| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293 |
- //
- // Copyright (c) 2008-2019 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "../Precompiled.h"
- #include "../Math/Matrix3.h"
- #include <cstdio>
- #include "../DebugNew.h"
- namespace Urho3D
- {
- const Matrix3 Matrix3::ZERO(
- 0.0f, 0.0f, 0.0f,
- 0.0f, 0.0f, 0.0f,
- 0.0f, 0.0f, 0.0f);
- const Matrix3 Matrix3::IDENTITY;
- Matrix3 Matrix3::Inverse() const
- {
- float det = m00_ * m11_ * m22_ +
- m10_ * m21_ * m02_ +
- m20_ * m01_ * m12_ -
- m20_ * m11_ * m02_ -
- m10_ * m01_ * m22_ -
- m00_ * m21_ * m12_;
- float invDet = 1.0f / det;
- return Matrix3(
- (m11_ * m22_ - m21_ * m12_) * invDet,
- -(m01_ * m22_ - m21_ * m02_) * invDet,
- (m01_ * m12_ - m11_ * m02_) * invDet,
- -(m10_ * m22_ - m20_ * m12_) * invDet,
- (m00_ * m22_ - m20_ * m02_) * invDet,
- -(m00_ * m12_ - m10_ * m02_) * invDet,
- (m10_ * m21_ - m20_ * m11_) * invDet,
- -(m00_ * m21_ - m20_ * m01_) * invDet,
- (m00_ * m11_ - m10_ * m01_) * invDet
- );
- }
- String Matrix3::ToString() const
- {
- char tempBuffer[MATRIX_CONVERSION_BUFFER_LENGTH];
- sprintf(tempBuffer, "%g %g %g %g %g %g %g %g %g", m00_, m01_, m02_, m10_, m11_, m12_, m20_, m21_, m22_);
- return String(tempBuffer);
- }
- void Matrix3::MakeRotationMatrix(float xAxis,float yAxis, float zAxis, Urho3D::AngleTypeEnum angleType)
- {
- float xAxisInput = xAxis;
- float yAxisInput = yAxis;
- float zAxisInput = zAxis;
- if(angleType == RADIANS){
- xAxisInput = Urho3D::toDegrees(xAxisInput);
- yAxisInput = Urho3D::toDegrees(yAxisInput);
- zAxisInput = Urho3D::toDegrees(zAxisInput);
- }
- m00_ = Urho3D::Cos(yAxisInput) * Urho3D::Cos(zAxisInput);
- m01_ = Urho3D::Cos(xAxisInput) * Urho3D::Sin(zAxisInput) + Urho3D::Sin(xAxisInput) * Urho3D::Sin(yAxisInput) * Urho3D::Cos(zAxisInput);
- m02_ = Urho3D::Sin(xAxisInput) * Urho3D::Sin(zAxisInput) - Urho3D::Cos(xAxisInput) * Urho3D::Sin(yAxisInput) * Urho3D::Cos(zAxisInput);
- m10_ = -Urho3D::Cos(yAxisInput) * Urho3D::Sin(zAxisInput);
- m11_ = Urho3D::Cos(xAxisInput) * Urho3D::Cos(zAxisInput) - Urho3D::Sin(xAxisInput) * Urho3D::Sin(yAxisInput) * Urho3D::Sin(zAxisInput);
- m12_ = Urho3D::Sin(xAxisInput) * Urho3D::Cos(zAxisInput) + Urho3D::Cos(xAxisInput) * Urho3D::Sin(yAxisInput) * Urho3D::Sin(zAxisInput);
- m20_ = Urho3D::Sin(yAxisInput);
- m21_ = -Urho3D::Sin(xAxisInput) * Urho3D::Cos(yAxisInput);
- m22_ = Urho3D::Cos(xAxisInput) * Urho3D::Cos(yAxisInput);
- }
- }
|