urho3d game engine

SirNate0 f2af8c7bb9 Added highDPI to logging during window creation. %!s(int64=6) %!d(string=hai) anos
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android 911bc14665 Use CMake and Ninja(-build) on the host/container. %!s(int64=6) %!d(string=hai) anos
bin 0032538519 Fixed console styling to account for the addition of LOG_TRACE %!s(int64=6) %!d(string=hai) anos
buildSrc 911bc14665 Use CMake and Ninja(-build) on the host/container. %!s(int64=6) %!d(string=hai) anos
gradle 3eb6053fd1 Upgrade to Gradle 5.4.1 and Android plugin to latest alpha. %!s(int64=6) %!d(string=hai) anos
script 68635536db For CI - fix dockerized.sh from pulling latest tag unnecessarily. %!s(int64=6) %!d(string=hai) anos
.appveyor.yml 6bc86793e7 For CI - use the '-A' option for VS. %!s(int64=6) %!d(string=hai) anos
.clang-tidy a476f0c401 Travis CI: bump copyright to 2019. %!s(int64=7) %!d(string=hai) anos
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LICENSE a476f0c401 Travis CI: bump copyright to 2019. %!s(int64=7) %!d(string=hai) anos
README.md bb174b0a73 Use ETCPACK as 3rd-party to decompress ETC1/ETC2 texture, and remove old ETC1 decompression code. %!s(int64=6) %!d(string=hai) anos
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build.gradle.kts 76af600060 Fix semver increment logic to cater for -ALPHA/BETA/RC etc." %!s(int64=6) %!d(string=hai) anos
gradle.properties a476f0c401 Travis CI: bump copyright to 2019. %!s(int64=7) %!d(string=hai) anos
gradlew 31091053c2 Upgrade to Gradle 5.4. %!s(int64=6) %!d(string=hai) anos
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settings.gradle.kts 927a6113d4 Apply plugin for uploading AAR build artifact to bintray/jcenter. %!s(int64=6) %!d(string=hai) anos

README.md

Urho3D logo

Urho3D

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Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D.

Main website: https://urho3d.github.io/

License

Licensed under the MIT license, see LICENSE for details.

Contributing

Before making pull requests, please read the Contribution checklist and Coding conventions pages from the documentation.

Credits

Urho3D development, contributions and bugfixes by:

  • Lasse Öörni
  • Wei Tjong Yao
  • Aster Jian
  • Ricardo Abreu
  • Eli Aloni
  • Vivienne Anthony
  • Christopher Augustus
  • Colin Barrett
  • Erik Beran
  • Gauthier Billot
  • Loic Blot
  • Danny Boisvert
  • Sergey Bosko
  • Lisandro Bruzzo
  • Thomas Böhm
  • Carlo Carollo
  • Pete Chown
  • Christian Clavet
  • Sebastian Delatorre (primitivewaste)
  • Stanislav Demyanovich
  • Rainer Deyke
  • Josh Engebretson
  • Nicholas Farshidmehr
  • Simon Flores
  • Manuel Freiberger
  • Chris Friesen
  • Alex Fuller
  • Konstantin Guschin
  • Henrik Heino
  • Mika Heinonen
  • Victor Holt
  • Johnathan Jenkins
  • Jukka Jylänki
  • Graham King
  • Jason Kinzer
  • Cameron Kline
  • Jan Korous
  • Eugene Kozlov
  • Gunnar Kriik
  • Aliaksandr Kryvashein
  • Artem Kulyk
  • Rokas Kupstys
  • Ali Kämäräinen
  • Sergey Lapin
  • Pete Leigh
  • Pengfei Li
  • Arnis Lielturks
  • Frode 'Modanung' Lindeijer
  • Thorbjørn Lindeijer
  • Nathanial Lydick
  • Pavel Matcula
  • Xavier Maupeu
  • Iain Merrick
  • Justin Miller
  • Jonne Nauha
  • Huy Nguyen
  • Neal Nicdao
  • Paul Noome
  • David Palacios
  • Alex Parlett
  • Jordan Patterson
  • Georgii Pelageikin
  • Anton Petrov
  • Vladimir Pobedinsky
  • Franck Poulain
  • Pranjal Raihan
  • Alexey Rassikhin
  • Svyatoslav Razmyslov
  • Mariusz Richtscheid
  • Nick Royer
  • Jonathan Sandusky
  • Miika Santala
  • Anatoly Sennov
  • Matan Shukry
  • Bengt Soderstrom
  • Hualin Song
  • James Thomas
  • Joshua Tippetts
  • Konstantin Tomashevich
  • Yusuf Umar
  • Mateus Vendramini
  • Daniel Wiberg
  • Kaikai Zhang
  • Steven Zhang
  • AGreatFish
  • BlueMagnificent
  • CG-SS
  • Enhex
  • Fastran
  • Firegorilla
  • Gordon-F
  • LordGolias
  • Lumak
  • Magic.Lixin
  • Mike3D
  • MonkeyFirst
  • Ner'zhul
  • Newb I the Newbd
  • OvermindDL1
  • Polynominal
  • PredatorMF
  • Scellow
  • Skrylar
  • SuperWangKai
  • TheComet93
  • Y-way
  • 1vanK
  • ab4daa
  • andmar1x
  • amadeus_osa
  • atship
  • att
  • att-kin9
  • celeron55
  • chenjie199234
  • codexhound
  • cosmy1
  • damu
  • dragonCASTjosh
  • error408
  • feltech
  • fredakilla
  • gleblebedev
  • hdunderscore
  • holyfight6
  • hsnabn
  • lhinuz
  • lvshiling
  • marynate
  • meshonline
  • mightyCelu
  • MystMagus
  • neat3d
  • nemerle
  • ninjastone
  • orefkov
  • pat2nav
  • proller
  • raould
  • rasteron
  • reattiva
  • rifai
  • rikorin
  • skaiware
  • smortex
  • ssinai1
  • sssooonnnggg
  • svifylabs
  • szamq
  • thebluefish
  • tommy3
  • yushli
  • zlum

Urho3D is greatly inspired by OGRE (http://www.ogre3d.org) and Horde3D (http://www.horde3d.org). Additional inspiration & research used:

Urho3D uses the following third-party libraries:

DXT / PVRTC decompression code based on the Squish library and the Oolong Engine. Jack and mushroom models from the realXtend project. (https://www.realxtend.org) Ninja model and terrain, water, smoke, flare and status bar textures from OGRE. BlueHighway font from Larabie Fonts. Anonymous Pro font by Mark Simonson. NinjaSnowWar sounds by Veli-Pekka Tätilä. PBR textures from Substance Share. (https://share.allegorithmic.com) IBL textures from HDRLab's sIBL Archive. Dieselpunk Moto model by allexandr007. Mutant & Kachujin models from Mixamo. License / copyright information included with the assets as necessary. All other assets (including shaders) by Urho3D authors and licensed similarly as the engine itself.

Documentation

Urho3D classes have been sparsely documented using Doxygen notation. To generate documentation into the "Docs" subdirectory, open the Doxyfile in the "Docs" subdirectory with doxywizard and click "Run doxygen" from the "Run" tab. Get Doxygen from http://www.doxygen.org & Graphviz from http://www.graphviz.org. See section "Documentation build" below on how to automate documentation generation as part of the build process.

The documentation is also available online at https://urho3d.github.io/documentation/HEAD/index.html

Documentation on how to build Urho3D: https://urho3d.github.io/documentation/HEAD/_building.html Documentation on how to use Urho3D as external library https://urho3d.github.io/documentation/HEAD/_using_library.html

Replace HEAD with a specific release version in the above links to obtain the documentation pertinent to the specified release. Alternatively, use the document-switcher in the documentation website to do so.

History

The change history is available online at https://urho3d.github.io/documentation/HEAD/_history.html