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AreaAllocator.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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AreaAllocator.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Attribute.h
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a85817a355
Reverted to joint world space positioning for reliability.
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13 years ago |
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CMakeLists.txt
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471d3ec5ff
Added libcpuid for improved CPU detection.
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14 years ago |
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Context.cpp
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9baf3bad64
Fixed crash in FileWatcher on exit when FileSystem had already been destroyed.
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13 years ago |
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Context.h
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c48f640a18
Changed several structures to HashMap / HashSet for better performance.
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13 years ago |
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CoreEvents.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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DebugNew.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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MiniDump.cpp
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e10da28c4b
Reverted PrintLine() to use printf() to allow seeing the tools' intermediate output in the MSVC output window.
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13 years ago |
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MiniDump.h
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e10da28c4b
Reverted PrintLine() to use printf() to allow seeing the tools' intermediate output in the MSVC output window.
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13 years ago |
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Mutex.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Mutex.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Object.cpp
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c48f640a18
Changed several structures to HashMap / HashSet for better performance.
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13 years ago |
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Object.h
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c48f640a18
Changed several structures to HashMap / HashSet for better performance.
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13 years ago |
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Precompiled.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Precompiled.h
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50226cfdb0
Started work toward Unicode compatibility.
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14 years ago |
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ProcessUtils.cpp
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3e812ec1e0
Fixed physics update bug that caused physics framerate dependency and instability.
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13 years ago |
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ProcessUtils.h
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e10da28c4b
Reverted PrintLine() to use printf() to allow seeing the tools' intermediate output in the MSVC output window.
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13 years ago |
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Profiler.cpp
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ee5c66210e
Reworked profiler output.
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13 years ago |
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Profiler.h
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ee5c66210e
Reworked profiler output.
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13 years ago |
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Signal.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Signal.h
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139ef6d6e2
Removed the light to light queue map. Instead store the light queue pointer directly to the light.
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13 years ago |
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StringHash.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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StringHash.h
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50226cfdb0
Started work toward Unicode compatibility.
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14 years ago |
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StringUtils.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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StringUtils.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Thread.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Thread.h
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7ec5ec4f6e
Added FileWatcher class (for now Windows only) & live resource reloading.
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14 years ago |
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Timer.cpp
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5a6dfe6c19
Added missing spaces.
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13 years ago |
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Timer.h
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ff9df846d1
Fixed physics transform interpolation when physics timestep is lower than framerate.
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14 years ago |
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Variant.cpp
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c710fb4ef6
Further optimization of network updates. Use a HashMap to store replicated and local nodes and components separately. Query depended on scene nodes only once per network frame, not per user. Cache the network attribute infos to Serializable.
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13 years ago |
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Variant.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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WorkQueue.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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WorkQueue.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |