light_flash.h 418 B

1234567891011121314151617181920212223
  1. // Copyright (c) 2022-2023 the Dviglo project
  2. // Copyright (c) 2008-2023 the Urho3D project
  3. // License: MIT
  4. #pragma once
  5. #include "game_object.h"
  6. namespace Urho3D
  7. {
  8. class LightFlash : public GameObject
  9. {
  10. URHO3D_OBJECT(LightFlash, GameObject);
  11. public:
  12. static void RegisterObject(Context* context);
  13. LightFlash(Context* context);
  14. void FixedUpdate(float timeStep) override;
  15. };
  16. } // namespace Urho3D