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- //
- // Copyright (c) 2008-2020 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "../Precompiled.h"
- #include "../AngelScript/APITemplates.h"
- #include "../AngelScript/Manual_Input.h"
- namespace Urho3D
- {
- // This function is called before ASRegisterGenerated()
- void ASRegisterManualFirst_Input(asIScriptEngine* engine)
- {
- engine->RegisterTypedef("SDL_JoystickID", "int");
- }
- // ========================================================================================
- // template<class T> T * Object::GetSubsystem() const | File: ../Core/Object.h
- static Input* GetInput()
- {
- return GetScriptContext()->GetSubsystem<Input>();
- }
- // This function is called after ASRegisterGenerated()
- void ASRegisterManualLast_Input(asIScriptEngine* engine)
- {
- // template<class T> T * Object::GetSubsystem() const | File: ../Core/Object.h
- engine->RegisterGlobalFunction("Input@+ get_input()", asFUNCTION(GetInput), asCALL_CDECL);
- }
- // ========================================================================================
- // bool Input::SaveGestures(Serializer &dest) | File: ../Input/Input.h
- bool InputSaveGestures(File* file, Input* ptr)
- {
- return file && ptr->SaveGestures(*file);
- }
- // bool Input::SaveGestures(Serializer &dest) | File: ../Input/Input.h
- bool InputSaveGesturesVectorBuffer(VectorBuffer& buffer, Input* ptr)
- {
- return ptr->SaveGestures(buffer);
- }
- // bool Input::SaveGesture(Serializer &dest, unsigned gestureID) | File: ../Input/Input.h
- bool InputSaveGesture(File* file, unsigned gestureID, Input* ptr)
- {
- return file && ptr->SaveGesture(*file, gestureID);
- }
- // bool Input::SaveGesture(Serializer &dest, unsigned gestureID) | File: ../Input/Input.h
- bool InputSaveGestureVectorBuffer(VectorBuffer& buffer, unsigned gestureID, Input* ptr)
- {
- return ptr->SaveGesture(buffer, gestureID);
- }
- // unsigned Input::LoadGestures(Deserializer &source) | File: ../Input/Input.h
- unsigned InputLoadGestures(File* file, Input* ptr)
- {
- return file ? ptr->LoadGestures(*file) : 0;
- }
- // unsigned Input::LoadGestures(Deserializer &source) | File: ../Input/Input.h
- unsigned InputLoadGesturesVectorBuffer(VectorBuffer& buffer, Input* ptr)
- {
- return ptr->LoadGestures(buffer);
- }
- // void Input::SetMouseGrabbed(bool grab, bool suppressEvent=false) | File: ../Input/Input.h
- void InputSetMouseGrabbed(bool enable, Input* ptr)
- {
- ptr->SetMouseGrabbed(enable, false);
- }
- // void Input::SetMouseMode(MouseMode mode, bool suppressEvent=false) | File: ../Input/Input.h
- void InputSetMouseMode(MouseMode mode, Input* ptr)
- {
- ptr->SetMouseMode(mode, false);
- }
- // void Input::SetMouseVisible(bool enable, bool suppressEvent=false) | File: ../Input/Input.h
- void InputSetMouseVisible(bool enable, Input* ptr)
- {
- ptr->SetMouseVisible(enable, false);
- }
- }
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