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- // Copyright (c) 2008-2023 the Urho3D project
- // License: MIT
- #include "../Precompiled.h"
- #include "../Core/Context.h"
- #include "../Physics2D/ConstraintPrismatic2D.h"
- #include "../Physics2D/PhysicsUtils2D.h"
- #include "../Physics2D/RigidBody2D.h"
- #include "../DebugNew.h"
- namespace Urho3D
- {
- extern const char* PHYSICS2D_CATEGORY;
- ConstraintPrismatic2D::ConstraintPrismatic2D(Context* context) :
- Constraint2D(context),
- anchor_(Vector2::ZERO),
- axis_(Vector2::RIGHT)
- {
- }
- ConstraintPrismatic2D::~ConstraintPrismatic2D() = default;
- void ConstraintPrismatic2D::RegisterObject(Context* context)
- {
- context->RegisterFactory<ConstraintPrismatic2D>(PHYSICS2D_CATEGORY);
- URHO3D_ACCESSOR_ATTRIBUTE("Is Enabled", IsEnabled, SetEnabled, true, AM_DEFAULT);
- URHO3D_ACCESSOR_ATTRIBUTE("Anchor", GetAnchor, SetAnchor, Vector2::ZERO, AM_DEFAULT);
- URHO3D_ACCESSOR_ATTRIBUTE("Axis", GetAxis, SetAxis, Vector2::RIGHT, AM_DEFAULT);
- URHO3D_ACCESSOR_ATTRIBUTE("Enable Limit", GetEnableLimit, SetEnableLimit, false, AM_DEFAULT);
- URHO3D_ACCESSOR_ATTRIBUTE("Lower translation", GetLowerTranslation, SetLowerTranslation, 0.0f, AM_DEFAULT);
- URHO3D_ACCESSOR_ATTRIBUTE("Upper translation", GetUpperTranslation, SetUpperTranslation, 0.0f, AM_DEFAULT);
- URHO3D_ACCESSOR_ATTRIBUTE("Enable Motor", GetEnableMotor, SetEnableMotor, false, AM_DEFAULT);
- URHO3D_ACCESSOR_ATTRIBUTE("Max Motor Force", GetMaxMotorForce, SetMaxMotorForce, 2.0f, AM_DEFAULT);
- URHO3D_ACCESSOR_ATTRIBUTE("Motor Speed", GetMotorSpeed, SetMotorSpeed, 0.7f, AM_DEFAULT);
- URHO3D_COPY_BASE_ATTRIBUTES(Constraint2D);
- }
- void ConstraintPrismatic2D::SetAnchor(const Vector2& anchor)
- {
- if (anchor == anchor_)
- return;
- anchor_ = anchor;
- RecreateJoint();
- MarkNetworkUpdate();
- }
- void ConstraintPrismatic2D::SetAxis(const Vector2& axis)
- {
- if (axis == axis_)
- return;
- axis_ = axis;
- RecreateJoint();
- MarkNetworkUpdate();
- }
- void ConstraintPrismatic2D::SetEnableLimit(bool enableLimit)
- {
- if (enableLimit == jointDef_.enableLimit)
- return;
- jointDef_.enableLimit = enableLimit;
- if (joint_)
- static_cast<b2PrismaticJoint*>(joint_)->EnableLimit(enableLimit);
- else
- RecreateJoint();
- MarkNetworkUpdate();
- }
- void ConstraintPrismatic2D::SetLowerTranslation(float lowerTranslation)
- {
- if (lowerTranslation == jointDef_.lowerTranslation)
- return;
- jointDef_.lowerTranslation = lowerTranslation;
- if (joint_)
- static_cast<b2PrismaticJoint*>(joint_)->SetLimits(lowerTranslation, jointDef_.upperTranslation);
- else
- RecreateJoint();
- MarkNetworkUpdate();
- }
- void ConstraintPrismatic2D::SetUpperTranslation(float upperTranslation)
- {
- if (upperTranslation == jointDef_.upperTranslation)
- return;
- jointDef_.upperTranslation = upperTranslation;
- if (joint_)
- static_cast<b2PrismaticJoint*>(joint_)->SetLimits(jointDef_.lowerTranslation, upperTranslation);
- else
- RecreateJoint();
- MarkNetworkUpdate();
- }
- void ConstraintPrismatic2D::SetEnableMotor(bool enableMotor)
- {
- if (enableMotor == jointDef_.enableMotor)
- return;
- jointDef_.enableMotor = enableMotor;
- if (joint_)
- static_cast<b2PrismaticJoint*>(joint_)->EnableMotor(enableMotor);
- else
- RecreateJoint();
- MarkNetworkUpdate();
- }
- void ConstraintPrismatic2D::SetMaxMotorForce(float maxMotorForce)
- {
- if (maxMotorForce == jointDef_.maxMotorForce)
- return;
- jointDef_.maxMotorForce = maxMotorForce;
- if (joint_)
- static_cast<b2PrismaticJoint*>(joint_)->SetMaxMotorForce(maxMotorForce);
- else
- RecreateJoint();
- MarkNetworkUpdate();
- }
- void ConstraintPrismatic2D::SetMotorSpeed(float motorSpeed)
- {
- if (motorSpeed == jointDef_.motorSpeed)
- return;
- jointDef_.motorSpeed = motorSpeed;
- if (joint_)
- static_cast<b2PrismaticJoint*>(joint_)->SetMotorSpeed(motorSpeed);
- else
- RecreateJoint();
- MarkNetworkUpdate();
- }
- b2JointDef* ConstraintPrismatic2D::GetJointDef()
- {
- if (!ownerBody_ || !otherBody_)
- return nullptr;
- b2Body* bodyA = ownerBody_->GetBody();
- b2Body* bodyB = otherBody_->GetBody();
- if (!bodyA || !bodyB)
- return nullptr;
- jointDef_.Initialize(bodyA, bodyB, ToB2Vec2(anchor_), ToB2Vec2(axis_));
- return &jointDef_;
- }
- }
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