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UIBatch.h
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b4599e046d
Hardware sRGB texture support. OpenGL sRGB framebuffer writing implementation still missing.
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12 years ago |
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UIElement.cpp
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2bf7facaa7
Laying the groundwork in the Attribute Inspector for showing the UIElement's attributes (still need more work). Enhanced UI subsystem to support modal element, currently only support modal Window. Exposed a new Variant readonly property to test for 'empty' variant. New UIElement's method to get a child by matching the child's user-defined variant map and exposed it to script, also exposed the existing GetVar() method to script.
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12 years ago |
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UIElement.h
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2bf7facaa7
Laying the groundwork in the Attribute Inspector for showing the UIElement's attributes (still need more work). Enhanced UI subsystem to support modal element, currently only support modal Window. Exposed a new Variant readonly property to test for 'empty' variant. New UIElement's method to get a child by matching the child's user-defined variant map and exposed it to script, also exposed the existing GetVar() method to script.
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12 years ago |
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UIEvents.h
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5160610e25
Refactored freely rotating / scaling UIElements into a separate Sprite class; removed rotation from the base class as it would not work correctly with element hierarchies in most cases.
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12 years ago |
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Window.cpp
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ec0658f1fe
Reverted back changes in UI.cpp. Reapplied back the logic to Window.cpp so it could shade other UI elements as well.
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12 years ago |
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Window.h
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2bf7facaa7
Laying the groundwork in the Attribute Inspector for showing the UIElement's attributes (still need more work). Enhanced UI subsystem to support modal element, currently only support modal Window. Exposed a new Variant readonly property to test for 'empty' variant. New UIElement's method to get a child by matching the child's user-defined variant map and exposed it to script, also exposed the existing GetVar() method to script.
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12 years ago |