Lasse Öörni 9e3282aeea Initial fixes for compiling as 64bit (MSVC.) 12 سال پیش
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Direct3D9 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. 12 سال پیش
OpenGL 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. 12 سال پیش
AnimatedModel.cpp 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 سال پیش
AnimatedModel.h 3dac8c7a59 Added setInstanceDefault parameter also to binary serialization. 12 سال پیش
Animation.cpp 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 سال پیش
Animation.h 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 سال پیش
AnimationController.cpp 3cbf2cd402 Detach AnimationController & ParticleEmitter from the scene post-update when disabled. 12 سال پیش
AnimationController.h 3539fcd26e Improved the final error message printed when an include file is missing. 12 سال پیش
AnimationState.cpp a40fead7dc Updated license for the new year. 13 سال پیش
AnimationState.h a40fead7dc Updated license for the new year. 13 سال پیش
Batch.cpp a40fead7dc Updated license for the new year. 13 سال پیش
Batch.h a40fead7dc Updated license for the new year. 13 سال پیش
BillboardSet.cpp af8825047a Started work on node/component enable & disable. 12 سال پیش
BillboardSet.h a40fead7dc Updated license for the new year. 13 سال پیش
CMakeLists.txt ff564d3360 Switched to GLEW library for OpenGL extensions. 12 سال پیش
Camera.cpp abae3414ac Applied camera constness patch from Erik Beran. 12 سال پیش
Camera.h abae3414ac Applied camera constness patch from Erik Beran. 12 سال پیش
CustomGeometry.cpp 3f3d63280c Fixed infinite raycast returning results that were not hit by the ray. 12 سال پیش
CustomGeometry.h cddaa40080 Fixed ScriptInstance.cpp to compile under GCC and LLVM. Better Eclipse build environment setup. General code cleanup. During Editor startup, resets scene when loading requested scene from file specified by the parameter fails. 12 سال پیش
DebugRenderer.cpp a40fead7dc Updated license for the new year. 13 سال پیش
DebugRenderer.h a40fead7dc Updated license for the new year. 13 سال پیش
DecalSet.cpp f226c4bc4a Added equality operators for Matrix classes. 12 سال پیش
DecalSet.h 1930041147 Optimization: DecalSet & ScriptInstance unsubscribe from scene update when disabled. 12 سال پیش
Drawable.cpp 3f3d63280c Fixed infinite raycast returning results that were not hit by the ray. 12 سال پیش
Drawable.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. 12 سال پیش
DrawableEvents.h a40fead7dc Updated license for the new year. 13 سال پیش
GPUObject.h a40fead7dc Updated license for the new year. 13 سال پیش
Geometry.cpp a40fead7dc Updated license for the new year. 13 سال پیش
Geometry.h a40fead7dc Updated license for the new year. 13 سال پیش
Graphics.h a40fead7dc Updated license for the new year. 13 سال پیش
GraphicsDefs.cpp a40fead7dc Updated license for the new year. 13 سال پیش
GraphicsDefs.h b2645460ef Refactored view queuing in Renderer. 13 سال پیش
GraphicsEvents.h de3997dcfd Send events for view update begin/end and view render begin/end. 12 سال پیش
GraphicsImpl.h a40fead7dc Updated license for the new year. 13 سال پیش
IndexBuffer.h a40fead7dc Updated license for the new year. 13 سال پیش
Light.cpp 9e3282aeea Initial fixes for compiling as 64bit (MSVC.) 12 سال پیش
Light.h d567ef83fc Started work on 3D text component. 12 سال پیش
Material.cpp 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. 12 سال پیش
Material.h 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. 12 سال پیش
Model.cpp 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 سال پیش
Model.h 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 سال پیش
OcclusionBuffer.cpp a40fead7dc Updated license for the new year. 13 سال پیش
OcclusionBuffer.h a40fead7dc Updated license for the new year. 13 سال پیش
Octree.cpp ea2c1f8ae2 Fixed Octree's bounding box attribute default value registration. 12 سال پیش
Octree.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. 12 سال پیش
OctreeQuery.cpp af8825047a Started work on node/component enable & disable. 12 سال پیش
OctreeQuery.h a40fead7dc Updated license for the new year. 13 سال پیش
ParticleEmitter.cpp 8f5623d9bb Renamed RenderPath::LoadParameters() to Load() and ParticleEmitter::LoadParameters() to SetParameters() as LoadParameters() is used in other classes to denote loading of optional parameters, not the main asset itself. 12 سال پیش
ParticleEmitter.h 8f5623d9bb Renamed RenderPath::LoadParameters() to Load() and ParticleEmitter::LoadParameters() to SetParameters() as LoadParameters() is used in other classes to denote loading of optional parameters, not the main asset itself. 12 سال پیش
Precompiled.cpp a40fead7dc Updated license for the new year. 13 سال پیش
Precompiled.h a40fead7dc Updated license for the new year. 13 سال پیش
RenderPath.cpp 7ba580852d Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use. 12 سال پیش
RenderPath.h 7ba580852d Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use. 12 سال پیش
RenderSurface.h a40fead7dc Updated license for the new year. 13 سال پیش
Renderer.cpp de3997dcfd Send events for view update begin/end and view render begin/end. 12 سال پیش
Renderer.h 6b6ab3da74 Fixed sRGB flag in renderpath RT definitions not being taken into account. 12 سال پیش
Shader.h a40fead7dc Updated license for the new year. 13 سال پیش
ShaderParser.cpp 7d4ee02f53 Compile only Vegatation vertex shaders, combine with LitSolid pixel shaders. 12 سال پیش
ShaderParser.h a40fead7dc Updated license for the new year. 13 سال پیش
ShaderProgram.h a40fead7dc Updated license for the new year. 13 سال پیش
ShaderVariation.h a40fead7dc Updated license for the new year. 13 سال پیش
Skeleton.cpp 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 سال پیش
Skeleton.h 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 سال پیش
Skybox.cpp 3dac8c7a59 Added setInstanceDefault parameter also to binary serialization. 12 سال پیش
Skybox.h a40fead7dc Updated license for the new year. 13 سال پیش
StaticModel.cpp 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 سال پیش
StaticModel.h a40fead7dc Updated license for the new year. 13 سال پیش
Tangent.cpp a40fead7dc Updated license for the new year. 13 سال پیش
Tangent.h a40fead7dc Updated license for the new year. 13 سال پیش
Technique.cpp 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. 12 سال پیش
Technique.h 1ebe4deabd Load shaders per pass when first needed, not to every pass at once. 13 سال پیش
Terrain.cpp 2a4a089fc1 Detached component is considered as not enabled effectively regardless of its own enabled flag. Tweaked the 'expansion triangle' icon. 12 سال پیش
Terrain.h af8825047a Started work on node/component enable & disable. 12 سال پیش
TerrainPatch.cpp 3f3d63280c Fixed infinite raycast returning results that were not hit by the ray. 12 سال پیش
TerrainPatch.h a40fead7dc Updated license for the new year. 13 سال پیش
Texture.h a40fead7dc Updated license for the new year. 13 سال پیش
Texture2D.h a40fead7dc Updated license for the new year. 13 سال پیش
TextureCube.h a40fead7dc Updated license for the new year. 13 سال پیش
VertexBuffer.h a40fead7dc Updated license for the new year. 13 سال پیش
VertexDeclaration.h a40fead7dc Updated license for the new year. 13 سال پیش
View.cpp 4625dc78a2 Applied contact processing threshold patch from primitivewaste. 12 سال پیش
View.h 7ba580852d Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use. 12 سال پیش
Viewport.cpp 8f5623d9bb Renamed RenderPath::LoadParameters() to Load() and ParticleEmitter::LoadParameters() to SetParameters() as LoadParameters() is used in other classes to denote loading of optional parameters, not the main asset itself. 12 سال پیش
Viewport.h 2a4fbcdf54 Removed the old postprocess system. Instead renderpath fragments can be appended. 13 سال پیش
Zone.cpp a1cd90dff6 Fixed Zone's override-mode and ambient-gradient attribute default value registration. Fixed Editor's hierarchy auto expansion when selecting item via view raycast. 12 سال پیش
Zone.h af8825047a Started work on node/component enable & disable. 12 سال پیش