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Uniforms.vert 532 B

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  1. uniform vec3 cAmbientStartColor;
  2. uniform vec3 cAmbientEndColor;
  3. uniform vec3 cCameraPos;
  4. uniform mat3 cCameraRot;
  5. uniform vec4 cDepthMode;
  6. uniform vec3 cFrustumSize;
  7. uniform vec4 cGBufferOffsets;
  8. uniform vec3 cLightDir;
  9. uniform vec4 cLightPos;
  10. uniform mat4 cModel;
  11. uniform mat4 cViewProj;
  12. uniform vec4 cUOffset;
  13. uniform vec4 cVOffset;
  14. uniform vec3 cViewRightVector;
  15. uniform vec3 cViewUpVector;
  16. uniform mat4 cZone;
  17. uniform mat4 cLightMatrices[4];
  18. uniform vec4 cSkinMatrices[64*3];
  19. uniform vec4 cVertexLights[6*3];