StringUtils.h 8.9 KB

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  1. // Copyright (c) 2008-2023 the Urho3D project
  2. // License: MIT
  3. #pragma once
  4. #include "../Core/Variant.h"
  5. namespace Urho3D
  6. {
  7. /// Parse a bool from a string. Check for the first non-empty character (converted to lowercase) being either 't', 'y' or '1'.
  8. URHO3D_API bool ToBool(const String& source);
  9. /// Parse a bool from a C string. Check for the first non-empty character (converted to lowercase) being either 't', 'y' or '1'.
  10. URHO3D_API bool ToBool(const char* source);
  11. /// Parse a float from a string.
  12. URHO3D_API float ToFloat(const String& source);
  13. /// Parse a float from a C string.
  14. URHO3D_API float ToFloat(const char* source);
  15. /// Parse a double from a string.
  16. URHO3D_API double ToDouble(const String& source);
  17. /// Parse a double from a C string.
  18. URHO3D_API double ToDouble(const char* source);
  19. /// Parse an integer from a string. Assumed to be decimal by default (base 10). Use base 0 to autodetect from string.
  20. URHO3D_API i32 ToI32(const String& source, i32 base = 10);
  21. /// Parse an integer from a C string. Assumed to be decimal by default (base 10). Use base 0 to autodetect from string.
  22. URHO3D_API i32 ToI32(const char* source, i32 base = 10);
  23. /// Parse an unsigned integer from a string. Assumed to be decimal by default (base 10). Use base 0 to autodetect from string.
  24. URHO3D_API u32 ToU32(const String& source, i32 base = 10);
  25. /// Parse an unsigned integer from a C string. Assumed to be decimal by default (base 10). Use base 0 to autodetect from string.
  26. URHO3D_API u32 ToU32(const char* source, i32 base = 10);
  27. /// Parse an 64 bit integer from a string. Assumed to be decimal by default (base 10). Use base 0 to autodetect from string.
  28. URHO3D_API i64 ToI64(const String& source, i32 base = 10);
  29. /// Parse an 64 bit integer from a C string. Assumed to be decimal by default (base 10). Use base 0 to autodetect from string.
  30. URHO3D_API i64 ToI64(const char* source, i32 base = 10);
  31. /// Parse an unsigned 64 bit integer from a string. Assumed to be decimal by default (base 10). Use base 0 to autodetect from string.
  32. URHO3D_API u64 ToU64(const String& source, i32 base = 10);
  33. /// Parse an unsigned 64 bit integer from a C string. Assumed to be decimal by default (base 10). Use base 0 to autodetect from string.
  34. URHO3D_API u64 ToU64(const char* source, i32 base = 10);
  35. /// Parse a Color from a string.
  36. URHO3D_API Color ToColor(const String& source);
  37. /// Parse a Color from a C string.
  38. URHO3D_API Color ToColor(const char* source);
  39. /// Parse an IntRect from a string.
  40. URHO3D_API IntRect ToIntRect(const String& source);
  41. /// Parse an IntRect from a C string.
  42. URHO3D_API IntRect ToIntRect(const char* source);
  43. /// Parse an IntVector2 from a string.
  44. URHO3D_API IntVector2 ToIntVector2(const String& source);
  45. /// Parse an IntVector2 from a C string.
  46. URHO3D_API IntVector2 ToIntVector2(const char* source);
  47. /// Parse an IntVector3 from a string.
  48. URHO3D_API IntVector3 ToIntVector3(const String& source);
  49. /// Parse an IntVector3 from a C string.
  50. URHO3D_API IntVector3 ToIntVector3(const char* source);
  51. /// Parse a Quaternion from a string. If only 3 components specified, convert Euler angles (degrees) to quaternion.
  52. URHO3D_API Quaternion ToQuaternion(const String& source);
  53. /// Parse a Quaternion from a C string. If only 3 components specified, convert Euler angles (degrees) to quaternion.
  54. URHO3D_API Quaternion ToQuaternion(const char* source);
  55. /// Parse a Rect from a string.
  56. URHO3D_API Rect ToRect(const String& source);
  57. /// Parse a Rect from a C string.
  58. URHO3D_API Rect ToRect(const char* source);
  59. /// Parse a Vector2 from a string.
  60. URHO3D_API Vector2 ToVector2(const String& source);
  61. /// Parse a Vector2 from a C string.
  62. URHO3D_API Vector2 ToVector2(const char* source);
  63. /// Parse a Vector3 from a string.
  64. URHO3D_API Vector3 ToVector3(const String& source);
  65. /// Parse a Vector3 from a C string.
  66. URHO3D_API Vector3 ToVector3(const char* source);
  67. /// Parse a Vector4 from a string.
  68. URHO3D_API Vector4 ToVector4(const String& source, bool allowMissingCoords = false);
  69. /// Parse a Vector4 from a C string.
  70. URHO3D_API Vector4 ToVector4(const char* source, bool allowMissingCoords = false);
  71. /// Parse a float, Vector or Matrix variant from a string. Return empty variant on illegal input.
  72. URHO3D_API Variant ToVectorVariant(const String& source);
  73. /// Parse a float, Vector or Matrix variant from a C string. Return empty variant on illegal input.
  74. URHO3D_API Variant ToVectorVariant(const char* source);
  75. /// Parse a Matrix3 from a string.
  76. URHO3D_API Matrix3 ToMatrix3(const String& source);
  77. /// Parse a Matrix3 from a C string.
  78. URHO3D_API Matrix3 ToMatrix3(const char* source);
  79. /// Parse a Matrix3x4 from a string.
  80. URHO3D_API Matrix3x4 ToMatrix3x4(const String& source);
  81. /// Parse a Matrix3x4 from a C string.
  82. URHO3D_API Matrix3x4 ToMatrix3x4(const char* source);
  83. /// Parse a Matrix4 from a string.
  84. URHO3D_API Matrix4 ToMatrix4(const String& source);
  85. /// Parse a Matrix4 from a C string.
  86. URHO3D_API Matrix4 ToMatrix4(const char* source);
  87. /// Convert a pointer to string (returns hexadecimal).
  88. URHO3D_API String ToString(void* value);
  89. /// Convert an unsigned integer to string as hexadecimal.
  90. URHO3D_API String ToStringHex(unsigned value);
  91. /// Convert a byte buffer to a string.
  92. URHO3D_API void BufferToString(String& dest, const void* data, unsigned size);
  93. /// Convert a string to a byte buffer.
  94. URHO3D_API void StringToBuffer(Vector<byte>& dest, const String& source);
  95. /// Convert a C string to a byte buffer.
  96. URHO3D_API void StringToBuffer(Vector<byte>& dest, const char* source);
  97. /// Return an index to a string list corresponding to the given string, or a default value if not found. The string list must be empty-terminated.
  98. URHO3D_API i32 GetStringListIndex(const String& value, const String* strings, i32 defaultIndex, bool caseSensitive = false);
  99. /// Return an index to a string list corresponding to the given C string, or a default value if not found. The string list must be empty-terminated.
  100. URHO3D_API i32 GetStringListIndex(const char* value, const String* strings, i32 defaultIndex, bool caseSensitive = false);
  101. /// Return an index to a C string list corresponding to the given C string, or a default value if not found. The string list must be empty-terminated.
  102. URHO3D_API i32 GetStringListIndex(const char* value, const char** strings, i32 defaultIndex, bool caseSensitive = false);
  103. /// Return a formatted string.
  104. URHO3D_API String ToString(const char* formatString, ...);
  105. /// Return whether a char is an alphabet letter.
  106. URHO3D_API bool IsAlpha(unsigned ch);
  107. /// Return whether a char is a digit.
  108. URHO3D_API bool IsDigit(unsigned ch);
  109. /// Return char in uppercase.
  110. URHO3D_API unsigned ToUpper(unsigned ch);
  111. /// Return char in lowercase.
  112. URHO3D_API unsigned ToLower(unsigned ch);
  113. /// Convert a memory size into a formatted size string, of the style "1.5 Mb".
  114. URHO3D_API String GetFileSizeString(unsigned long long memorySize);
  115. /// Decode a base64-encoded string into buffer.
  116. URHO3D_API Vector<unsigned char> DecodeBase64(const String& encodedString);
  117. /// Parse type from a C string.
  118. template <class T> T FromString(const char* source);
  119. template <> inline const char* FromString<const char*>(const char* source) { return source; }
  120. template <> inline String FromString<String>(const char* source) { return source; }
  121. template <> inline bool FromString<bool>(const char* source) { return ToBool(source); }
  122. template <> inline float FromString<float>(const char* source) { return ToFloat(source); }
  123. template <> inline double FromString<double>(const char* source) { return ToDouble(source); }
  124. template <> inline i32 FromString<i32>(const char* source) { return ToI32(source); }
  125. template <> inline u32 FromString<u32>(const char* source) { return ToU32(source); }
  126. template <> inline Color FromString<Color>(const char* source) { return ToColor(source); }
  127. template <> inline IntRect FromString<IntRect>(const char* source) { return ToIntRect(source); }
  128. template <> inline IntVector2 FromString<IntVector2>(const char* source) { return ToIntVector2(source); }
  129. template <> inline IntVector3 FromString<IntVector3>(const char* source) { return ToIntVector3(source); }
  130. template <> inline Quaternion FromString<Quaternion>(const char* source) { return ToQuaternion(source); }
  131. template <> inline Rect FromString<Rect>(const char* source) { return ToRect(source); }
  132. template <> inline Vector2 FromString<Vector2>(const char* source) { return ToVector2(source); }
  133. template <> inline Vector3 FromString<Vector3>(const char* source) { return ToVector3(source); }
  134. template <> inline Vector4 FromString<Vector4>(const char* source) { return ToVector4(source); }
  135. template <> inline Variant FromString<Variant>(const char* source) { return ToVectorVariant(source); }
  136. template <> inline Matrix3 FromString<Matrix3>(const char* source) { return ToMatrix3(source); }
  137. template <> inline Matrix3x4 FromString<Matrix3x4>(const char* source) { return ToMatrix3x4(source); }
  138. template <> inline Matrix4 FromString<Matrix4>(const char* source) { return ToMatrix4(source); }
  139. /// Parse type from a string.
  140. template <class T> T FromString(const String& source) { return FromString<T>(source.CString()); }
  141. }