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- // Copyright (c) 2008-2023 the Urho3D project
- // License: MIT
- #pragma once
- #include "../Core/Object.h"
- namespace Urho3D
- {
- /// Physics world is about to be stepped.
- URHO3D_EVENT(E_PHYSICSPRESTEP, PhysicsPreStep)
- {
- URHO3D_PARAM(P_WORLD, World); // PhysicsWorld pointer
- URHO3D_PARAM(P_TIMESTEP, TimeStep); // float
- }
- /// Physics world has been stepped.
- URHO3D_EVENT(E_PHYSICSPOSTSTEP, PhysicsPostStep)
- {
- URHO3D_PARAM(P_WORLD, World); // PhysicsWorld pointer
- URHO3D_PARAM(P_TIMESTEP, TimeStep); // float
- }
- /// Physics collision started. Global event sent by the PhysicsWorld.
- URHO3D_EVENT(E_PHYSICSCOLLISIONSTART, PhysicsCollisionStart)
- {
- URHO3D_PARAM(P_WORLD, World); // PhysicsWorld pointer
- URHO3D_PARAM(P_NODEA, NodeA); // Node pointer
- URHO3D_PARAM(P_NODEB, NodeB); // Node pointer
- URHO3D_PARAM(P_BODYA, BodyA); // RigidBody pointer
- URHO3D_PARAM(P_BODYB, BodyB); // RigidBody pointer
- URHO3D_PARAM(P_TRIGGER, Trigger); // bool
- URHO3D_PARAM(P_CONTACTS, Contacts); // Buffer containing position (Vector3), normal (Vector3), distance (float), impulse (float) for each contact
- }
- /// Physics collision ongoing. Global event sent by the PhysicsWorld.
- URHO3D_EVENT(E_PHYSICSCOLLISION, PhysicsCollision)
- {
- URHO3D_PARAM(P_WORLD, World); // PhysicsWorld pointer
- URHO3D_PARAM(P_NODEA, NodeA); // Node pointer
- URHO3D_PARAM(P_NODEB, NodeB); // Node pointer
- URHO3D_PARAM(P_BODYA, BodyA); // RigidBody pointer
- URHO3D_PARAM(P_BODYB, BodyB); // RigidBody pointer
- URHO3D_PARAM(P_TRIGGER, Trigger); // bool
- URHO3D_PARAM(P_CONTACTS, Contacts); // Buffer containing position (Vector3), normal (Vector3), distance (float), impulse (float) for each contact
- }
- /// Physics collision ended. Global event sent by the PhysicsWorld.
- URHO3D_EVENT(E_PHYSICSCOLLISIONEND, PhysicsCollisionEnd)
- {
- URHO3D_PARAM(P_WORLD, World); // PhysicsWorld pointer
- URHO3D_PARAM(P_NODEA, NodeA); // Node pointer
- URHO3D_PARAM(P_NODEB, NodeB); // Node pointer
- URHO3D_PARAM(P_BODYA, BodyA); // RigidBody pointer
- URHO3D_PARAM(P_BODYB, BodyB); // RigidBody pointer
- URHO3D_PARAM(P_TRIGGER, Trigger); // bool
- }
- /// Node's physics collision started. Sent by scene nodes participating in a collision.
- URHO3D_EVENT(E_NODECOLLISIONSTART, NodeCollisionStart)
- {
- URHO3D_PARAM(P_BODY, Body); // RigidBody pointer
- URHO3D_PARAM(P_OTHERNODE, OtherNode); // Node pointer
- URHO3D_PARAM(P_OTHERBODY, OtherBody); // RigidBody pointer
- URHO3D_PARAM(P_TRIGGER, Trigger); // bool
- URHO3D_PARAM(P_CONTACTS, Contacts); // Buffer containing position (Vector3), normal (Vector3), distance (float), impulse (float) for each contact
- }
- /// Node's physics collision ongoing. Sent by scene nodes participating in a collision.
- URHO3D_EVENT(E_NODECOLLISION, NodeCollision)
- {
- URHO3D_PARAM(P_BODY, Body); // RigidBody pointer
- URHO3D_PARAM(P_OTHERNODE, OtherNode); // Node pointer
- URHO3D_PARAM(P_OTHERBODY, OtherBody); // RigidBody pointer
- URHO3D_PARAM(P_TRIGGER, Trigger); // bool
- URHO3D_PARAM(P_CONTACTS, Contacts); // Buffer containing position (Vector3), normal (Vector3), distance (float), impulse (float) for each contact
- }
- /// Node's physics collision ended. Sent by scene nodes participating in a collision.
- URHO3D_EVENT(E_NODECOLLISIONEND, NodeCollisionEnd)
- {
- URHO3D_PARAM(P_BODY, Body); // RigidBody pointer
- URHO3D_PARAM(P_OTHERNODE, OtherNode); // Node pointer
- URHO3D_PARAM(P_OTHERBODY, OtherBody); // RigidBody pointer
- URHO3D_PARAM(P_TRIGGER, Trigger); // bool
- }
- }
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