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- //
- // Urho3D Engine
- // Copyright (c) 2008-2012 Lasse Öörni
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include "Color.h"
- #include "Map.h"
- #include "Quaternion.h"
- #include "StringHash.h"
- #include "Vector4.h"
- /// Variant's supported types.
- enum VariantType
- {
- VAR_NONE = 0,
- VAR_INT,
- VAR_BOOL,
- VAR_FLOAT,
- VAR_VECTOR2,
- VAR_VECTOR3,
- VAR_VECTOR4,
- VAR_QUATERNION,
- VAR_COLOR,
- VAR_STRING,
- VAR_BUFFER,
- VAR_PTR,
- VAR_RESOURCEREF,
- VAR_RESOURCEREFLIST,
- VAR_VARIANTVECTOR,
- VAR_VARIANTMAP
- };
- /// Union for the possible variant values. Also stores non-POD objects such as String which must not exceed 16 bytes in size.
- struct VariantValue
- {
- union
- {
- int int_;
- bool bool_;
- float float_;
- void* ptr_;
- };
-
- float y_;
- float z_;
- float w_;
- };
- /// Typed resource reference.
- struct ResourceRef
- {
- /// Construct.
- ResourceRef()
- {
- }
-
- /// Construct with type only and empty id.
- ResourceRef(ShortStringHash type) :
- type_(type)
- {
- }
-
- /// Construct with type and id.
- ResourceRef(ShortStringHash type, StringHash id) :
- type_(type),
- id_(id)
- {
- }
-
- // Construct from another ResourceRef.
- ResourceRef(const ResourceRef& rhs) :
- type_(rhs.type_),
- id_(rhs.id_)
- {
- }
-
- /// Object type.
- ShortStringHash type_;
- /// Object identifier, for example name hash.
- StringHash id_;
-
- /// Test for equality with another reference.
- bool operator == (const ResourceRef& rhs) const { return type_ == rhs.type_ && id_ == rhs.id_; }
- /// Test for inequality with another reference.
- bool operator != (const ResourceRef& rhs) const { return type_ != rhs.type_ || id_ != rhs.id_; }
- };
- /// %List of typed resource references.
- struct ResourceRefList
- {
- /// Construct.
- ResourceRefList()
- {
- }
-
- /// Construct with type only.
- ResourceRefList(ShortStringHash type) :
- type_(type)
- {
- }
- /// Construct with type and id list.
- ResourceRefList(ShortStringHash type, const Vector<StringHash>& ids) :
- type_(type),
- ids_(ids)
- {
- }
-
- /// Object type.
- ShortStringHash type_;
- /// List of object identifiers, for example name hashes.
- Vector<StringHash> ids_;
-
- /// Test for equality with another reference list.
- bool operator == (const ResourceRefList& rhs) const { return type_ == rhs.type_ && ids_ == rhs.ids_; }
- /// Test for inequality with another reference list.
- bool operator != (const ResourceRefList& rhs) const { return type_ != rhs.type_ || ids_ != rhs.ids_; }
- };
- class Variant;
- /// Vector of variants.
- typedef Vector<Variant> VariantVector;
- /// Map of variants.
- typedef Map<ShortStringHash, Variant> VariantMap;
- /// Variable that supports a fixed set of types.
- class Variant
- {
- public:
- /// Construct empty.
- Variant() :
- type_(VAR_NONE)
- {
- }
-
- /// Construct from integer.
- Variant(int value) :
- type_(VAR_NONE)
- {
- *this = value;
- }
-
- /// Construct from unsigned integer.
- Variant(unsigned value) :
- type_(VAR_NONE)
- {
- *this = (int)value;
- }
-
- /// Construct from a string hash (convert to integer.)
- Variant(const StringHash& value) :
- type_(VAR_NONE)
- {
- *this = (int)value.GetValue();
- }
-
- /// Construct from a short string hash (convert to integer.)
- Variant(const ShortStringHash& value) :
- type_(VAR_NONE)
- {
- *this = (int)value.GetValue();
- }
-
- /// Construct from a bool.
- Variant(bool value) :
- type_(VAR_NONE)
- {
- *this = value;
- }
-
- /// Construct from a float.
- Variant(float value) :
- type_(VAR_NONE)
- {
- *this = value;
- }
-
- /// Construct from a Vector2.
- Variant(const Vector2& value) :
- type_(VAR_NONE)
- {
- *this = value;
- }
-
- /// Construct from a Vector3.
- Variant(const Vector3& value) :
- type_(VAR_NONE)
- {
- *this = value;
- }
-
- /// Construct from a Vector4.
- Variant(const Vector4& value) :
- type_(VAR_NONE)
- {
- *this = value;
- }
-
- /// Construct from a quaternion.
- Variant(const Quaternion& value) :
- type_(VAR_NONE)
- {
- *this = value;
- }
-
- /// Construct from a color.
- Variant(const Color& value) :
- type_(VAR_NONE)
- {
- *this = value;
- }
-
- /// Construct from a string.
- Variant(const String& value) :
- type_(VAR_NONE)
- {
- *this = value;
- }
-
- /// Construct from a C string.
- Variant(const char* value) :
- type_(VAR_NONE)
- {
- *this = value;
- }
-
- /// Construct from a buffer.
- Variant(const PODVector<unsigned char>& value) :
- type_(VAR_NONE)
- {
- *this = value;
- }
-
- /// Construct from a pointer.
- Variant(void* value) :
- type_(VAR_NONE)
- {
- *this = value;
- }
-
- /// Construct from a resource reference.
- Variant(const ResourceRef& value) :
- type_(VAR_NONE)
- {
- *this = value;
- }
-
- /// Construct from a resource reference list.
- Variant(const ResourceRefList& value) :
- type_(VAR_NONE)
- {
- *this = value;
- }
-
- /// Construct from a variant vector.
- Variant(const VariantVector& value) :
- type_(VAR_NONE)
- {
- *this = value;
- }
-
- /// Construct from a variant map.
- Variant(const VariantMap& value) :
- type_(VAR_NONE)
- {
- *this = value;
- }
-
- /// Construct from type and value.
- Variant(const String& type, const String& value) :
- type_(VAR_NONE)
- {
- FromString(type, value);
- }
-
- /// Construct from type and value.
- Variant(VariantType type, const String& value) :
- type_(VAR_NONE)
- {
- FromString(type, value);
- }
-
- /// Construct from type and value.
- Variant(const char* type, const char* value) :
- type_(VAR_NONE)
- {
- FromString(type, value);
- }
-
- /// Construct from type and value.
- Variant(VariantType type, const char* value) :
- type_(VAR_NONE)
- {
- FromString(type, value);
- }
-
- /// Copy-construct from another variant.
- Variant(const Variant& value) :
- type_(VAR_NONE)
- {
- *this = value;
- }
-
- /// Destruct.
- ~Variant()
- {
- SetType(VAR_NONE);
- }
-
- /// Reset to empty.
- void Clear()
- {
- SetType(VAR_NONE);
- }
-
- /// Assign from another variant.
- Variant& operator = (const Variant& rhs);
-
- /// Assign from an integer.
- Variant& operator = (int rhs)
- {
- SetType(VAR_INT);
- value_.int_ = rhs;
- return *this;
- }
-
- /// Assign from an unsigned integer.
- Variant& operator = (unsigned rhs)
- {
- SetType(VAR_INT);
- value_.int_ = (int)rhs;
- return *this;
- }
-
- /// Assign from a StringHash (convert to integer.)
- Variant& operator = (const StringHash& rhs)
- {
- SetType(VAR_INT);
- value_.int_ = (int)rhs.GetValue();
- return *this;
- }
-
- /// Assign from a ShortStringHash (convert to integer)
- Variant& operator = (const ShortStringHash& rhs)
- {
- SetType(VAR_INT);
- value_.int_ = (int)rhs.GetValue();
- return *this;
- }
-
- /// Assign from a bool.
- Variant& operator = (bool rhs)
- {
- SetType(VAR_BOOL);
- value_.bool_ = rhs;
- return *this;
- }
-
- /// Assign from a float.
- Variant& operator = (float rhs)
- {
- SetType(VAR_FLOAT);
- value_.float_ = rhs;
- return *this;
- }
-
- /// Assign from a Vector2.
- Variant& operator = (const Vector2& rhs)
- {
- SetType(VAR_VECTOR2);
- *(reinterpret_cast<Vector2*>(&value_)) = rhs;
- return *this;
- }
-
- /// Assign from a Vector3.
- Variant& operator = (const Vector3& rhs)
- {
- SetType(VAR_VECTOR3);
- *(reinterpret_cast<Vector3*>(&value_)) = rhs;
- return *this;
- }
-
- /// Assign from a Vector4.
- Variant& operator = (const Vector4& rhs)
- {
- SetType(VAR_VECTOR4);
- *(reinterpret_cast<Vector4*>(&value_)) = rhs;
- return *this;
- }
-
- /// Assign from a quaternion.
- Variant& operator = (const Quaternion& rhs)
- {
- SetType(VAR_QUATERNION);
- *(reinterpret_cast<Quaternion*>(&value_)) = rhs;
- return *this;
- }
-
- /// Assign from a color.
- Variant& operator = (const Color& rhs)
- {
- SetType(VAR_COLOR);
- *(reinterpret_cast<Color*>(&value_)) = rhs;
- return *this;
- }
-
- /// Assign from a string.
- Variant& operator = (const String& rhs)
- {
- SetType(VAR_STRING);
- *(reinterpret_cast<String*>(&value_)) = rhs;
- return *this;
- }
-
- /// Assign from a C string.
- Variant& operator = (const char* rhs)
- {
- SetType(VAR_STRING);
- *(reinterpret_cast<String*>(&value_)) = String(rhs);
- return *this;
- }
- /// Assign from a buffer.
- Variant& operator = (const PODVector<unsigned char>& rhs)
- {
- SetType(VAR_BUFFER);
- *(reinterpret_cast<PODVector<unsigned char>*>(&value_)) = rhs;
- return *this;
- }
-
- /// Assign from a pointer.
- Variant& operator = (void* rhs)
- {
- SetType(VAR_PTR);
- value_.ptr_ = rhs;
- return *this;
- }
-
- /// Assign from a resource reference.
- Variant& operator = (const ResourceRef& rhs)
- {
- SetType(VAR_RESOURCEREF);
- *(reinterpret_cast<ResourceRef*>(&value_)) = rhs;
- return *this;
- }
-
- /// Assign from a resource reference list.
- Variant& operator = (const ResourceRefList& rhs)
- {
- SetType(VAR_RESOURCEREFLIST);
- *(reinterpret_cast<ResourceRefList*>(&value_)) = rhs;
- return *this;
- }
-
- /// Assign from a variant vector.
- Variant& operator = (const VariantVector& rhs)
- {
- SetType(VAR_VARIANTVECTOR);
- *(reinterpret_cast<VariantVector*>(&value_)) = rhs;
- return *this;
- }
-
- /// Assign from a variant map.
- Variant& operator = (const VariantMap& rhs)
- {
- SetType(VAR_VARIANTMAP);
- *(reinterpret_cast<VariantMap*>(&value_)) = rhs;
- return *this;
- }
-
- /// Test for equality with another variant.
- bool operator == (const Variant& rhs) const;
- /// Test for inequality with another variant.
- bool operator != (const Variant& rhs) const { return !(*this == rhs); }
-
- /// Test for equality with an integer. To return true, both the type and value must match.
- bool operator == (int rhs) const
- {
- if (type_ == VAR_INT)
- return value_.int_ == rhs;
- else
- return false;
- }
-
- /// Test for equality with an unsigned integer. To return true, both the type and value must match.
- bool operator == (unsigned rhs) const
- {
- if (type_ == VAR_INT)
- return value_.int_ == (int)rhs;
- else
- return false;
- }
-
- /// Test for equality with a bool. To return true, both the type and value must match.
- bool operator == (bool rhs) const
- {
- if (type_ == VAR_BOOL)
- return value_.bool_ == rhs;
- else
- return false;
- }
-
- /// Test for equality with a float. To return true, both the type and value must match.
- bool operator == (float rhs) const
- {
- if (type_ == VAR_FLOAT)
- return value_.float_ == rhs;
- else
- return false;
- }
-
- /// Test for equality with a Vector2. To return true, both the type and value must match.
- bool operator == (const Vector2& rhs) const
- {
- if (type_ == VAR_VECTOR2)
- return *(reinterpret_cast<const Vector2*>(&value_)) == rhs;
- else
- return false;
- }
-
- /// Test for equality with a Vector3. To return true, both the type and value must match.
- bool operator == (const Vector3& rhs) const
- {
- if (type_ == VAR_VECTOR3)
- return *(reinterpret_cast<const Vector3*>(&value_)) == rhs;
- else
- return false;
- }
-
- /// Test for equality with a Vector4. To return true, both the type and value must match.
- bool operator == (const Vector4& rhs) const
- {
- if (type_ == VAR_VECTOR4)
- return *(reinterpret_cast<const Vector4*>(&value_)) == rhs;
- else
- return false;
- }
-
- /// Test for equality with a quaternion. To return true, both the type and value must match.
- bool operator == (const Quaternion& rhs) const
- {
- if (type_ == VAR_QUATERNION)
- return *(reinterpret_cast<const Quaternion*>(&value_)) == rhs;
- else
- return false;
- }
-
- /// Test for equality with a color. To return true, both the type and value must match.
- bool operator == (const Color& rhs) const
- {
- if (type_ == VAR_COLOR)
- return *(reinterpret_cast<const Color*>(&value_)) == rhs;
- else
- return false;
- }
-
- /// Test for equality with a string. To return true, both the type and value must match.
- bool operator == (const String& rhs) const
- {
- if (type_ == VAR_STRING)
- return *(reinterpret_cast<const String*>(&value_)) == rhs;
- else
- return false;
- }
-
- /// Test for equality with a buffer. To return true, both the type and value must match.
- bool operator == (const PODVector<unsigned char>& rhs) const
- {
- if (type_ == VAR_BUFFER)
- return *(reinterpret_cast<const PODVector<unsigned char>*>(&value_)) == rhs;
- else
- return false;
- }
-
- /// Test for equality with a pointer. To return true, both the type and value must match.
- bool operator == (void* rhs) const
- {
- if (type_ == VAR_PTR)
- return value_.ptr_ == rhs;
- else
- return false;
- }
-
- /// Test for equality with a resource reference. To return true, both the type and value must match.
- bool operator == (const ResourceRef& rhs) const
- {
- if (type_ == VAR_RESOURCEREF)
- return *(reinterpret_cast<const ResourceRef*>(&value_)) == rhs;
- else
- return false;
- }
-
- /// Test for equality with a resource reference list. To return true, both the type and value must match.
- bool operator == (const ResourceRefList& rhs) const
- {
- if (type_ == VAR_RESOURCEREFLIST)
- return *(reinterpret_cast<const ResourceRefList*>(&value_)) == rhs;
- else
- return false;
- }
-
- /// Test for equality with a variant vector. To return true, both the type and value must match.
- bool operator == (const VariantVector& rhs) const
- {
- if (type_ == VAR_VARIANTVECTOR)
- return *(reinterpret_cast<const VariantVector*>(&value_)) == rhs;
- else
- return false;
- }
-
- /// Test for equality with a variant map. To return true, both the type and value must match.
- bool operator == (const VariantMap& rhs) const
- {
- if (type_ == VAR_VARIANTMAP)
- return *(reinterpret_cast<const VariantMap*>(&value_)) == rhs;
- else
- return false;
- }
-
- /// Test for equality with a StringHash. To return true, both the type and value must match.
- bool operator == (const StringHash& rhs) const
- {
- if (type_ == VAR_INT)
- return (unsigned)value_.int_ == rhs.GetValue();
- else
- return false;
- }
-
- /// Test for equality with a ShortStringHash. To return true, both the type and value must match.
- bool operator == (const ShortStringHash& rhs) const
- {
- if (type_ == VAR_INT)
- return (unsigned short)value_.int_ == rhs.GetValue();
- else
- return false;
- }
-
- /// Test for inequality with an integer.
- bool operator != (int rhs) const { return !(*this == rhs); }
- /// Test for inequality with an unsigned integer.
- bool operator != (unsigned rhs) const { return !(*this == rhs); }
- /// Test for inequality with a bool.
- bool operator != (bool rhs) const { return !(*this == rhs); }
- /// Test for inequality with a float.
- bool operator != (float rhs) const { return !(*this == rhs); }
- /// Test for inequality with a Vector2.
- bool operator != (const Vector2& rhs) const { return !(*this == rhs); }
- /// Test for inequality with a Vector3.
- bool operator != (const Vector3& rhs) const { return !(*this == rhs); }
- /// Test for inequality with an Vector4.
- bool operator != (const Vector4& rhs) const { return !(*this == rhs); }
- /// Test for inequality with a Quaternion.
- bool operator != (const Quaternion& rhs) const { return !(*this == rhs); }
- /// Test for inequality with a string.
- bool operator != (const String& rhs) const { return !(*this == rhs); }
- /// Test for inequality with a buffer.
- bool operator != (const PODVector<unsigned char>& rhs) const { return !(*this == rhs); }
- /// Test for inequality with a pointer.
- bool operator != (void* rhs) const { return !(*this == rhs); }
- /// Test for inequality with a resource reference.
- bool operator != (const ResourceRef& rhs) const { return !(*this == rhs); }
- /// Test for inequality with a resource reference list.
- bool operator != (const ResourceRefList& rhs) const { return !(*this == rhs); }
- /// Test for inequality with a variant vector.
- bool operator != (const VariantVector& rhs) const { return !(*this == rhs); }
- /// Test for inequality with a variant map.
- bool operator != (const VariantMap& rhs) const { return !(*this == rhs); }
- /// Test for inequality with a StringHash.
- bool operator != (const StringHash& rhs) const { return !(*this == rhs); }
- /// Test for inequality with a ShortStringHash.
- bool operator != (const ShortStringHash& rhs) const { return !(*this == rhs); }
-
- /// %Set from typename and value strings. Pointers will be set to null, and VariantBuffer or VariantMap types are not supported.
- void FromString(const String& type, const String& value);
- /// %Set from typename and value strings. Pointers will be set to null, and VariantBuffer or VariantMap types are not supported.
- void FromString(const char* type, const char* value);
- /// %Set from type and value string. Pointers will be set to null, and VariantBuffer or VariantMap types are not supported.
- void FromString(VariantType type, const String& value);
- /// %Set from type and value string. Pointers will be set to null, and VariantBuffer or VariantMap types are not supported.
- void FromString(VariantType type, const char* value);
- /// %Set buffer type from a memory area.
- void SetBuffer(const void* data, unsigned size);
-
- /// Return int or zero on type mismatch.
- int GetInt() const
- {
- if (type_ != VAR_INT)
- return 0;
- return value_.int_;
- }
-
- /// Return unsigned int or zero on type mismatch.
- int GetUInt() const
- {
- if (type_ != VAR_INT)
- return 0;
- return (unsigned)value_.int_;
- }
-
- /// Return StringHash or zero on type mismatch.
- StringHash GetStringHash() const
- {
- if (type_ != VAR_INT)
- return StringHash::ZERO;
- return StringHash(value_.int_);
- }
-
- /// Return ShortStringHash or zero on type mismatch.
- ShortStringHash GetShortStringHash() const
- {
- if (type_ != VAR_INT)
- return ShortStringHash::ZERO;
- return ShortStringHash(value_.int_);
- }
-
- /// Return bool or false on type mismatch.
- bool GetBool() const
- {
- if (type_ != VAR_BOOL)
- return false;
- return value_.bool_;
- }
-
- /// Return float or zero on type mismatch.
- float GetFloat() const
- {
- if (type_ != VAR_FLOAT)
- return 0.0f;
- return value_.float_;
- }
-
- /// Return Vector2 or zero on type mismatch.
- const Vector2& GetVector2() const
- {
- if (type_ != VAR_VECTOR2)
- return Vector2::ZERO;
- return *reinterpret_cast<const Vector2*>(&value_);
- }
-
- /// Return Vector3 or zero on type mismatch.
- const Vector3& GetVector3() const
- {
- if (type_ != VAR_VECTOR3)
- return Vector3::ZERO;
- return *reinterpret_cast<const Vector3*>(&value_);
- }
-
- /// Return Vector4 or zero on type mismatch.
- const Vector4& GetVector4() const
- {
- if (type_ != VAR_VECTOR4)
- return Vector4::ZERO;
- return *reinterpret_cast<const Vector4*>(&value_);
- }
-
- /// Return quaternion or identity on type mismatch.
- const Quaternion& GetQuaternion() const
- {
- if (type_ != VAR_QUATERNION)
- return Quaternion::IDENTITY;
- return *reinterpret_cast<const Quaternion*>(&value_);
- }
-
- /// Return color or default on type mismatch.
- const Color& GetColor() const
- {
- if (type_ != VAR_COLOR)
- return Color::WHITE;
- return *reinterpret_cast<const Color*>(&value_);
- }
-
- /// Return string or empty on type mismatch.
- const String& GetString() const
- {
- if (type_ != VAR_STRING)
- return emptyString;
- return *reinterpret_cast<const String*>(&value_);
- }
-
- /// Return buffer or empty on type mismatch.
- const PODVector<unsigned char>& GetBuffer() const
- {
- if (type_ != VAR_BUFFER)
- return emptyBuffer;
- return *reinterpret_cast<const PODVector<unsigned char>*>(&value_);
- }
-
- /// Return pointer or null on type mismatch.
- void* GetPtr() const
- {
- if (type_ != VAR_PTR)
- return 0;
- return value_.ptr_;
- }
-
- /// Return a resource reference or empty on type mismatch.
- const ResourceRef& GetResourceRef() const
- {
- if (type_ != VAR_RESOURCEREF)
- return emptyResourceRef;
- return *reinterpret_cast<const ResourceRef*>(&value_);
- }
-
- /// Return a resource reference list or empty on type mismatch.
- const ResourceRefList& GetResourceRefList() const
- {
- if (type_ != VAR_RESOURCEREFLIST)
- return emptyResourceRefList;
- return *reinterpret_cast<const ResourceRefList*>(&value_);
- }
-
- /// Return a variant vector or empty on type mismatch.
- const VariantVector& GetVariantVector() const
- {
- if (type_ != VAR_VARIANTVECTOR)
- return emptyVariantVector;
- return *reinterpret_cast<const VariantVector*>(&value_);
- }
-
- /// Return a variant map or empty on type mismatch
- const VariantMap& GetVariantMap() const
- {
- if (type_ != VAR_VARIANTMAP)
- return emptyVariantMap;
- return *reinterpret_cast<const VariantMap*>(&value_);
- }
- /// Return the value, template version.
- template <class T> T Get() const;
- /// Return value's type.
- VariantType GetType() const { return type_; }
- /// Return value's type name.
- const String& GetTypeName() const;
- /// Convert value to string. Pointers are returned as null, and VariantBuffer or VariantMap are not supported and return empty.
- String ToString() const;
-
- /// Return name for variant type.
- static const String& GetTypeName(VariantType type);
- /// Return variant type from type name.
- static VariantType GetTypeFromName(const String& typeName);
- /// Return variant type from type name.
- static VariantType GetTypeFromName(const char* typeName);
-
- /// Empty variant.
- static const Variant EMPTY;
-
- private:
- /// %Set new type and allocate/deallocate memory as necessary.
- void SetType(VariantType newType);
-
- /// Variant type.
- VariantType type_;
- /// Variant value.
- VariantValue value_;
-
- /// Empty string.
- static const String emptyString;
- /// Empty buffer.
- static const PODVector<unsigned char> emptyBuffer;
- /// Empty resource reference.
- static const ResourceRef emptyResourceRef;
- /// Empty resource reference list.
- static const ResourceRefList emptyResourceRefList;
- /// Empty variant map.
- static const VariantMap emptyVariantMap;
- /// Empty variant vector.
- static const VariantVector emptyVariantVector;
- };
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