Variant.cpp 17 KB

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  1. //
  2. // Copyright (c) 2008-2014 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "Precompiled.h"
  23. #include "StringUtils.h"
  24. #include <cstring>
  25. namespace Urho3D
  26. {
  27. const Variant Variant::EMPTY;
  28. const PODVector<unsigned char> Variant::emptyBuffer;
  29. const ResourceRef Variant::emptyResourceRef;
  30. const ResourceRefList Variant::emptyResourceRefList;
  31. const VariantMap Variant::emptyVariantMap;
  32. const VariantVector Variant::emptyVariantVector;
  33. static const char* typeNames[] =
  34. {
  35. "None",
  36. "Int",
  37. "Bool",
  38. "Float",
  39. "Vector2",
  40. "Vector3",
  41. "Vector4",
  42. "Quaternion",
  43. "Color",
  44. "String",
  45. "Buffer",
  46. "VoidPtr",
  47. "ResourceRef",
  48. "ResourceRefList",
  49. "VariantVector",
  50. "VariantMap",
  51. "IntRect",
  52. "IntVector2",
  53. "Ptr",
  54. 0
  55. };
  56. Variant& Variant::operator = (const Variant& rhs)
  57. {
  58. SetType(rhs.GetType());
  59. switch (type_)
  60. {
  61. case VAR_STRING:
  62. *(reinterpret_cast<String*>(&value_)) = *(reinterpret_cast<const String*>(&rhs.value_));
  63. break;
  64. case VAR_BUFFER:
  65. *(reinterpret_cast<PODVector<unsigned char>*>(&value_)) = *(reinterpret_cast<const PODVector<unsigned char>*>(&rhs.value_));
  66. break;
  67. case VAR_RESOURCEREF:
  68. *(reinterpret_cast<ResourceRef*>(&value_)) = *(reinterpret_cast<const ResourceRef*>(&rhs.value_));
  69. break;
  70. case VAR_RESOURCEREFLIST:
  71. *(reinterpret_cast<ResourceRefList*>(&value_)) = *(reinterpret_cast<const ResourceRefList*>(&rhs.value_));
  72. break;
  73. case VAR_VARIANTVECTOR:
  74. *(reinterpret_cast<VariantVector*>(&value_)) = *(reinterpret_cast<const VariantVector*>(&rhs.value_));
  75. break;
  76. case VAR_VARIANTMAP:
  77. *(reinterpret_cast<VariantMap*>(&value_)) = *(reinterpret_cast<const VariantMap*>(&rhs.value_));
  78. break;
  79. case VAR_PTR:
  80. *(reinterpret_cast<WeakPtr<RefCounted>*>(&value_)) = *(reinterpret_cast<const WeakPtr<RefCounted>*>(&rhs.value_));
  81. break;
  82. default:
  83. value_ = rhs.value_;
  84. break;
  85. }
  86. return *this;
  87. }
  88. bool Variant::operator == (const Variant& rhs) const
  89. {
  90. if (type_ == VAR_VOIDPTR || type_ == VAR_PTR)
  91. return GetVoidPtr() == rhs.GetVoidPtr();
  92. else if (type_ != rhs.type_)
  93. return false;
  94. switch (type_)
  95. {
  96. case VAR_INT:
  97. return value_.int_ == rhs.value_.int_;
  98. case VAR_BOOL:
  99. return value_.bool_ == rhs.value_.bool_;
  100. case VAR_FLOAT:
  101. return value_.float_ == rhs.value_.float_;
  102. case VAR_VECTOR2:
  103. return *(reinterpret_cast<const Vector2*>(&value_)) == *(reinterpret_cast<const Vector2*>(&rhs.value_));
  104. case VAR_VECTOR3:
  105. return *(reinterpret_cast<const Vector3*>(&value_)) == *(reinterpret_cast<const Vector3*>(&rhs.value_));
  106. case VAR_VECTOR4:
  107. case VAR_QUATERNION:
  108. case VAR_COLOR:
  109. // Hack: use the Vector4 compare for all these classes, as they have the same memory structure
  110. return *(reinterpret_cast<const Vector4*>(&value_)) == *(reinterpret_cast<const Vector4*>(&rhs.value_));
  111. case VAR_STRING:
  112. return *(reinterpret_cast<const String*>(&value_)) == *(reinterpret_cast<const String*>(&rhs.value_));
  113. case VAR_BUFFER:
  114. return *(reinterpret_cast<const PODVector<unsigned char>*>(&value_)) == *(reinterpret_cast<const PODVector<unsigned char>*>(&rhs.value_));
  115. case VAR_RESOURCEREF:
  116. return *(reinterpret_cast<const ResourceRef*>(&value_)) == *(reinterpret_cast<const ResourceRef*>(&rhs.value_));
  117. case VAR_RESOURCEREFLIST:
  118. return *(reinterpret_cast<const ResourceRefList*>(&value_)) == *(reinterpret_cast<const ResourceRefList*>(&rhs.value_));
  119. case VAR_VARIANTVECTOR:
  120. return *(reinterpret_cast<const VariantVector*>(&value_)) == *(reinterpret_cast<const VariantVector*>(&rhs.value_));
  121. case VAR_VARIANTMAP:
  122. return *(reinterpret_cast<const VariantMap*>(&value_)) == *(reinterpret_cast<const VariantMap*>(&rhs.value_));
  123. case VAR_INTRECT:
  124. return *(reinterpret_cast<const IntRect*>(&value_)) == *(reinterpret_cast<const IntRect*>(&rhs.value_));
  125. case VAR_INTVECTOR2:
  126. return *(reinterpret_cast<const IntVector2*>(&value_)) == *(reinterpret_cast<const IntVector2*>(&rhs.value_));
  127. default:
  128. return true;
  129. }
  130. }
  131. void Variant::FromString(const String& type, const String& value)
  132. {
  133. return FromString(GetTypeFromName(type), value.CString());
  134. }
  135. void Variant::FromString(const char* type, const char* value)
  136. {
  137. return FromString(GetTypeFromName(type), value);
  138. }
  139. void Variant::FromString(VariantType type, const String& value)
  140. {
  141. return FromString(type, value.CString());
  142. }
  143. void Variant::FromString(VariantType type, const char* value)
  144. {
  145. switch (type)
  146. {
  147. case VAR_INT:
  148. *this = ToInt(value);
  149. break;
  150. case VAR_BOOL:
  151. *this = ToBool(value);
  152. break;
  153. case VAR_FLOAT:
  154. *this = ToFloat(value);
  155. break;
  156. case VAR_VECTOR2:
  157. *this = ToVector2(value);
  158. break;
  159. case VAR_VECTOR3:
  160. *this = ToVector3(value);
  161. break;
  162. case VAR_VECTOR4:
  163. *this = ToVector4(value);
  164. break;
  165. case VAR_QUATERNION:
  166. *this = ToQuaternion(value);
  167. break;
  168. case VAR_COLOR:
  169. *this = ToColor(value);
  170. break;
  171. case VAR_STRING:
  172. *this = value;
  173. break;
  174. case VAR_BUFFER:
  175. {
  176. SetType(VAR_BUFFER);
  177. PODVector<unsigned char>& buffer = *(reinterpret_cast<PODVector<unsigned char>*>(&value_));
  178. StringToBuffer(buffer, value);
  179. }
  180. break;
  181. case VAR_VOIDPTR:
  182. // From string to void pointer not supported, set to null
  183. *this = (void*)0;
  184. break;
  185. case VAR_RESOURCEREF:
  186. {
  187. Vector<String> values = String::Split(value, ';');
  188. if (values.Size() == 2)
  189. {
  190. SetType(VAR_RESOURCEREF);
  191. ResourceRef& ref = *(reinterpret_cast<ResourceRef*>(&value_));
  192. ref.type_ = values[0];
  193. ref.name_ = values[1];
  194. }
  195. }
  196. break;
  197. case VAR_RESOURCEREFLIST:
  198. {
  199. Vector<String> values = String::Split(value, ';');
  200. if (values.Size() >= 1)
  201. {
  202. SetType(VAR_RESOURCEREFLIST);
  203. ResourceRefList& refList = *(reinterpret_cast<ResourceRefList*>(&value_));
  204. refList.type_ = values[0];
  205. refList.names_.Resize(values.Size() - 1);
  206. for (unsigned i = 1; i < values.Size(); ++i)
  207. refList.names_[i - 1] = values[i];
  208. }
  209. }
  210. break;
  211. case VAR_INTRECT:
  212. *this = ToIntRect(value);
  213. break;
  214. case VAR_INTVECTOR2:
  215. *this = ToIntVector2(value);
  216. break;
  217. case VAR_PTR:
  218. // From string to RefCounted pointer not supported, set to null
  219. *this = (RefCounted*)0;
  220. break;
  221. default:
  222. SetType(VAR_NONE);
  223. }
  224. }
  225. void Variant::SetBuffer(const void* data, unsigned size)
  226. {
  227. if (size && !data)
  228. size = 0;
  229. SetType(VAR_BUFFER);
  230. PODVector<unsigned char>& buffer = *(reinterpret_cast<PODVector<unsigned char>*>(&value_));
  231. buffer.Resize(size);
  232. if (size)
  233. memcpy(&buffer[0], data, size);
  234. }
  235. String Variant::GetTypeName() const
  236. {
  237. return typeNames[type_];
  238. }
  239. String Variant::ToString() const
  240. {
  241. switch (type_)
  242. {
  243. case VAR_INT:
  244. return String(value_.int_);
  245. case VAR_BOOL:
  246. return String(value_.bool_);
  247. case VAR_FLOAT:
  248. return String(value_.float_);
  249. case VAR_VECTOR2:
  250. return (reinterpret_cast<const Vector2*>(&value_))->ToString();
  251. case VAR_VECTOR3:
  252. return (reinterpret_cast<const Vector3*>(&value_))->ToString();
  253. case VAR_VECTOR4:
  254. return (reinterpret_cast<const Vector4*>(&value_))->ToString();
  255. case VAR_QUATERNION:
  256. return (reinterpret_cast<const Quaternion*>(&value_))->ToString();
  257. case VAR_COLOR:
  258. return (reinterpret_cast<const Color*>(&value_))->ToString();
  259. case VAR_STRING:
  260. return *(reinterpret_cast<const String*>(&value_));
  261. case VAR_BUFFER:
  262. {
  263. const PODVector<unsigned char>& buffer = *(reinterpret_cast<const PODVector<unsigned char>*>(&value_));
  264. String ret;
  265. BufferToString(ret, buffer.Begin().ptr_, buffer.Size());
  266. return ret;
  267. }
  268. case VAR_VOIDPTR:
  269. case VAR_PTR:
  270. // Pointer serialization not supported (convert to null)
  271. return String(0);
  272. case VAR_INTRECT:
  273. return (reinterpret_cast<const IntRect*>(&value_))->ToString();
  274. case VAR_INTVECTOR2:
  275. return (reinterpret_cast<const IntVector2*>(&value_))->ToString();
  276. default:
  277. // VAR_RESOURCEREF, VAR_RESOURCEREFLIST, VAR_VARIANTVECTOR, VAR_VARIANTMAP
  278. // Reference string serialization requires typehash-to-name mapping from the context. Can not support here
  279. // Also variant map or vector string serialization is not supported. XML or binary save should be used instead
  280. return String::EMPTY;
  281. }
  282. }
  283. bool Variant::IsZero() const
  284. {
  285. switch (type_)
  286. {
  287. case VAR_INT:
  288. return value_.int_ == 0;
  289. case VAR_BOOL:
  290. return value_.bool_ == false;
  291. case VAR_FLOAT:
  292. return value_.float_ == 0.0f;
  293. case VAR_VECTOR2:
  294. return *reinterpret_cast<const Vector2*>(&value_) == Vector2::ZERO;
  295. case VAR_VECTOR3:
  296. return *reinterpret_cast<const Vector3*>(&value_) == Vector3::ZERO;
  297. case VAR_VECTOR4:
  298. return *reinterpret_cast<const Vector4*>(&value_) == Vector4::ZERO;
  299. case VAR_QUATERNION:
  300. return *reinterpret_cast<const Quaternion*>(&value_) == Quaternion::IDENTITY;
  301. case VAR_COLOR:
  302. // WHITE is considered empty (i.e. default) color in the Color class definition
  303. return *reinterpret_cast<const Color*>(&value_) == Color::WHITE;
  304. case VAR_STRING:
  305. return reinterpret_cast<const String*>(&value_)->Empty();
  306. case VAR_BUFFER:
  307. return reinterpret_cast<const PODVector<unsigned char>*>(&value_)->Empty();
  308. case VAR_VOIDPTR:
  309. return value_.ptr_ == 0;
  310. case VAR_RESOURCEREF:
  311. return reinterpret_cast<const ResourceRef*>(&value_)->name_.Empty();
  312. case VAR_RESOURCEREFLIST:
  313. {
  314. const Vector<String>& names = reinterpret_cast<const ResourceRefList*>(&value_)->names_;
  315. for (Vector<String>::ConstIterator i = names.Begin(); i != names.End(); ++i)
  316. {
  317. if (!i->Empty())
  318. return false;
  319. }
  320. return true;
  321. }
  322. case VAR_VARIANTVECTOR:
  323. return reinterpret_cast<const VariantVector*>(&value_)->Empty();
  324. case VAR_VARIANTMAP:
  325. return reinterpret_cast<const VariantMap*>(&value_)->Empty();
  326. case VAR_INTRECT:
  327. return *reinterpret_cast<const IntRect*>(&value_) == IntRect::ZERO;
  328. case VAR_INTVECTOR2:
  329. return *reinterpret_cast<const IntVector2*>(&value_) == IntVector2::ZERO;
  330. case VAR_PTR:
  331. return *reinterpret_cast<const WeakPtr<RefCounted>*>(&value_) == (RefCounted*)0;
  332. default:
  333. return true;
  334. }
  335. }
  336. void Variant::SetType(VariantType newType)
  337. {
  338. if (type_ == newType)
  339. return;
  340. switch (type_)
  341. {
  342. case VAR_STRING:
  343. (reinterpret_cast<String*>(&value_))->~String();
  344. break;
  345. case VAR_BUFFER:
  346. (reinterpret_cast<PODVector<unsigned char>*>(&value_))->~PODVector<unsigned char>();
  347. break;
  348. case VAR_RESOURCEREF:
  349. (reinterpret_cast<ResourceRef*>(&value_))->~ResourceRef();
  350. break;
  351. case VAR_RESOURCEREFLIST:
  352. (reinterpret_cast<ResourceRefList*>(&value_))->~ResourceRefList();
  353. break;
  354. case VAR_VARIANTVECTOR:
  355. (reinterpret_cast<VariantVector*>(&value_))->~VariantVector();
  356. break;
  357. case VAR_VARIANTMAP:
  358. (reinterpret_cast<VariantMap*>(&value_))->~VariantMap();
  359. break;
  360. case VAR_PTR:
  361. (reinterpret_cast<WeakPtr<RefCounted>*>(&value_))->~WeakPtr<RefCounted>();
  362. break;
  363. default:
  364. break;
  365. }
  366. type_ = newType;
  367. switch (type_)
  368. {
  369. case VAR_STRING:
  370. new(reinterpret_cast<String*>(&value_)) String();
  371. break;
  372. case VAR_BUFFER:
  373. new(reinterpret_cast<PODVector<unsigned char>*>(&value_)) PODVector<unsigned char>();
  374. break;
  375. case VAR_RESOURCEREF:
  376. new(reinterpret_cast<ResourceRef*>(&value_)) ResourceRef();
  377. break;
  378. case VAR_RESOURCEREFLIST:
  379. new(reinterpret_cast<ResourceRefList*>(&value_)) ResourceRefList();
  380. break;
  381. case VAR_VARIANTVECTOR:
  382. new(reinterpret_cast<VariantVector*>(&value_)) VariantVector();
  383. break;
  384. case VAR_VARIANTMAP:
  385. new(reinterpret_cast<VariantMap*>(&value_)) VariantMap();
  386. break;
  387. case VAR_PTR:
  388. new(reinterpret_cast<WeakPtr<RefCounted>*>(&value_)) WeakPtr<RefCounted>();
  389. break;
  390. default:
  391. break;
  392. }
  393. }
  394. template<> int Variant::Get<int>() const
  395. {
  396. return GetInt();
  397. }
  398. template<> unsigned Variant::Get<unsigned>() const
  399. {
  400. return GetUInt();
  401. }
  402. template<> StringHash Variant::Get<StringHash>() const
  403. {
  404. return GetStringHash();
  405. }
  406. template<> ShortStringHash Variant::Get<ShortStringHash>() const
  407. {
  408. return GetShortStringHash();
  409. }
  410. template<> bool Variant::Get<bool>() const
  411. {
  412. return GetBool();
  413. }
  414. template<> float Variant::Get<float>() const
  415. {
  416. return GetFloat();
  417. }
  418. template<> const Vector2& Variant::Get<const Vector2&>() const
  419. {
  420. return GetVector2();
  421. }
  422. template<> const Vector3& Variant::Get<const Vector3&>() const
  423. {
  424. return GetVector3();
  425. }
  426. template<> const Vector4& Variant::Get<const Vector4&>() const
  427. {
  428. return GetVector4();
  429. }
  430. template<> const Quaternion& Variant::Get<const Quaternion&>() const
  431. {
  432. return GetQuaternion();
  433. }
  434. template<> const Color& Variant::Get<const Color&>() const
  435. {
  436. return GetColor();
  437. }
  438. template<> const String& Variant::Get<const String&>() const
  439. {
  440. return GetString();
  441. }
  442. template<> const IntRect& Variant::Get<const IntRect&>() const
  443. {
  444. return GetIntRect();
  445. }
  446. template<> const IntVector2& Variant::Get<const IntVector2&>() const
  447. {
  448. return GetIntVector2();
  449. }
  450. template<> const PODVector<unsigned char>& Variant::Get<const PODVector<unsigned char>& >() const
  451. {
  452. return GetBuffer();
  453. }
  454. template<> void* Variant::Get<void*>() const
  455. {
  456. return GetVoidPtr();
  457. }
  458. template<> ResourceRef Variant::Get<ResourceRef>() const
  459. {
  460. return GetResourceRef();
  461. }
  462. template<> ResourceRefList Variant::Get<ResourceRefList>() const
  463. {
  464. return GetResourceRefList();
  465. }
  466. template<> VariantVector Variant::Get<VariantVector>() const
  467. {
  468. return GetVariantVector();
  469. }
  470. template<> VariantMap Variant::Get<VariantMap>() const
  471. {
  472. return GetVariantMap();
  473. }
  474. template<> Vector2 Variant::Get<Vector2>() const
  475. {
  476. return GetVector2();
  477. }
  478. template<> Vector3 Variant::Get<Vector3>() const
  479. {
  480. return GetVector3();
  481. }
  482. template<> Vector4 Variant::Get<Vector4>() const
  483. {
  484. return GetVector4();
  485. }
  486. template<> Quaternion Variant::Get<Quaternion>() const
  487. {
  488. return GetQuaternion();
  489. }
  490. template<> Color Variant::Get<Color>() const
  491. {
  492. return GetColor();
  493. }
  494. template<> String Variant::Get<String>() const
  495. {
  496. return GetString();
  497. }
  498. template<> IntRect Variant::Get<IntRect>() const
  499. {
  500. return GetIntRect();
  501. }
  502. template<> IntVector2 Variant::Get<IntVector2>() const
  503. {
  504. return GetIntVector2();
  505. }
  506. template<> PODVector<unsigned char> Variant::Get<PODVector<unsigned char> >() const
  507. {
  508. return GetBuffer();
  509. }
  510. template<> RefCounted* Variant::Get<RefCounted*>() const
  511. {
  512. return GetPtr();
  513. }
  514. String Variant::GetTypeName(VariantType type)
  515. {
  516. return typeNames[type];
  517. }
  518. VariantType Variant::GetTypeFromName(const String& typeName)
  519. {
  520. return GetTypeFromName(typeName.CString());
  521. }
  522. VariantType Variant::GetTypeFromName(const char* typeName)
  523. {
  524. return (VariantType)GetStringListIndex(typeName, typeNames, VAR_NONE);
  525. }
  526. }