Lasse Öörni ee5c66210e Reworked profiler output. 13 years ago
..
AreaAllocator.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
AreaAllocator.h cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
Attribute.h a85817a355 Reverted to joint world space positioning for reliability. 13 years ago
CMakeLists.txt 471d3ec5ff Added libcpuid for improved CPU detection. 14 years ago
Context.cpp 9baf3bad64 Fixed crash in FileWatcher on exit when FileSystem had already been destroyed. 13 years ago
Context.h c48f640a18 Changed several structures to HashMap / HashSet for better performance. 13 years ago
CoreEvents.h cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
DebugNew.h cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
MiniDump.cpp e10da28c4b Reverted PrintLine() to use printf() to allow seeing the tools' intermediate output in the MSVC output window. 13 years ago
MiniDump.h e10da28c4b Reverted PrintLine() to use printf() to allow seeing the tools' intermediate output in the MSVC output window. 13 years ago
Mutex.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
Mutex.h cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
Object.cpp c48f640a18 Changed several structures to HashMap / HashSet for better performance. 13 years ago
Object.h c48f640a18 Changed several structures to HashMap / HashSet for better performance. 13 years ago
Precompiled.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
Precompiled.h 50226cfdb0 Started work toward Unicode compatibility. 14 years ago
ProcessUtils.cpp 3e812ec1e0 Fixed physics update bug that caused physics framerate dependency and instability. 13 years ago
ProcessUtils.h e10da28c4b Reverted PrintLine() to use printf() to allow seeing the tools' intermediate output in the MSVC output window. 13 years ago
Profiler.cpp ee5c66210e Reworked profiler output. 13 years ago
Profiler.h ee5c66210e Reworked profiler output. 13 years ago
Signal.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
Signal.h 139ef6d6e2 Removed the light to light queue map. Instead store the light queue pointer directly to the light. 13 years ago
StringHash.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
StringHash.h 50226cfdb0 Started work toward Unicode compatibility. 14 years ago
StringUtils.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
StringUtils.h cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
Thread.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
Thread.h 7ec5ec4f6e Added FileWatcher class (for now Windows only) & live resource reloading. 14 years ago
Timer.cpp 5a6dfe6c19 Added missing spaces. 13 years ago
Timer.h ff9df846d1 Fixed physics transform interpolation when physics timestep is lower than framerate. 14 years ago
Variant.cpp c710fb4ef6 Further optimization of network updates. Use a HashMap to store replicated and local nodes and components separately. Query depended on scene nodes only once per network frame, not per user. Cache the network attribute infos to Serializable. 13 years ago
Variant.h cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
WorkQueue.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
WorkQueue.h cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago